Player Matchup

Sun Wukong
Sun Wukong
BigOldFatUgly
Sun Wukong
Level 49
God Stats
21W - 13L
1,586 SR
Queue Stats
74W - 62L
1,479 Elo+
Party 1
Hun Batz
Hun Batz
blairisblood
Hun Batz
Level 32
God Stats
5W - 3L
1,531 SR
Queue Stats
36W - 36L
1,373 Elo+
Party 1
Anubis
Anubis
xXDarkBrandonXx
Anubis
Level 65
God Stats
32W - 21L
1,593 SR
Queue Stats
97W - 94L
1,400 Elo+
Party 1
Team Averages
Level 49
1,570 SR
1,417 Elo+

VS

Team Averages
Level 73
1,441 SR
1,370 Elo+
Hera
Hera
E-Jerry8
Hera
Level 106
God Stats
0W - 2L
1,323 SR
Queue Stats
8W - 9L
1,493 Elo+
Party 2
Chaac
Chaac
SadQuackin
Chaac
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,134 Elo+
Solo
Fenrir
Fenrir
ruatnec
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BigOldFatUgly
Sun Wukong
15
4 / 0 / 15
9,196
920
7,608
8,000
8,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
blairisblood
Hun Batz
12
9 / 5 / 5
9,070
907
7,739
8,210
3,230
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
6 / 4 / 8
9,526
953
10,909
6,767
3,131
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
12
0 / 6 / 2
7,313
731
5,053
6,971
1,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
14
2 / 4 / 1
8,307
831
4,339
11,562
8,193
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
ruatnec
Fenrir
12
5 / 9 / 2
8,786
879
5,002
10,468
7,014
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
19
Kills
7
9
Deaths
19
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BigOldFatUgly
Sun Wukong
4
0
15
11.5
L
Hera
0
6
2
0.17
L
Chaac
2
4
1
0.63
W
Hun Batz
blairisblood
Hun Batz
9
5
5
2.3
L
Fenrir
ruatnec
Fenrir
5
9
2
0.67
W
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,256
Damage
14,394
22,977
Taken
29,001
14,534
Mitigated
16,359
3,232
Healing
2,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BigOldFatUgly
Sun Wukong
7,608
1,989
0
1,400
8,000
8,173
0
2,452
5,548
0
19,550
L
Hera
5,053
1,196
0
250
6,971
1,152
0
3,278
3,452
24,314
210
L
Chaac
4,339
640
33
1,619
11,562
8,193
0
3,491
7,580
0
14,682
W
Hun Batz
blairisblood
Hun Batz
7,739
3,395
0
323
8,210
3,230
77
1,501
6,709
0
18,085
L
Fenrir
ruatnec
Fenrir
5,002
1,439
0
651
10,468
7,014
0
3,489
6,419
0
17,456
W
10,909
200
0
1,509
6,767
3,131
0
998
5,769
48,497
811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,792
Gold Earned
24,406
127
Minions Killed
78
0
Camps Cleared
0
545,623
Distance Traveled
488,401
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,196
920
23
2
0
213,768
0
L
Hera
7,313
731
34
3
0
122,677
0
L
Chaac
8,307
831
23
2
0
227,685
7
W
Hun Batz
9,070
907
24
2
0
164,826
0
L
Fenrir
8,786
879
21
2
0
138,039
0
W
Anubis
9,526
953
80
8
0
167,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role