Player Matchup

Danzaburou
Danzaburou
Luisao862160
Danzaburou
Level 61
God Stats
8W - 10L
1,568 SR
Queue Stats
70W - 100L
1,359 Elo+
Solo
Merlin
Merlin
SleezyTire
Merlin
Level 87
God Stats
21W - 19L
1,476 SR
Queue Stats
148W - 122L
1,469 Elo+
Party 1
King Arthur
King Arthur
gonzfam6
King Arthur
Level 29
God Stats
6W - 8L
1,455 SR
Queue Stats
45W - 44L
1,429 Elo+
Party 1
Thor
Thor
xXLightStormXx
Thor
Level 59
God Stats
7W - 5L
1,524 SR
Queue Stats
90W - 67L
1,490 Elo+
Party 1
Athena
Athena
xXsPiCyRaMeNXx
Athena
Level 64
God Stats
16W - 17L
1,482 SR
Queue Stats
18W - 20L
1,430 Elo+
Party 1
Team Averages
Level 60
1,501 SR
1,435 Elo+

VS

Team Averages
Level 80
1,606 SR
1,457 Elo+
Sol
Sol
KingJay_97BK
Sol
Level 96
God Stats
12W - 21L
1,441 SR
Queue Stats
100W - 101L
1,447 Elo+
Solo
Achilles
Achilles
Tricgan
Achilles
Level 47
God Stats
19W - 20L
1,496 SR
Queue Stats
27W - 23L
1,472 Elo+
Solo
Thor
Thor
hunterb12321
Thor
Level 66
God Stats
1W - 1L
1,804 SR
Queue Stats
62W - 49L
1,466 Elo+
Solo
Geb
Geb
jostyv009
Geb
Level 127
God Stats
4W - 9L
1,541 SR
Queue Stats
202W - 194L
1,480 Elo+
Solo
Kukulkan
Kukulkan
shydra
Kukulkan
Level 65
God Stats
1W - 2L
1,746 SR
Queue Stats
21W - 26L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Luisao862160
Danzaburou
10
1 / 2 / 2
5,478
498
4,948
6,894
2,337
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
SleezyTire
Merlin
14
4 / 1 / 0
7,389
672
4,518
4,569
1,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
gonzfam6
King Arthur
11
1 / 0 / 2
6,603
600
4,789
8,424
6,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
5 / 0 / 3
6,527
593
6,741
7,355
2,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 0 / 4
6,544
595
4,827
10,259
9,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,083
553
7,527
7,289
1,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Achilles
Tricgan
Achilles
11
0 / 2 / 0
5,974
543
4,147
9,469
4,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 4 / 0
5,857
532
3,692
10,200
3,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 2 / 2
5,046
459
3,914
8,316
2,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
shydra
Kukulkan
10
0 / 4 / 0
5,710
519
1,132
5,890
1,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
13
Kills
3
3
Deaths
15
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Danzaburou
Luisao862160
Danzaburou
1
2
2
1
W
Merlin
SleezyTire
Merlin
4
1
0
4
L
Achilles
Tricgan
Achilles
0
2
0
0
W
King Arthur
gonzfam6
King Arthur
1
0
2
2
L
2
4
0
0.5
L
0
2
2
0.5
L
Kukulkan
shydra
Kukulkan
0
4
0
0
W
5
0
3
6.5
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,823
Damage
20,412
37,501
Taken
41,164
22,058
Mitigated
13,567
10,490
Healing
13,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,527
2,542
0
3,152
7,289
1,811
0
2,901
4,370
36,611
1,319
W
Danzaburou
Luisao862160
Danzaburou
4,948
2,131
444
2,566
6,894
2,337
0
3,788
3,106
0
31,021
W
Merlin
SleezyTire
Merlin
4,518
0
0
750
4,569
1,587
365
1,362
3,207
50,618
831
L
Achilles
Tricgan
Achilles
4,147
905
0
3,826
9,469
4,476
0
35
9,434
0
35,947
W
King Arthur
gonzfam6
King Arthur
4,789
163
0
1,385
8,424
6,013
0
0
7,983
149
37,776
L
3,692
791
0
3,600
10,200
3,147
0
745
9,371
0
43,118
L
3,914
264
0
1,765
8,316
2,772
0
2,324
5,952
18,798
0
L
Kukulkan
shydra
Kukulkan
1,132
83
0
913
5,890
1,361
0
2,513
3,153
33,395
0
W
6,741
2,310
0
3,322
7,355
2,331
0
1,420
5,895
0
42,750
W
4,827
1,753
0
2,023
10,259
9,790
0
6,003
4,256
24,671
1,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,541
Gold Earned
28,670
340
Minions Killed
304
0
Camps Cleared
0
1,152,545
Distance Traveled
1,087,974
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,083
553
73
7
0
212,963
2
W
Danzaburou
5,478
498
51
5
0
209,295
0
W
Merlin
7,389
672
98
9
0
215,604
1
L
Achilles
5,974
543
58
5
0
197,759
0
W
King Arthur
6,603
600
68
6
0
217,707
1
L
Thor
5,857
532
75
7
0
241,586
0
L
Geb
5,046
459
23
2
0
236,950
0
L
Kukulkan
5,710
519
75
7
0
198,716
0
W
Thor
6,527
593
81
7
0
254,355
4
W
Athena
6,544
595
42
4
0
255,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role