Player Matchup

Loki
Loki
IHateArsenal1996
Loki
Level 128
God Stats
2W - 1L
1,867 SR
Queue Stats
225W - 230L
1,527 Elo+
Solo
Ganesha
Ganesha
Kapn Ketam1n
Ganesha
Level 123
God Stats
0W - 2L
1,269 SR
Queue Stats
276W - 267L
1,518 Elo+
Party 2
Aphrodite
Aphrodite
SpousalNevada9
Aphrodite
Level 161
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 34L
1,577 Elo+
Party 2
Ares
Ares
TVTandingo
Ares
Level 141
God Stats
8W - 3L
1,761 SR
Queue Stats
250W - 259L
1,495 Elo+
Solo
Sol
Sol
muddy_flamingo0
Sol
Level 83
God Stats
7W - 1L
1,950 SR
Queue Stats
360W - 415L
1,437 Elo+
Solo
Team Averages
Level 127
1,669 SR
1,511 Elo+

VS

Team Averages
Level 155
1,552 SR
1,494 Elo+
Mulan
Mulan
 
Mulan
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
BloodMistHunter
Amaterasu
Level 144
God Stats
5W - 2L
1,640 SR
Queue Stats
103W - 100L
1,521 Elo+
Party 1
Cerberus
Cerberus
SuperSoldier096
Cerberus
Level 159
God Stats
8W - 4L
1,621 SR
Queue Stats
376W - 399L
1,428 Elo+
Solo
Aphrodite
Aphrodite
TheCrabOverLard
Aphrodite
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 83L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 1
7,444
744
8,573
7,051
3,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Kapn Ketam1n
Ganesha
14
0 / 3 / 5
7,682
768
4,087
15,604
13,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
SpousalNevada9
Aphrodite
13
0 / 3 / 4
6,907
691
5,115
9,448
13,326
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
2 / 4 / 2
7,876
788
5,947
12,412
14,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 4 / 1
7,192
719
12,640
7,762
3,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
7 / 3 / 9
9,336
934
14,644
12,697
12,253
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Discordia
 
Discordia
14
3 / 1 / 8
8,316
832
10,322
3,714
1,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
BloodMistHunter
Amaterasu
15
2 / 1 / 16
8,549
855
5,854
14,015
13,800
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
13
1 / 1 / 10
7,694
769
5,225
11,932
9,798
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
TheCrabOverLard
Aphrodite
17
5 / 0 / 12
9,268
927
7,350
5,857
3,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
73
6
Kills
18
18
Deaths
6
13
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
7
3
9
3.83
W
Discordia
 
Discordia
3
1
8
7
W
Amaterasu
BloodMistHunter
Amaterasu
2
1
16
10
L
2
4
1
0.63
L
Ganesha
Kapn Ketam1n
Ganesha
0
3
5
0.83
L
Aphrodite
SpousalNevada9
Aphrodite
0
3
4
0.67
W
Cerberus
1
1
10
6
L
2
4
2
0.75
W
Aphrodite
TheCrabOverLard
Aphrodite
5
0
12
11
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,362
Damage
43,395
52,277
Taken
48,215
47,250
Mitigated
40,747
16,419
Healing
29,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
14,644
4,179
747
1,629
12,697
12,253
1,006
7,410
5,287
0
25,047
W
Discordia
 
Discordia
10,322
702
531
99
3,714
1,465
890
1,492
2,222
21,472
0
W
Amaterasu
BloodMistHunter
Amaterasu
5,854
1,931
1,096
5,692
14,015
13,800
405
7,130
6,885
0
10,805
L
8,573
965
364
329
7,051
3,500
0
3,327
3,724
0
17,911
L
Ganesha
Kapn Ketam1n
Ganesha
4,087
563
555
4,390
15,604
13,146
0
7,496
8,108
7,605
0
L
Aphrodite
SpousalNevada9
Aphrodite
5,115
156
2,860
3,443
9,448
13,326
0
4,623
4,825
12,907
0
W
Cerberus
5,225
159
565
4,840
11,932
9,798
291
6,731
5,201
11,124
0
L
5,947
358
720
1,497
12,412
14,109
0
4,524
7,888
11,353
0
W
Aphrodite
TheCrabOverLard
Aphrodite
7,350
478
9,301
4,521
5,857
3,431
767
4,115
1,742
21,107
623
L
12,640
2,536
553
1,708
7,762
3,169
0
2,597
5,165
23,857
2,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,101
Gold Earned
43,163
77
Minions Killed
123
0
Camps Cleared
0
889,177
Distance Traveled
988,652
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,336
934
32
3
0
171,217
0
W
Discordia
8,316
832
35
4
0
180,571
6
W
Amaterasu
8,549
855
10
1
0
202,283
0
L
Loki
7,444
744
25
3
0
175,573
0
L
Ganesha
7,682
768
0
0
0
178,573
0
L
Aphrodite
6,907
691
15
2
0
202,614
0
W
Cerberus
7,694
769
23
2
0
206,748
0
L
Ares
7,876
788
9
1
0
161,541
0
W
Aphrodite
9,268
927
23
2
0
227,833
0
L
Sol
7,192
719
28
3
0
170,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role