Player Matchup

Fenrir
Fenrir
AgentPyro15
Fenrir
Level 128
God Stats
2W - 1L
1,621 SR
Queue Stats
111W - 86L
1,573 Elo+
Party 2
Medusa
Medusa
Necroninjas
Medusa
Level 133
God Stats
3W - 1L
1,492 SR
Queue Stats
76W - 51L
1,589 Elo+
Party 2
Jormungandr
Jormungandr
booper87648
Jormungandr
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 32L
1,550 Elo+
Party 2
Xbalanque
Xbalanque
theo72227
Xbalanque
Level 31
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 12L
1,489 Elo+
Solo
Sylvanus
Sylvanus
xXKIRANCIAXx
Sylvanus
Level 83
God Stats
47W - 32L
1,588 SR
Queue Stats
365W - 333L
1,513 Elo+
Solo
Team Averages
Level 95
1,540 SR
1,543 Elo+

VS

Team Averages
Level 60
1,450 SR
1,508 Elo+
Artemis
Artemis
AgreedRhyme7
Artemis
Level 72
God Stats
2W - 4L
1,428 SR
Queue Stats
209W - 183L
1,458 Elo+
Solo
Arachne
Arachne
AoX Wary
Arachne
Level 83
God Stats
4W - 5L
1,472 SR
Queue Stats
248W - 226L
1,513 Elo+
Solo
Tyr
Tyr
Danzabooobooo
Tyr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 37L
1,546 Elo+
Party 1
Baron Samedi
Baron Samedi
Littletyke1
Baron Samedi
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 57L
1,530 Elo+
Solo
Ymir
Ymir
RonkedSmot
Ymir
Level 60
God Stats
4W - 9L
1,348 SR
Queue Stats
102W - 125L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
3 / 2 / 8
6,875
625
4,540
10,560
5,942
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
12
8 / 3 / 2
7,473
679
11,562
9,809
3,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
booper87648
Jormungandr
8
0 / 5 / 2
5,137
467
5,571
7,617
6,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Xbalanque
theo72227
Xbalanque
12
5 / 1 / 2
7,024
639
7,423
5,086
1,791
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
xXKIRANCIAXx
Sylvanus
12
3 / 1 / 3
6,386
581
6,319
10,875
5,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AgreedRhyme7
Artemis
10
3 / 4 / 1
5,902
537
7,920
8,824
2,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Arachne
AoX Wary
Arachne
12
1 / 4 / 3
6,062
551
5,464
11,086
3,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

11
7 / 2 / 0
7,599
691
7,483
13,985
7,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
Littletyke1
Baron Samedi
8
1 / 5 / 1
5,044
459
3,252
7,150
3,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 4 / 4
5,955
541
1,221
10,455
6,199
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
19
Kills
12
12
Deaths
19
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
3
2
8
3.5
L
Artemis
AgreedRhyme7
Artemis
3
4
1
0.88
L
Arachne
AoX Wary
Arachne
1
4
3
0.63
L
7
2
0
3.5
L
Baron Samedi
Littletyke1
Baron Samedi
1
5
1
0.3
W
Medusa
8
3
2
3
L
0
4
4
0.5
W
Jormungandr
booper87648
Jormungandr
0
5
2
0.2
W
Xbalanque
theo72227
Xbalanque
5
1
2
6
W
Sylvanus
xXKIRANCIAXx
Sylvanus
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,415
Damage
25,340
43,947
Taken
51,500
23,187
Mitigated
22,589
14,187
Healing
15,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
4,540
1,093
0
3,783
10,560
5,942
0
1,381
9,179
0
18,034
L
Artemis
AgreedRhyme7
Artemis
7,920
3,383
0
1,501
8,824
2,889
0
108
8,716
0
38,437
L
Arachne
AoX Wary
Arachne
5,464
4,047
0
5,265
11,086
3,288
56
3,397
7,565
0
38,560
L
7,483
1,973
0
4,749
13,985
7,087
0
6,176
7,465
0
42,658
L
Baron Samedi
Littletyke1
Baron Samedi
3,252
377
46
2,079
7,150
3,126
0
584
6,566
17,328
0
W
Medusa
11,562
4,665
0
3,004
9,809
3,400
0
1,777
8,032
0
44,356
L
1,221
458
0
1,635
10,455
6,199
0
699
9,721
18,402
0
W
Jormungandr
booper87648
Jormungandr
5,571
1,917
0
823
7,617
6,134
0
0
7,617
26,885
325
W
Xbalanque
theo72227
Xbalanque
7,423
4,202
0
1,215
5,086
1,791
0
624
4,462
0
52,074
W
Sylvanus
xXKIRANCIAXx
Sylvanus
6,319
1,647
120
5,242
10,875
5,920
0
691
10,184
40,823
15,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,895
Gold Earned
30,562
304
Minions Killed
265
0
Camps Cleared
0
1,128,971
Distance Traveled
1,053,848
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,875
625
24
2
0
256,354
0
L
Artemis
5,902
537
62
6
0
198,750
1
L
Arachne
6,062
551
61
6
0
248,108
0
L
Tyr
7,599
691
82
7
0
237,330
0
L
Baron Samedi
5,044
459
31
3
0
162,974
0
W
Medusa
7,473
679
61
6
0
235,193
0
L
Ymir
5,955
541
29
3
0
206,686
4
W
Jormungandr
5,137
467
37
3
0
208,959
0
W
Xbalanque
7,024
639
92
8
0
209,113
0
W
Sylvanus
6,386
581
90
8
0
219,352
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role