Player Matchup

Ratatoskr
Ratatoskr
BootyLicker4000
Ratatoskr
Level 61
God Stats
13W - 7L
1,686 SR
Queue Stats
40W - 40L
1,492 Elo+
Solo
Sun Wukong
Sun Wukong
HijoDelDiablo503
Sun Wukong
Level 122
God Stats
4W - 0L
1,835 SR
Queue Stats
136W - 168L
1,437 Elo+
Party 2
Poseidon
Poseidon
Hyper-Soldier503
Poseidon
Level 103
God Stats
3W - 3L
1,500 SR
Queue Stats
75W - 94L
1,431 Elo+
Party 2
Charybdis
Charybdis
The__Audacity__
Charybdis
Level 63
God Stats
24W - 17L
1,586 SR
Queue Stats
188W - 168L
1,485 Elo+
Solo
Kumbhakarna
Kumbhakarna
iTzDarkfeniX
Kumbhakarna
Level 53
God Stats
6W - 7L
1,547 SR
Queue Stats
83W - 109L
1,430 Elo+
Party 2
Team Averages
Level 80
1,631 SR
1,455 Elo+

VS

Team Averages
Level 50
1,570 SR
1,467 Elo+
Lancelot
Lancelot
Cordobees
Lancelot
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 42L
1,443 Elo+
Solo
Kuzenbo
Kuzenbo
ElectricDragon51
Kuzenbo
Level 29
God Stats
3W - 3L
1,558 SR
Queue Stats
32W - 33L
1,441 Elo+
Party 1
Bake Kujira
Bake Kujira
HausofHell
Bake Kujira
Level 29
God Stats
4W - 4L
1,626 SR
Queue Stats
27W - 29L
1,427 Elo+
Party 1
Charybdis
Charybdis
HeraldofGaia
Charybdis
Level 74
God Stats
6W - 2L
1,715 SR
Queue Stats
100W - 84L
1,554 Elo+
Party 1
Poseidon
Poseidon
chuialejandor
Poseidon
Level 59
God Stats
8W - 9L
1,452 SR
Queue Stats
85W - 68L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BootyLicker4000
Ratatoskr
18
9 / 1 / 5
11,125
556
12,277
15,565
5,392
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Sun Wukong
HijoDelDiablo503
Sun Wukong
17
2 / 1 / 8
10,346
517
8,048
18,101
12,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

17
4 / 3 / 6
11,160
558
12,298
9,362
2,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
The__Audacity__
Charybdis
18
7 / 2 / 6
10,995
550
14,342
10,562
3,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Kumbhakarna
iTzDarkfeniX
Kumbhakarna
16
2 / 1 / 16
10,523
526
9,842
17,939
16,755
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Cordobees
Lancelot
14
2 / 1 / 2
8,732
437
3,629
10,228
3,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 5 / 6
9,026
451
6,748
18,698
19,940
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Bake Kujira
HausofHell
Bake Kujira
13
0 / 6 / 0
8,965
448
11,219
20,726
18,853
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 12.5% of all Basic Attack damage back to the attacker as Physical Damage.

Charybdis
HeraldofGaia
Charybdis
14
2 / 7 / 4
8,902
445
13,719
15,421
5,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
chuialejandor
Poseidon
18
3 / 5 / 1
11,440
572
9,394
12,070
3,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
21
24
Kills
8
8
Deaths
24
41
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
BootyLicker4000
Ratatoskr
9
1
5
11.5
L
Lancelot
Cordobees
Lancelot
2
1
2
3
L
1
5
6
0.8
L
Bake Kujira
HausofHell
Bake Kujira
0
6
0
0
L
Charybdis
HeraldofGaia
Charybdis
2
7
4
0.57
W
Sun Wukong
HijoDelDiablo503
Sun Wukong
2
1
8
6
W
4
3
6
2.33
W
Charybdis
The__Audacity__
Charybdis
7
2
6
5
L
Poseidon
chuialejandor
Poseidon
3
5
1
0.7
W
Kumbhakarna
iTzDarkfeniX
Kumbhakarna
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,807
Damage
44,709
71,529
Taken
77,143
41,111
Mitigated
51,454
19,393
Healing
20,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
BootyLicker4000
Ratatoskr
12,277
3,013
0
6,425
15,565
5,392
946
4,607
10,958
0
86,361
L
Lancelot
Cordobees
Lancelot
3,629
384
0
5,611
10,228
3,868
0
3,031
7,197
0
47,132
L
6,748
2,186
347
4,583
18,698
19,940
308
4,165
14,533
19,582
0
L
Bake Kujira
HausofHell
Bake Kujira
11,219
3,971
0
2,966
20,726
18,853
366
5,811
14,915
61,808
5,582
L
Charybdis
HeraldofGaia
Charybdis
13,719
5,187
0
4,407
15,421
5,452
780
4,959
10,462
0
86,933
W
Sun Wukong
HijoDelDiablo503
Sun Wukong
8,048
1,875
0
4,018
18,101
12,400
613
9,072
9,029
216
72,106
W
12,298
2,241
498
1,675
9,362
2,816
1,621
3,861
5,501
82,919
0
W
Charybdis
The__Audacity__
Charybdis
14,342
7,302
0
4,490
10,562
3,748
1,235
2,595
7,967
0
86,388
L
Poseidon
chuialejandor
Poseidon
9,394
965
0
2,777
12,070
3,341
0
5,093
6,977
97,746
1,726
W
Kumbhakarna
iTzDarkfeniX
Kumbhakarna
9,842
1,264
0
2,287
17,939
16,755
1,569
6,267
11,672
29,041
116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,149
Gold Earned
47,065
538
Minions Killed
480
0
Camps Cleared
0
2,054,772
Distance Traveled
1,781,513
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
11,125
556
131
7
0
470,519
0
L
Lancelot
8,732
437
84
4
0
335,746
0
L
Kuzenbo
9,026
451
19
1
0
370,064
0
L
Bake Kujira
8,965
448
91
5
0
368,887
0
L
Charybdis
8,902
445
123
6
0
321,079
0
W
Sun Wukong
10,346
517
117
6
0
395,854
5
W
Poseidon
11,160
558
142
7
0
370,128
0
W
Charybdis
10,995
550
126
6
0
396,509
0
L
Poseidon
11,440
572
163
8
0
385,737
0
W
Kumbhakarna
10,523
526
22
1
0
421,762
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role