Player Matchup

Nemesis
Nemesis
Baerpstank
Nemesis
Level 87
God Stats
6W - 7L
1,544 SR
Queue Stats
50W - 60L
1,466 Elo+
Party 2
Neith
Neith
FlipLizard14
Neith
Level 105
God Stats
2W - 3L
1,613 SR
Queue Stats
131W - 127L
1,526 Elo+
Party 2
Cthulhu
Cthulhu
MeLikeDumpy
Cthulhu
Level 108
God Stats
10W - 8L
1,559 SR
Queue Stats
134W - 148L
1,469 Elo+
Party 2
Horus
Horus
Peskymarshmallow
Horus
Level 108
God Stats
1W - 1L
1,614 SR
Queue Stats
32W - 50L
1,437 Elo+
Party 2
Chang'e
Chang'e
RideShaft
Chang'e
Level 114
God Stats
7W - 7L
1,534 SR
Queue Stats
20W - 45L
1,376 Elo+
Party 2
Team Averages
Level 104
1,573 SR
1,455 Elo+

VS

Team Averages
Level 124
1,494 SR
1,546 Elo+
Loki
Loki
PFC Flatcolt
Loki
Level 154
God Stats
47W - 29L
1,702 SR
Queue Stats
221W - 200L
1,552 Elo+
Party 1
Nemesis
Nemesis
PFCelmasfeo
Nemesis
Level 142
God Stats
5W - 2L
1,504 SR
Queue Stats
85W - 74L
1,552 Elo+
Party 1
Bacchus
Bacchus
StronG-007pty
Bacchus
Level 104
God Stats
12W - 11L
1,516 SR
Queue Stats
731W - 746L
1,482 Elo+
Solo
Anubis
Anubis
TrippyGab3
Anubis
Level 67
God Stats
22W - 25L
1,481 SR
Queue Stats
263W - 277L
1,461 Elo+
Solo
Artemis
Artemis
choper546
Artemis
Level 154
God Stats
1W - 0L
1,268 SR
Queue Stats
43W - 22L
1,683 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Baerpstank
Nemesis
9
0 / 2 / 1
5,262
405
2,839
6,626
1,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 2 / 1
5,196
400
3,300
5,257
1,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
MeLikeDumpy
Cthulhu
7
0 / 3 / 0
4,848
373
4,190
6,933
2,782
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

13
3 / 5 / 0
7,414
570
5,653
17,283
13,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chang'e
RideShaft
Chang'e
7
1 / 4 / 0
5,176
398
1,667
3,984
510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 2
8,327
641
4,873
7,844
3,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
PFCelmasfeo
Nemesis
15
5 / 1 / 3
8,698
669
4,997
10,432
5,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
11
1 / 1 / 5
7,365
567
4,325
9,283
8,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Anubis
TrippyGab3
Anubis
14
6 / 3 / 4
9,054
696
10,305
10,185
4,537
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Artemis
choper546
Artemis
15
3 / 0 / 2
8,213
632
6,556
7,824
2,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
4
Kills
16
16
Deaths
5
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Baerpstank
Nemesis
0
2
1
0.25
L
0
2
1
0.25
L
Cthulhu
MeLikeDumpy
Cthulhu
0
3
0
0
W
1
0
2
2
W
Nemesis
PFCelmasfeo
Nemesis
5
1
3
6.5
L
3
5
0
0.6
L
Chang'e
RideShaft
Chang'e
1
4
0
0.25
W
Bacchus
1
1
5
3.5
W
Anubis
TrippyGab3
Anubis
6
3
4
2.67
W
Artemis
choper546
Artemis
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,649
Damage
31,056
40,083
Taken
45,568
19,756
Mitigated
23,847
8,758
Healing
15,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Baerpstank
Nemesis
2,839
1,177
0
770
6,626
1,713
0
1,468
5,158
0
24,323
L
3,300
878
0
1,190
5,257
1,148
0
2,137
3,120
0
18,080
L
Cthulhu
MeLikeDumpy
Cthulhu
4,190
267
0
2,313
6,933
2,782
0
2,061
4,872
17,340
375
W
4,873
1,214
0
2,114
7,844
3,588
451
0
7,844
0
61,458
W
Nemesis
PFCelmasfeo
Nemesis
4,997
2,685
0
1,127
10,432
5,061
2,345
35
10,397
0
68,428
L
5,653
1,946
40
3,901
17,283
13,603
0
5,626
11,657
0
39,096
L
Chang'e
RideShaft
Chang'e
1,667
146
240
304
3,984
510
0
2,720
1,264
14,301
0
W
Bacchus
4,325
536
0
2,789
9,283
8,051
345
1,844
7,439
16,101
3,788
W
Anubis
TrippyGab3
Anubis
10,305
453
0
4,997
10,185
4,537
2,042
1,826
8,359
66,045
723
W
Artemis
choper546
Artemis
6,556
2,922
0
4,056
7,824
2,610
4,405
2,057
5,767
0
66,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,896
Gold Earned
41,657
210
Minions Killed
478
0
Camps Cleared
0
907,750
Distance Traveled
1,301,259
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,262
405
59
5
0
197,467
1
L
Neith
5,196
400
44
3
0
168,641
1
L
Cthulhu
4,848
373
18
1
0
193,170
3
W
Loki
8,327
641
107
8
0
268,615
0
W
Nemesis
8,698
669
110
8
0
319,922
2
L
Horus
7,414
570
68
5
0
235,993
0
L
Chang'e
5,176
398
21
2
0
112,479
0
W
Bacchus
7,365
567
35
3
0
249,634
3
W
Anubis
9,054
696
106
8
0
238,004
1
W
Artemis
8,213
632
120
9
0
225,084
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role