Player Matchup

Ullr
Ullr
 
Ullr
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Baejayyy
Sobek
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,118 Elo+
Party 2
Ymir
Ymir
Chukoy28
Ymir
Level 81
God Stats
2W - 2L
1,785 SR
Queue Stats
20W - 26L
1,396 Elo+
Party 2
Scylla
Scylla
Covey15
Scylla
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,250 Elo+
Party 2
Sun Wukong
Sun Wukong
Jertam
Sun Wukong
Level 7
God Stats
0W - 2L
1,303 SR
Queue Stats
1W - 9L
1,236 Elo+
Party 2
Team Averages
Level 49
1,518 SR
1,300 Elo+

VS

Team Averages
Level 90
1,454 SR
1,476 Elo+
Thor
Thor
Groddtek
Thor
Level 84
God Stats
10W - 12L
1,385 SR
Queue Stats
109W - 87L
1,447 Elo+
Solo
Sobek
Sobek
Ictonixst
Sobek
Level 109
God Stats
6W - 5L
1,621 SR
Queue Stats
183W - 170L
1,490 Elo+
Solo
Jing Wei
Jing Wei
Quirós
Jing Wei
Level 88
God Stats
1W - 1L
1,287 SR
Queue Stats
251W - 244L
1,451 Elo+
Solo
Hades
Hades
ViteNacional
Hades
Level 58
God Stats
29W - 21L
1,576 SR
Queue Stats
127W - 106L
1,446 Elo+
Party 1
Bellona
Bellona
iconiccash
Bellona
Level 112
God Stats
2W - 1L
1,401 SR
Queue Stats
16W - 12L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
5 / 3 / 2
7,826
522
9,458
9,208
3,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Baejayyy
Sobek
10
2 / 5 / 7
7,171
478
5,025
13,611
10,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ymir
13
4 / 3 / 4
7,756
517
11,172
12,317
6,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
Covey15
Scylla
10
1 / 6 / 0
6,261
417
942
8,277
2,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Jertam
Sun Wukong
11
2 / 4 / 0
6,406
427
6,801
12,391
8,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
6 / 3 / 6
8,784
586
6,906
13,142
4,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
Ictonixst
Sobek
13
3 / 3 / 3
7,940
529
6,007
14,872
12,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
Quirós
Jing Wei
13
1 / 4 / 5
7,575
505
5,819
8,919
2,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

14
6 / 3 / 3
8,976
598
10,023
10,666
4,373
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
iconiccash
Bellona
16
5 / 1 / 2
9,859
657
9,672
17,723
13,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
40
14
Kills
21
21
Deaths
14
13
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
5
3
2
2
L
Sobek
Baejayyy
Sobek
2
5
7
1.1
L
Ymir
4
3
4
2
L
Scylla
Covey15
Scylla
1
6
0
0.17
W
Thor
6
3
6
3
W
Sobek
Ictonixst
Sobek
3
3
3
1.5
L
Sun Wukong
Jertam
Sun Wukong
2
4
0
0.5
W
Jing Wei
Quirós
Jing Wei
1
4
5
0.88
W
6
3
3
2.5
W
Bellona
iconiccash
Bellona
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,398
Damage
38,427
55,804
Taken
65,322
31,124
Mitigated
37,014
6,638
Healing
27,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
9,458
4,082
0
1,541
9,208
3,435
215
5,090
4,118
0
50,552
L
Sobek
Baejayyy
Sobek
5,025
899
0
1,892
13,611
10,668
0
4,013
9,598
10,661
1,268
L
Ymir
11,172
4,313
0
905
12,317
6,190
14
762
11,555
55,481
1,559
L
Scylla
Covey15
Scylla
942
416
0
410
8,277
2,040
0
5,050
3,227
25,392
1,459
W
Thor
6,906
2,480
0
4,804
13,142
4,258
0
4,969
8,102
0
50,992
W
Sobek
Ictonixst
Sobek
6,007
891
0
5,595
14,872
12,485
0
3,284
11,588
24,477
1,293
L
Sun Wukong
Jertam
Sun Wukong
6,801
1,494
0
1,890
12,391
8,791
0
703
11,688
0
31,756
W
Jing Wei
Quirós
Jing Wei
5,819
3,836
0
2,826
8,919
2,800
909
2,141
6,778
0
48,596
W
10,023
576
180
4,119
10,666
4,373
106
3,517
7,112
57,100
954
W
Bellona
iconiccash
Bellona
9,672
3,396
0
9,960
17,723
13,098
1,090
2,719
14,129
0
78,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,420
Gold Earned
43,134
265
Minions Killed
444
0
Camps Cleared
0
1,426,646
Distance Traveled
1,479,318
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,826
522
93
6
0
278,707
2
L
Sobek
7,171
478
13
1
0
296,486
6
L
Ymir
7,756
517
62
4
0
305,687
6
L
Scylla
6,261
417
42
3
0
276,784
0
W
Thor
8,784
586
80
5
0
309,225
0
W
Sobek
7,940
529
25
2
0
311,375
6
L
Sun Wukong
6,406
427
55
4
0
268,982
0
W
Jing Wei
7,575
505
96
6
0
296,788
2
W
Hades
8,976
598
108
7
0
273,610
0
W
Bellona
9,859
657
135
9
0
288,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role