Player Matchup

Jormungandr
Jormungandr
Blink-RS1
Jormungandr
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 117L
1,612 Elo+
Party 1
Kukulkan
Kukulkan
Dank Knight3552
Kukulkan
Level 98
God Stats
3W - 2L
1,892 SR
Queue Stats
405W - 415L
1,433 Elo+
Solo
Charybdis
Charybdis
EskimoJenkins
Charybdis
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 30L
1,543 Elo+
Solo
Chaac
Chaac
HavocCainTV
Chaac
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
218W - 216L
1,552 Elo+
Party 1
Neith
Neith
Polizzi52
Neith
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,318 Elo+
Solo
Team Averages
Level 76
1,578 SR
1,491 Elo+

VS

Team Averages
Level 85
1,587 SR
1,496 Elo+
King Arthur
King Arthur
ChudManTheSecond
King Arthur
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,609 Elo+
Solo
Athena
Athena
MintFreshHaze
Athena
Level 122
God Stats
6W - 3L
1,467 SR
Queue Stats
225W - 203L
1,495 Elo+
Solo
Bacchus
Bacchus
Shoot4Effect12
Bacchus
Level 99
God Stats
3W - 2L
1,568 SR
Queue Stats
45W - 49L
1,406 Elo+
Solo
Agni
Agni
Skullzie
Agni
Level 158
God Stats
16W - 17L
1,493 SR
Queue Stats
576W - 611L
1,454 Elo+
Solo
Artemis
Artemis
xEradicate
Artemis
Level 25
God Stats
4W - 0L
1,907 SR
Queue Stats
160W - 132L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Blink-RS1
Jormungandr
16
3 / 7 / 6
9,430
786
15,303
19,881
16,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
15
3 / 4 / 5
9,072
756
11,299
8,940
3,347
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
EskimoJenkins
Charybdis
15
3 / 5 / 5
8,667
722
7,100
9,863
3,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
6 / 3 / 9
10,270
856
19,068
17,899
16,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Neith
Polizzi52
Neith
1
0 / 0 / 0
3,116
260
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChudManTheSecond
King Arthur
15
1 / 3 / 11
8,950
746
7,566
15,900
13,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

14
1 / 4 / 12
8,783
732
4,868
12,758
12,051
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
6 / 1 / 11
11,534
961
11,345
13,953
22,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Agni
18
5 / 3 / 6
10,684
890
10,730
10,536
4,598
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
xEradicate
Artemis
18
6 / 4 / 7
10,820
902
17,934
8,276
3,771
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
66
15
Kills
19
19
Deaths
15
25
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Blink-RS1
Jormungandr
3
7
6
0.86
W
King Arthur
ChudManTheSecond
King Arthur
1
3
11
2.17
L
Kukulkan
3
4
5
1.38
L
Charybdis
EskimoJenkins
Charybdis
3
5
5
1.1
L
6
3
9
3.5
W
1
4
12
1.75
L
Neith
Polizzi52
Neith
0
0
0
0
W
6
1
11
11.5
W
Agni
5
3
6
2.67
W
Artemis
xEradicate
Artemis
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,770
Damage
52,443
56,583
Taken
61,423
39,975
Mitigated
56,113
16,237
Healing
19,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Blink-RS1
Jormungandr
15,303
3,032
261
2,911
19,881
16,802
0
5,792
14,089
27,548
1,705
W
King Arthur
ChudManTheSecond
King Arthur
7,566
669
3,408
4,482
15,900
13,568
240
6,973
8,544
0
14,972
L
Kukulkan
11,299
1,335
656
1,496
8,940
3,347
0
6,592
2,348
25,834
0
L
Charybdis
EskimoJenkins
Charybdis
7,100
3,661
778
1,478
9,863
3,048
93
6,406
3,457
0
15,675
L
19,068
1,812
661
7,996
17,899
16,778
0
7,105
10,794
0
32,260
W
4,868
812
1,837
1,111
12,758
12,051
602
6,280
5,977
8,793
0
L
Neith
Polizzi52
Neith
0
0
0
0
0
0
0
0
0
0
0
W
11,345
906
1,449
4,334
13,953
22,125
204
4,945
8,404
14,298
2,034
W
Agni
10,730
642
1,571
1,181
10,536
4,598
1,360
2,609
7,326
32,652
534
W
Artemis
xEradicate
Artemis
17,934
8,718
0
0
8,276
3,771
1,104
3,346
4,668
0
33,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,555
Gold Earned
50,771
113
Minions Killed
132
0
Camps Cleared
0
779,161
Distance Traveled
1,186,468
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,430
786
32
3
0
172,573
0
W
King Arthur
8,950
746
21
2
0
254,618
0
L
Kukulkan
9,072
756
29
2
0
195,188
0
L
Charybdis
8,667
722
22
2
0
174,493
0
L
Chaac
10,270
856
30
3
0
236,907
0
W
Athena
8,783
732
4
0
0
212,190
0
L
Neith
3,116
260
0
0
0
0
0
W
Bacchus
11,534
961
14
1
0
243,427
0
W
Agni
10,684
890
55
5
0
264,885
0
W
Artemis
10,820
902
38
3
0
211,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role