Player Matchup

Serqet
Serqet
Gold IV
Drawnker
Serqet
Gold IV
Level 136
God Stats
2W - 2L
1,817 SR
Queue Stats
54W - 55L
1,464 MMR
Party 2
Nu Wa
Nu Wa
Bronze III
LoveHinataLove
Nu Wa
Bronze III
Level 119
God Stats
0W - 1L
1,399 SR
Queue Stats
0W - 3L
1,500 MMR
Party 4
Mulan
Mulan
Bronze III
Tartarus_Sama
Mulan
Bronze III
Level 49
God Stats
0W - 2L
1,459 SR
Queue Stats
0W - 3L
1,500 MMR
Party 4
Cabrakan
Cabrakan
Gold I
Viishanti
Cabrakan
Gold I
Level 122
God Stats
0W - 1L
1,786 SR
Queue Stats
55W - 56L
1,571 MMR
Party 2
Anhur
Anhur
Gold II
dasdsadasfdsf
Anhur
Gold II
Level 152
God Stats
2W - 2L
1,530 SR
Queue Stats
81W - 80L
1,503 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 116
1,598 SR
1,508 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,482 SR
1,512 MMR
Mercury
Mercury
Gold II
 
Mercury
Gold II
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver II
CaptinCurlyFry
Cerberus
Silver II
Level 49
God Stats
2W - 3L
1,496 SR
Queue Stats
12W - 16L
1,530 MMR
Party 3
Chang'e
Chang'e
Silver II
JeansPlatanos-
Chang'e
Silver II
Level 43
God Stats
18W - 16L
1,656 SR
Queue Stats
156W - 157L
1,530 MMR
Party 3
Artemis
Artemis
Gold II
MrPopeTV
Artemis
Gold II
Level 148
God Stats
8W - 3L
1,241 SR
Queue Stats
160W - 158L
1,490 MMR
Party 1
Amaterasu
Amaterasu
Gold III
RideTheMaverick
Amaterasu
Gold III
Level 285
God Stats
12W - 13L
1,517 SR
Queue Stats
170W - 175L
1,510 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Drawnker
Serqet
10
0 / 2 / 0
4,926
493
2,647
7,197
2,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 0 / 0
5,490
549
3,380
1,986
628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 2 / 0
5,315
532
1,960
6,875
4,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cabrakan
Viishanti
Cabrakan
8
0 / 2 / 2
5,237
524
2,558
8,154
7,457
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 1 / 0
6,003
600
4,069
5,061
1,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
BacchusAresSusanoBastet

VS

Bans
AwilixLokiThothBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
2 / 0 / 1
5,356
536
2,762
6,934
1,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
10
2 / 2 / 0
5,838
584
2,668
8,327
3,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
0 / 0 / 2
5,703
570
2,349
6,275
1,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
MrPopeTV
Artemis
11
0 / 0 / 2
5,814
581
4,347
4,367
806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
RideTheMaverick
Amaterasu
12
3 / 1 / 0
6,745
675
4,491
7,226
5,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
3
Kills
7
7
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
0
1
2.5
W
Cerberus
2
2
0
1
L
Serqet
Drawnker
Serqet
0
2
0
0
W
0
0
2
1
L
0
0
0
0
W
Artemis
MrPopeTV
Artemis
0
0
2
1
W
Amaterasu
RideTheMaverick
Amaterasu
3
1
0
3
L
1
2
0
0.5
L
Cabrakan
Viishanti
Cabrakan
0
2
2
0.5
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,614
Damage
16,617
29,273
Taken
33,129
16,142
Mitigated
13,708
9,614
Healing
17,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
2,762
890
0
4,530
6,934
1,927
0
852
6,082
0
34,708
W
Cerberus
2,668
21
0
3,336
8,327
3,702
0
1,351
6,976
21,004
771
L
Serqet
Drawnker
Serqet
2,647
715
0
3,650
7,197
2,093
0
52
7,026
0
34,076
W
2,349
223
266
3,171
6,275
1,777
0
3,735
2,540
38,036
1,911
L
3,380
1,352
0
419
1,986
628
0
1,082
800
31,390
0
W
Artemis
MrPopeTV
Artemis
4,347
2,803
0
2,617
4,367
806
300
0
4,367
0
44,532
W
Amaterasu
RideTheMaverick
Amaterasu
4,491
1,833
0
3,248
7,226
5,496
0
0
6,827
0
42,863
L
1,960
488
0
1,172
6,875
4,431
0
0
6,589
0
21,780
L
Cabrakan
Viishanti
Cabrakan
2,558
670
0
1,688
8,154
7,457
0
2,133
5,836
13,653
0
L
4,069
2,087
0
2,685
5,061
1,533
0
1,385
3,676
0
50,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,971
Gold Earned
29,456
280
Minions Killed
385
0
Camps Cleared
0
1,026,258
Distance Traveled
1,035,986
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,356
536
68
7
0
219,071
0
W
Cerberus
5,838
584
35
4
0
235,012
1
L
Serqet
4,926
493
59
6
0
260,416
0
W
Chang'e
5,703
570
92
9
0
200,190
0
L
Nu Wa
5,490
549
62
6
0
199,246
4
W
Artemis
5,814
581
95
10
0
184,776
0
W
Amaterasu
6,745
675
95
10
0
196,937
1
L
Mulan
5,315
532
38
4
0
152,078
3
L
Cabrakan
5,237
524
15
2
0
224,122
0
L
Anhur
6,003
600
106
11
0
190,396
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role