Player Matchup

Medusa
Medusa
ImNoSweatUR
Medusa
Level 99
God Stats
7W - 5L
1,539 SR
Queue Stats
292W - 253L
1,528 Elo+
Party 1
He Bo
He Bo
Immith
He Bo
Level 158
God Stats
1W - 1L
1,501 SR
Queue Stats
17W - 15L
1,505 Elo+
Party 1
Ares
Ares
Sn1zZ
Ares
Level 125
God Stats
4W - 3L
1,592 SR
Queue Stats
151W - 169L
1,592 Elo+
Solo
Janus
Janus
moparjosh
Janus
Level 158
God Stats
2W - 2L
1,161 SR
Queue Stats
63W - 74L
1,455 Elo+
Party 1
Kukulkan
Kukulkan
xBuττBuffeτ
Kukulkan
Level 105
God Stats
5W - 3L
1,618 SR
Queue Stats
149W - 96L
1,598 Elo+
Party 1
Team Averages
Level 129
1,482 SR
1,536 Elo+

VS

Team Averages
Level 130
1,496 SR
1,543 Elo+
Ganesha
Ganesha
 
Ganesha
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Aquauros
Shiva
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 32L
1,645 Elo+
Solo
Ishtar
Ishtar
Jhiron
Ishtar
Level 127
God Stats
7W - 9L
1,487 SR
Queue Stats
431W - 453L
1,549 Elo+
Solo
Fenrir
Fenrir
ThycoolHeNrY
Fenrir
Level 128
God Stats
0W - 3L
1,257 SR
Queue Stats
12W - 19L
1,446 Elo+
Solo
Xing Tian
Xing Tian
wyattwes
Xing Tian
Level 100
God Stats
5W - 3L
1,736 SR
Queue Stats
298W - 290L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
1 / 2 / 12
8,816
801
10,400
9,105
3,934
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

He Bo
Immith
He Bo
15
7 / 3 / 10
9,431
857
14,089
10,286
5,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ares
Sn1zZ
Ares
15
3 / 2 / 14
9,894
899
7,983
14,675
16,684
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Janus
moparjosh
Janus
16
3 / 1 / 10
9,610
874
11,488
8,166
3,404
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Kukulkan
16
4 / 1 / 13
9,583
871
15,309
5,790
2,676
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 3 / 6
8,029
730
5,332
12,037
11,623
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shiva
Aquauros
Shiva
14
2 / 3 / 4
7,822
711
11,323
18,396
12,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ishtar
Jhiron
Ishtar
14
3 / 5 / 1
8,308
755
7,858
10,640
4,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Fenrir
12
0 / 4 / 2
6,862
624
4,453
11,900
11,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
wyattwes
Xing Tian
15
3 / 3 / 4
8,799
800
7,895
14,965
17,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
25
18
Kills
8
9
Deaths
18
59
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
3
6
1
L
Shiva
Aquauros
Shiva
2
3
4
1.33
W
Medusa
1
2
12
3.5
W
He Bo
Immith
He Bo
7
3
10
4
L
Ishtar
Jhiron
Ishtar
3
5
1
0.7
W
Ares
Sn1zZ
Ares
3
2
14
5
L
Fenrir
0
4
2
0.25
W
Janus
moparjosh
Janus
3
1
10
8
L
Xing Tian
wyattwes
Xing Tian
3
3
4
1.67
W
Kukulkan
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,269
Damage
36,861
48,022
Taken
67,938
31,759
Mitigated
58,231
15,872
Healing
21,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
5,332
134
3,847
2,390
12,037
11,623
0
9,375
2,662
16,484
0
L
Shiva
Aquauros
Shiva
11,323
1,989
2,069
6,155
18,396
12,972
0
12,303
6,093
0
21,176
W
Medusa
10,400
3,573
521
1,054
9,105
3,934
2,345
3,024
5,775
0
29,817
W
He Bo
Immith
He Bo
14,089
532
0
2,446
10,286
5,061
809
1,354
8,651
15,952
0
L
Ishtar
Jhiron
Ishtar
7,858
3,177
512
906
10,640
4,643
0
7,885
2,755
0
29,091
W
Ares
Sn1zZ
Ares
7,983
966
5,398
4,823
14,675
16,684
906
4,951
9,106
9,938
1,604
L
Fenrir
4,453
1,340
537
2,418
11,900
11,588
0
8,795
3,105
0
6,105
W
Janus
moparjosh
Janus
11,488
439
158
122
8,166
3,404
600
1,917
6,081
29,614
624
L
Xing Tian
wyattwes
Xing Tian
7,895
68
684
2,150
14,965
17,405
0
9,744
5,221
12,900
656
W
Kukulkan
15,309
1,700
797
553
5,790
2,676
2,329
1,587
4,088
26,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,334
Gold Earned
39,820
131
Minions Killed
105
0
Camps Cleared
0
1,153,941
Distance Traveled
998,649
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,029
730
0
0
0
218,572
0
L
Shiva
7,822
711
19
2
0
211,970
0
W
Medusa
8,816
801
44
4
0
230,718
0
W
He Bo
9,431
857
7
1
0
218,795
0
L
Ishtar
8,308
755
61
6
0
167,661
0
W
Ares
9,894
899
5
0
0
226,616
0
L
Fenrir
6,862
624
11
1
0
180,165
0
W
Janus
9,610
874
43
4
0
270,867
0
L
Xing Tian
8,799
800
14
1
0
220,281
0
W
Kukulkan
9,583
871
32
3
0
206,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role