Player Matchup

Ah Puch
Ah Puch
MorehouseMan09
Ah Puch
Level 161
God Stats
2W - 1L
1,362 SR
Queue Stats
197W - 201L
1,532 Elo+
Solo
Ares
Ares
Schmoaldy
Ares
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 58L
1,528 Elo+
Solo
Loki
Loki
benjaxd18t
Loki
Level 144
God Stats
7W - 5L
1,523 SR
Queue Stats
545W - 583L
1,600 Elo+
Solo
Vulcan
Vulcan
funnybots
Vulcan
Level 159
God Stats
3W - 1L
1,625 SR
Queue Stats
77W - 72L
1,510 Elo+
Solo
Gilgamesh
Gilgamesh
rockncrush
Gilgamesh
Level 143
God Stats
2W - 1L
1,600 SR
Queue Stats
80W - 92L
1,479 Elo+
Solo
Team Averages
Level 146
1,522 SR
1,530 Elo+

VS

Team Averages
Level 133
1,564 SR
1,536 Elo+
Janus
Janus
 
Janus
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Luxurythrax
Anhur
Level 124
God Stats
0W - 1L
1,775 SR
Queue Stats
39W - 31L
1,586 Elo+
Party 1
Ne Zha
Ne Zha
XxKevin932xX
Ne Zha
Level 91
God Stats
3W - 8L
1,297 SR
Queue Stats
510W - 503L
1,512 Elo+
Solo
Chaac
Chaac
ssgssscrublord
Chaac
Level 127
God Stats
4W - 2L
1,748 SR
Queue Stats
224W - 215L
1,468 Elo+
Solo
Xing Tian
Xing Tian
utaaxghoul
Xing Tian
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
236W - 196L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 8
8,252
1,032
5,575
5,679
2,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ares
10
0 / 4 / 4
6,937
867
2,308
7,126
6,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
6 / 2 / 2
8,887
1,111
4,817
6,398
2,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
funnybots
Vulcan
14
2 / 1 / 5
7,921
990
6,511
4,517
1,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
rockncrush
Gilgamesh
11
0 / 5 / 4
6,797
850
2,134
13,189
7,434
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
3 / 3 / 5
7,408
926
4,832
5,201
1,724
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

1
0 / 0 / 0
2,012
252
0
0
0
Ne Zha
13
3 / 3 / 5
6,784
848
8,101
7,161
2,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

17
5 / 2 / 7
7,599
950
8,288
10,619
9,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Xing Tian
utaaxghoul
Xing Tian
1
0 / 0 / 0
2,012
252
0
0
0

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
28
8
Kills
11
14
Deaths
8
23
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
3
5
1.83
L
0
0
0
0
W
0
2
8
2
W
Ares
0
4
4
0.5
L
Ne Zha
3
3
5
1.83
W
6
2
2
3.5
W
Vulcan
funnybots
Vulcan
2
1
5
4.5
W
Gilgamesh
rockncrush
Gilgamesh
0
5
4
0.4
L
5
2
7
4.25
L
Xing Tian
utaaxghoul
Xing Tian
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,345
Damage
21,221
36,909
Taken
22,981
19,720
Mitigated
13,431
5,773
Healing
7,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,832
171
851
875
5,201
1,724
0
2,842
2,234
18,451
389
L
0
0
0
0
0
0
0
0
0
0
0
W
5,575
44
390
1,287
5,679
2,200
704
112
5,567
23,340
0
W
Ares
2,308
307
0
290
7,126
6,413
258
1,187
5,939
3,528
0
L
Ne Zha
8,101
1,134
0
2,524
7,161
2,392
0
4,509
2,395
0
18,100
W
4,817
407
199
297
6,398
2,095
250
724
5,674
0
15,559
W
Vulcan
funnybots
Vulcan
6,511
263
0
13
4,517
1,578
1,556
1,009
3,508
13,127
0
W
Gilgamesh
rockncrush
Gilgamesh
2,134
168
1,010
2,287
13,189
7,434
712
1,646
11,543
0
5,700
L
8,288
776
166
2,762
10,619
9,315
0
6,229
3,958
0
20,203
L
Xing Tian
utaaxghoul
Xing Tian
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,794
Gold Earned
25,815
99
Minions Killed
80
0
Camps Cleared
0
734,806
Distance Traveled
409,137
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,408
926
43
5
0
118,756
0
L
Anhur
2,012
252
0
0
0
0
0
W
Ah Puch
8,252
1,032
50
6
0
148,486
0
W
Ares
6,937
867
2
0
0
109,149
0
L
Ne Zha
6,784
848
13
2
0
125,844
0
W
Loki
8,887
1,111
24
3
0
145,960
0
W
Vulcan
7,921
990
18
2
0
164,496
0
W
Gilgamesh
6,797
850
5
1
0
166,715
0
L
Chaac
7,599
950
24
3
0
164,537
0
L
Xing Tian
2,012
252
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role