Player Matchup

Neith
Neith
 
Neith
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Crestroxs
Scylla
Level 86
God Stats
8W - 6L
1,576 SR
Queue Stats
27W - 35L
1,377 Elo+
Party 2
Surtr
Surtr
Ethive
Surtr
Level 85
God Stats
11W - 7L
1,580 SR
Queue Stats
38W - 44L
1,413 Elo+
Party 2
Ymir
Ymir
SouthernSlayer
Ymir
Level 21
God Stats
13W - 10L
1,553 SR
Queue Stats
18W - 19L
1,415 Elo+
Party 2
Vamana
Vamana
TangibILe
Vamana
Level 63
God Stats
2W - 3L
1,431 SR
Queue Stats
15W - 22L
1,358 Elo+
Party 2
Team Averages
Level 68
1,528 SR
1,413 Elo+

VS

Team Averages
Level 72
1,556 SR
1,442 Elo+
Ymir
Ymir
Lele23K4P
Ymir
Level 41
God Stats
6W - 3L
1,930 SR
Queue Stats
33W - 42L
1,413 Elo+
Solo
Cernunnos
Cernunnos
Yayp00
Cernunnos
Level 65
God Stats
11W - 9L
1,548 SR
Queue Stats
113W - 110L
1,468 Elo+
Party 1
Kuzenbo
Kuzenbo
jetIntegral9712
Kuzenbo
Level 99
God Stats
5W - 9L
1,423 SR
Queue Stats
224W - 209L
1,490 Elo+
Party 1
Chaac
Chaac
johni_tsunami
Chaac
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,366 Elo+
Solo
Danzaburou
Danzaburou
tisunnatural
Danzaburou
Level 87
God Stats
8W - 13L
1,378 SR
Queue Stats
206W - 204L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
6 / 0 / 7
9,801
613
9,334
5,171
1,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Crestroxs
Scylla
14
1 / 2 / 7
8,495
531
6,326
7,295
2,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Surtr
Ethive
Surtr
17
6 / 2 / 4
9,299
581
7,484
14,857
7,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 1 / 9
9,272
580
6,542
12,169
11,102
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vamana
TangibILe
Vamana
14
2 / 2 / 6
8,647
540
9,416
13,257
12,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
0 / 4 / 3
7,143
446
2,739
11,150
5,561
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
Yayp00
Cernunnos
13
1 / 4 / 0
7,429
464
5,635
10,610
3,508
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

13
2 / 3 / 2
7,747
484
4,480
12,147
8,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 4 / 1
8,156
510
7,168
13,064
15,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
tisunnatural
Danzaburou
14
2 / 3 / 1
8,986
562
10,686
12,374
4,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
18
Kills
6
7
Deaths
18
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
0
7
9.5
W
Scylla
Crestroxs
Scylla
1
2
7
2.25
W
Surtr
Ethive
Surtr
6
2
4
4
L
Ymir
0
4
3
0.38
W
3
1
9
7.5
W
Vamana
TangibILe
Vamana
2
2
6
2.5
L
Cernunnos
Yayp00
Cernunnos
1
4
0
0.25
L
2
3
2
1
L
1
4
1
0.38
L
Danzaburou
tisunnatural
Danzaburou
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,102
Damage
30,708
52,749
Taken
59,345
34,540
Mitigated
36,314
19,695
Healing
18,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,334
3,532
0
3,450
5,171
1,733
3,128
236
4,896
0
78,673
W
Scylla
Crestroxs
Scylla
6,326
334
0
1,665
7,295
2,116
672
1,325
5,970
52,731
492
W
Surtr
Ethive
Surtr
7,484
2,507
0
7,998
14,857
7,246
1,433
2,624
12,081
2,672
75,594
L
Ymir
2,739
457
0
2,480
11,150
5,561
137
3,913
7,237
22,415
0
W
6,542
1,256
362
2,462
12,169
11,102
1,065
2,181
9,988
27,683
1,213
W
Vamana
TangibILe
Vamana
9,416
3,914
0
3,758
13,257
12,343
380
847
11,614
0
54,503
L
Cernunnos
Yayp00
Cernunnos
5,635
2,322
0
2,666
10,610
3,508
956
1,397
9,174
0
51,812
L
4,480
1,043
0
4,879
12,147
8,018
403
2,617
9,530
49,476
1,047
L
7,168
1,360
0
2,720
13,064
15,044
28
700
11,327
0
39,934
L
Danzaburou
tisunnatural
Danzaburou
10,686
3,406
0
5,266
12,374
4,183
2,233
4,375
7,999
0
69,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,514
Gold Earned
39,461
476
Minions Killed
394
0
Camps Cleared
0
1,601,508
Distance Traveled
1,467,069
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,801
613
126
8
0
280,586
0
W
Scylla
8,495
531
108
7
0
339,894
1
W
Surtr
9,299
581
121
8
0
360,524
0
L
Ymir
7,143
446
44
3
0
291,542
0
W
Ymir
9,272
580
37
2
0
301,889
0
W
Vamana
8,647
540
84
5
0
318,615
0
L
Cernunnos
7,429
464
83
5
0
263,088
0
L
Kuzenbo
7,747
484
79
5
0
328,723
0
L
Chaac
8,156
510
76
5
0
323,100
0
L
Danzaburou
8,986
562
112
7
0
260,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role