Player Matchup

Ne Zha
Ne Zha
Platinum IV
BigRedBear
Ne Zha
Platinum IV
Level 100
God Stats
2W - 2L
1,498 SR
Queue Stats
75W - 76L
1,708 MMR
Party 1
Apollo
Apollo
Platinum III
YoGotSmoke
Apollo
Platinum III
Level 117
God Stats
25W - 24L
1,579 SR
Queue Stats
575W - 573L
1,775 MMR
Solo
Thor
Thor
Platinum I
diepropheten
Thor
Platinum I
Level 184
God Stats
12W - 17L
1,526 SR
Queue Stats
88W - 82L
1,901 MMR
Party 1
Scylla
Scylla
Platinum II
iefyy
Scylla
Platinum II
Level 155
God Stats
73W - 47L
1,702 SR
Queue Stats
276W - 277L
1,944 MMR
Party 2
Cerberus
Cerberus
Platinum II
preshr
Cerberus
Platinum II
Level 148
God Stats
1W - 2L
1,380 SR
Queue Stats
241W - 231L
1,866 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 141
1,537 SR
1,839 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 165
1,663 SR
1,840 MMR
Hachiman
Hachiman
Platinum IV
Flhighki
Hachiman
Platinum IV
Level 139
God Stats
6W - 8L
1,656 SR
Queue Stats
92W - 91L
1,768 MMR
Party 3
Fafnir
Fafnir
Platinum V
Gsweezyy
Fafnir
Platinum V
Level 116
God Stats
4W - 6L
1,524 SR
Queue Stats
104W - 101L
1,829 MMR
Party 3
Bastet
Bastet
Platinum III
Smackbro
Bastet
Platinum III
Level 168
God Stats
13W - 11L
1,805 SR
Queue Stats
33W - 30L
2,042 MMR
Solo
Janus
Janus
Platinum II
Tek Turkey
Janus
Platinum II
Level 191
God Stats
0W - 3L
1,721 SR
Queue Stats
367W - 363L
1,842 MMR
Solo
Bellona
Bellona
Gold II
TheJoker1624
Bellona
Gold II
Level 213
God Stats
26W - 25L
1,608 SR
Queue Stats
323W - 340L
1,721 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BigRedBear
Ne Zha
14
0 / 0 / 8
8,564
535
5,481
9,354
7,154
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
YoGotSmoke
Apollo
16
0 / 3 / 1
8,654
541
4,989
9,405
3,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 0 / 4
9,114
570
7,524
12,167
4,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Scylla
iefyy
Scylla
17
10 / 1 / 2
10,254
641
11,825
5,826
1,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
preshr
Cerberus
18
5 / 1 / 2
11,092
693
11,054
13,408
10,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
AwilixAthenaNu WaCthulhu

VS

Bans
Cu ChulainnBakasuraKuzenboBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Flhighki
Hachiman
16
1 / 1 / 1
9,032
565
7,465
6,531
2,065
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fafnir
Gsweezyy
Fafnir
12
1 / 1 / 1
8,209
513
5,062
14,605
15,236
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bastet
Smackbro
Bastet
15
2 / 4 / 0
8,230
514
3,478
11,987
4,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
14
1 / 6 / 0
8,134
508
6,171
10,657
2,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bellona
TheJoker1624
Bellona
15
0 / 7 / 1
8,657
541
6,016
18,424
12,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
19
Kills
5
5
Deaths
19
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
BigRedBear
Ne Zha
0
0
8
4
L
Hachiman
Flhighki
Hachiman
1
1
1
1.5
L
Fafnir
Gsweezyy
Fafnir
1
1
1
1.5
L
Bastet
Smackbro
Bastet
2
4
0
0.5
L
Janus
1
6
0
0.17
L
Bellona
TheJoker1624
Bellona
0
7
1
0.07
W
Apollo
YoGotSmoke
Apollo
0
3
1
0.17
W
4
0
4
6
W
Scylla
iefyy
Scylla
10
1
2
11
W
Cerberus
preshr
Cerberus
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,873
Damage
28,192
50,160
Taken
62,204
26,788
Mitigated
36,904
18,992
Healing
16,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
BigRedBear
Ne Zha
5,481
1,184
0
2,954
9,354
7,154
0
2,721
6,435
0
34,491
L
Hachiman
Flhighki
Hachiman
7,465
5,527
0
2,717
6,531
2,065
2,063
139
6,392
0
86,157
L
Fafnir
Gsweezyy
Fafnir
5,062
1,642
0
3,691
14,605
15,236
0
2,777
11,586
33,709
0
L
Bastet
Smackbro
Bastet
3,478
979
0
3,569
11,987
4,480
0
2,025
9,758
0
68,404
L
Janus
6,171
202
0
1,504
10,657
2,677
0
5,887
4,374
54,411
0
L
Bellona
TheJoker1624
Bellona
6,016
2,341
0
4,520
18,424
12,446
867
9,948
7,236
7,786
63,063
W
Apollo
YoGotSmoke
Apollo
4,989
3,528
0
2,417
9,405
3,013
755
890
8,515
0
69,995
W
7,524
1,590
0
5,895
12,167
4,352
0
2,582
9,435
0
75,503
W
Scylla
iefyy
Scylla
11,825
827
0
369
5,826
1,732
92
4,375
1,259
65,805
21
W
Cerberus
preshr
Cerberus
11,054
1,293
0
7,357
13,408
10,537
22
1,111
12,297
85,257
951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,678
Gold Earned
42,262
635
Minions Killed
548
0
Camps Cleared
0
1,673,643
Distance Traveled
1,568,155
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,564
535
23
1
0
336,056
6
L
Hachiman
9,032
565
154
10
0
320,821
5
L
Fafnir
8,209
513
45
3
0
292,578
0
L
Bastet
8,230
514
118
7
0
342,970
2
L
Janus
8,134
508
107
7
0
317,659
0
L
Bellona
8,657
541
124
8
0
294,127
0
W
Apollo
8,654
541
140
9
0
326,460
1
W
Thor
9,114
570
108
7
0
367,148
0
W
Scylla
10,254
641
148
9
0
334,082
2
W
Cerberus
11,092
693
216
14
0
309,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role