Player Matchup

Hou Yi
Hou Yi
DarkPhoenix436
Hou Yi
Level 63
God Stats
11W - 5L
1,802 SR
Queue Stats
13W - 7L
1,817 Elo+
Party 1
Horus
Horus
GrandmasterS1
Horus
Level 109
God Stats
7W - 5L
1,484 SR
Queue Stats
84W - 90L
1,493 Elo+
Party 3
Ullr
Ullr
Quandel
Ullr
Level 68
God Stats
1W - 0L
1,208 SR
Queue Stats
56W - 56L
1,514 Elo+
Party 3
Zeus
Zeus
YoungskuII23
Zeus
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
81W - 86L
1,465 Elo+
Party 3
Sylvanus
Sylvanus
sniper5280
Sylvanus
Level 76
God Stats
1W - 2L
1,239 SR
Queue Stats
11W - 8L
1,576 Elo+
Party 1
Team Averages
Level 85
1,446 SR
1,573 Elo+

VS

Team Averages
Level 60
1,486 SR
1,381 Elo+
Loki
Loki
DiscoRoto
Loki
Level 49
God Stats
2W - 4L
1,500 SR
Queue Stats
22W - 32L
1,414 Elo+
Solo
Cthulhu
Cthulhu
IAmKaine
Cthulhu
Level 28
God Stats
6W - 6L
1,606 SR
Queue Stats
12W - 18L
1,395 Elo+
Party 2
Surtr
Surtr
RagenDragon7016
Surtr
Level 84
God Stats
0W - 2L
1,286 SR
Queue Stats
21W - 33L
1,346 Elo+
Party 2
Artemis
Artemis
Trent Sparda
Artemis
Level 33
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 17L
1,319 Elo+
Party 2
Ix Chel
Ix Chel
deiviscougar1983
Ix Chel
Level 107
God Stats
16W - 13L
1,539 SR
Queue Stats
292W - 291L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
5,371
537
3,236
7,247
2,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 0 / 1
6,763
676
4,174
5,838
3,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ullr
Quandel
Ullr
11
5 / 1 / 0
6,105
611
3,371
7,910
2,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

10
2 / 4 / 2
5,938
594
6,189
5,344
1,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sylvanus
sniper5280
Sylvanus
11
2 / 0 / 3
6,293
629
3,147
6,751
4,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
2 / 4 / 3
5,092
509
3,943
7,441
1,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
IAmKaine
Cthulhu
9
0 / 1 / 0
5,227
523
4,360
5,638
4,454
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
0 / 3 / 0
5,285
529
2,726
6,784
3,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
Trent Sparda
Artemis
9
0 / 1 / 0
4,602
460
3,991
3,390
879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 4 / 1
6,077
608
3,821
8,343
2,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
13
Kills
5
5
Deaths
13
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
Loki
2
4
3
0.88
W
3
0
1
3.5
L
Cthulhu
IAmKaine
Cthulhu
0
1
0
0
W
Ullr
Quandel
Ullr
5
1
0
5
L
0
3
0
0
L
Artemis
Trent Sparda
Artemis
0
1
0
0
W
2
4
2
0.75
L
3
4
1
0.88
W
Sylvanus
sniper5280
Sylvanus
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,117
Damage
18,841
33,090
Taken
31,596
13,306
Mitigated
12,807
16,471
Healing
8,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,236
1,141
0
3,070
7,247
2,147
0
2,277
4,970
0
40,642
L
Loki
3,943
1,126
0
2,439
7,441
1,744
0
2,292
5,106
0
24,224
W
4,174
1,747
100
2,605
5,838
3,056
0
36
5,363
0
44,443
L
Cthulhu
IAmKaine
Cthulhu
4,360
309
71
984
5,638
4,454
0
1,164
4,474
24,249
0
W
Ullr
Quandel
Ullr
3,371
1,489
0
4,935
7,910
2,440
0
841
7,069
0
34,625
L
2,726
774
0
1,922
6,784
3,379
0
0
6,487
625
32,519
L
Artemis
Trent Sparda
Artemis
3,991
870
0
0
3,390
879
0
924
2,466
0
26,360
W
6,189
1,084
0
96
5,344
1,456
102
2,343
3,001
30,012
0
L
3,821
619
373
2,550
8,343
2,351
0
4,956
3,387
35,487
1,031
W
Sylvanus
sniper5280
Sylvanus
3,147
769
2,684
2,981
6,751
4,207
0
2,620
4,131
19,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,470
Gold Earned
26,283
305
Minions Killed
267
0
Camps Cleared
0
955,990
Distance Traveled
954,412
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
5,371
537
69
7
0
192,197
0
L
Loki
5,092
509
42
4
0
193,798
6
W
Horus
6,763
676
89
9
0
193,960
1
L
Cthulhu
5,227
523
25
3
0
217,189
2
W
Ullr
6,105
611
59
6
0
213,622
0
L
Surtr
5,285
529
71
7
0
168,784
0
L
Artemis
4,602
460
54
5
0
184,475
0
W
Zeus
5,938
594
53
5
0
177,123
1
L
Ix Chel
6,077
608
75
8
0
190,166
0
W
Sylvanus
6,293
629
35
4
0
179,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role