Player Matchup

Thanatos
Thanatos
CendedGod13
Thanatos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,592 Elo+
Party 1
Eset
Eset
TrumpAcquitted
Eset
Level 133
God Stats
1W - 1L
1,820 SR
Queue Stats
57W - 58L
1,535 Elo+
Party 1
King Arthur
King Arthur
volkster117
King Arthur
Level 76
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 64L
1,429 Elo+
Party 1
Team Averages
Level 79
1,607 SR
1,519 Elo+

VS

Team Averages
Level 89
1,353 SR
1,514 Elo+
Danzaburou
Danzaburou
Dn Zura
Danzaburou
Level 122
God Stats
9W - 0L
1,500 SR
Queue Stats
25W - 13L
1,540 Elo+
Party 2
Bastet
Bastet
RichardDuglez53
Bastet
Level 83
God Stats
5W - 3L
1,376 SR
Queue Stats
251W - 215L
1,519 Elo+
Solo
Kuzenbo
Kuzenbo
heyllux
Kuzenbo
Level 62
God Stats
3W - 5L
1,184 SR
Queue Stats
44W - 33L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CendedGod13
Thanatos
14
1 / 8 / 2
8,838
737
6,353
14,061
5,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 9 / 2
8,786
732
7,863
12,792
4,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
volkster117
King Arthur
14
2 / 6 / 1
9,465
789
11,498
16,115
19,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dn Zura
Danzaburou
18
10 / 0 / 11
12,759
1,063
16,164
8,966
4,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
8 / 2 / 11
11,885
990
13,454
11,785
6,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Kuzenbo
heyllux
Kuzenbo
17
5 / 1 / 14
11,053
921
7,258
12,163
18,974
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
59
3
Kills
23
23
Deaths
3
5
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Thanatos
CendedGod13
Thanatos
1
8
2
0.25
W
Danzaburou
Dn Zura
Danzaburou
10
0
11
15.5
W
8
2
11
6.75
L
0
9
2
0.11
W
Kuzenbo
heyllux
Kuzenbo
5
1
14
12
L
King Arthur
volkster117
King Arthur
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,714
Damage
36,876
42,968
Taken
32,914
29,150
Mitigated
30,145
5,686
Healing
9,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
CendedGod13
Thanatos
6,353
1,893
0
3,346
14,061
5,099
0
2,853
11,167
0
17,175
W
Danzaburou
Dn Zura
Danzaburou
16,164
8,196
0
4,920
8,966
4,192
1,086
2,587
6,267
0
51,784
W
13,454
4,954
0
3,721
11,785
6,979
1,147
2,430
9,086
0
56,104
L
7,863
658
248
1,162
12,792
4,945
140
1,601
11,146
26,953
0
W
Kuzenbo
heyllux
Kuzenbo
7,258
2,541
0
1,259
12,163
18,974
544
2,911
8,941
20,577
359
L
King Arthur
volkster117
King Arthur
11,498
1,278
81
849
16,115
19,106
0
2,602
13,453
0
24,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,089
Gold Earned
35,697
99
Minions Killed
167
0
Camps Cleared
0
553,939
Distance Traveled
725,955
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,838
737
22
2
0
185,717
4
W
Danzaburou
12,759
1,063
73
6
0
234,919
0
W
Bastet
11,885
990
73
6
0
253,402
4
L
Eset
8,786
732
53
4
0
183,887
1
W
Kuzenbo
11,053
921
21
2
0
237,634
0
L
King Arthur
9,465
789
24
2
0
184,335
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role