Player Matchup

Chaac
Chaac
AbsorbentAlarm7
Chaac
Level 107
God Stats
1W - 3L
1,195 SR
Queue Stats
5W - 12L
1,014 Elo+
Party 1
Ah Puch
Ah Puch
Kinorimio
Ah Puch
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 12L
1,014 Elo+
Party 1
Jing Wei
Jing Wei
Reyk123
Jing Wei
Level 121
God Stats
3W - 9L
1,514 SR
Queue Stats
70W - 70L
1,418 Elo+
Solo
Team Averages
Level 109
1,403 SR
1,149 Elo+

VS

Team Averages
Level 68
1,451 SR
1,389 Elo+
Chaac
Chaac
SournippIe
Chaac
Level 25
God Stats
4W - 2L
1,342 SR
Queue Stats
32W - 48L
1,279 Elo+
Party 2
Baron Samedi
Baron Samedi
eyyjayy
Baron Samedi
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 71L
1,402 Elo+
Party 2
Neith
Neith
juice_pods
Neith
Level 90
God Stats
111W - 114L
1,512 SR
Queue Stats
157W - 177L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 10 / 3
9,994
666
8,043
20,021
15,073
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
Kinorimio
Ah Puch
17
3 / 5 / 3
11,896
793
11,805
10,888
3,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Jing Wei
Reyk123
Jing Wei
20
5 / 2 / 3
13,350
890
6,965
13,415
8,875
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
19
4 / 2 / 11
12,306
820
8,336
13,272
9,852
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
eyyjayy
Baron Samedi
17
3 / 4 / 9
11,798
787
10,151
10,714
6,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
20
10 / 2 / 5
13,517
901
18,844
11,907
4,894
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
8
Kills
17
17
Deaths
8
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
10
3
0.15
L
Ah Puch
Kinorimio
Ah Puch
3
5
3
0.9
L
Jing Wei
Reyk123
Jing Wei
5
2
3
3.25
W
Chaac
4
2
11
4.75
W
Baron Samedi
eyyjayy
Baron Samedi
3
4
9
1.88
W
Neith
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,813
Damage
37,331
44,324
Taken
35,893
27,492
Mitigated
20,938
5,422
Healing
12,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,043
1,698
0
1,768
20,021
15,073
0
3,807
16,214
0
18,368
L
Ah Puch
Kinorimio
Ah Puch
11,805
517
171
1,440
10,888
3,544
96
3,521
7,367
35,845
0
L
Jing Wei
Reyk123
Jing Wei
6,965
1,792
131
1,912
13,415
8,875
1,318
2,732
10,683
3,742
56,482
W
Chaac
8,336
1,104
0
4,782
13,272
9,852
508
4,318
8,940
0
26,459
W
Baron Samedi
eyyjayy
Baron Samedi
10,151
1,214
313
2,587
10,714
6,192
1,101
3,387
7,296
36,638
163
W
Neith
18,844
8,206
640
3,783
11,907
4,894
3,177
4,574
7,331
0
60,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,240
Gold Earned
37,621
165
Minions Killed
176
0
Camps Cleared
0
687,215
Distance Traveled
789,024
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,994
666
15
1
0
224,702
0
L
Ah Puch
11,896
793
62
4
0
190,136
0
L
Jing Wei
13,350
890
88
6
0
272,377
0
W
Chaac
12,306
820
31
2
0
306,214
0
W
Baron Samedi
11,798
787
55
4
0
227,807
2
W
Neith
13,517
901
90
6
0
255,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role