Player Matchup

Apollo
Apollo
BeansKing
Apollo
Level 96
God Stats
19W - 6L
1,856 SR
Queue Stats
356W - 321L
1,549 Elo+
Solo
Bastet
Bastet
Dayan-_7
Bastet
Level 149
God Stats
3W - 4L
1,568 SR
Queue Stats
131W - 134L
1,491 Elo+
Solo
Heimdallr
Heimdallr
YSN Tsunami
Heimdallr
Level 152
God Stats
1W - 2L
1,566 SR
Queue Stats
128W - 146L
1,536 Elo+
Party 1
Jormungandr
Jormungandr
YoungNoah_
Jormungandr
Level 201
God Stats
6W - 3L
1,852 SR
Queue Stats
364W - 372L
1,556 Elo+
Party 1
Janus
Janus
dponte
Janus
Level 128
God Stats
7W - 9L
1,446 SR
Queue Stats
152W - 164L
1,528 Elo+
Party 1
Team Averages
Level 145
1,658 SR
1,532 Elo+

VS

Team Averages
Level 88
1,633 SR
1,546 Elo+
King Arthur
King Arthur
Everybodydead
King Arthur
Level 127
God Stats
1W - 0L
1,841 SR
Queue Stats
17W - 12L
1,541 Elo+
Party 2
Sobek
Sobek
MDL ProLady
Sobek
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
226W - 220L
1,508 Elo+
Solo
Zhong Kui
Zhong Kui
everythingdead
Zhong Kui
Level 121
God Stats
2W - 0L
1,586 SR
Queue Stats
21W - 17L
1,551 Elo+
Party 2
Nemesis
Nemesis
kersn
Nemesis
Level 28
God Stats
4W - 1L
1,737 SR
Queue Stats
15W - 11L
1,598 Elo+
Party 2
Ra
Ra
wash6
Ra
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 10L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BeansKing
Apollo
10
1 / 3 / 1
5,993
599
6,145
7,671
3,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
Dayan-_7
Bastet
8
0 / 4 / 0
4,505
451
2,270
9,709
2,531
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Heimdallr
YSN Tsunami
Heimdallr
10
1 / 1 / 2
5,214
521
4,395
5,860
1,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jormungandr
YoungNoah_
Jormungandr
9
2 / 2 / 1
5,715
572
3,918
9,079
5,727
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
dponte
Janus
10
0 / 4 / 0
5,442
544
1,689
4,547
1,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Everybodydead
King Arthur
11
4 / 1 / 0
6,050
605
5,837
11,250
8,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 1 / 2
5,731
573
2,935
8,499
6,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
everythingdead
Zhong Kui
11
1 / 1 / 1
5,873
587
6,650
5,114
3,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
kersn
Nemesis
11
6 / 1 / 4
6,194
619
6,143
7,235
2,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ra
10
1 / 0 / 3
5,746
575
1,834
2,432
641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
4
Kills
13
14
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Apollo
BeansKing
Apollo
1
3
1
0.5
L
Bastet
Dayan-_7
Bastet
0
4
0
0
W
King Arthur
Everybodydead
King Arthur
4
1
0
4
W
1
1
2
2
L
Heimdallr
YSN Tsunami
Heimdallr
1
1
2
2
L
Jormungandr
YoungNoah_
Jormungandr
2
2
1
1.25
L
Janus
dponte
Janus
0
4
0
0
W
Zhong Kui
everythingdead
Zhong Kui
1
1
1
1.5
W
Nemesis
kersn
Nemesis
6
1
4
8
W
Ra
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,417
Damage
23,399
36,866
Taken
34,530
14,743
Mitigated
21,190
14,995
Healing
10,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
BeansKing
Apollo
6,145
2,187
0
3,100
7,671
3,715
0
0
7,671
0
35,889
L
Bastet
Dayan-_7
Bastet
2,270
510
0
5,215
9,709
2,531
0
1,742
7,967
0
26,090
W
King Arthur
Everybodydead
King Arthur
5,837
710
0
1,570
11,250
8,175
0
171
10,384
0
34,956
W
2,935
218
0
3,757
8,499
6,350
0
1,951
6,548
19,733
0
L
Heimdallr
YSN Tsunami
Heimdallr
4,395
1,589
0
2,139
5,860
1,692
0
3,266
2,594
0
29,551
L
Jormungandr
YoungNoah_
Jormungandr
3,918
1,502
210
3,882
9,079
5,727
0
5,067
4,012
19,254
0
L
Janus
dponte
Janus
1,689
0
0
449
4,547
1,078
0
376
4,171
36,449
1,044
W
Zhong Kui
everythingdead
Zhong Kui
6,650
3,038
0
2,623
5,114
3,546
872
1,599
3,515
37,062
13,797
W
Nemesis
kersn
Nemesis
6,143
3,282
0
1,920
7,235
2,478
0
920
6,166
0
35,739
W
Ra
1,834
138
230
853
2,432
641
44
667
1,671
31,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,869
Gold Earned
29,594
261
Minions Killed
292
0
Camps Cleared
0
919,873
Distance Traveled
1,097,014
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,993
599
71
7
0
173,380
1
L
Bastet
4,505
451
38
4
0
203,386
1
W
King Arthur
6,050
605
48
5
0
214,677
0
W
Sobek
5,731
573
32
3
0
192,925
7
L
Heimdallr
5,214
521
44
4
0
180,568
2
L
Jormungandr
5,715
572
22
2
0
196,395
2
L
Janus
5,442
544
86
9
0
166,144
0
W
Zhong Kui
5,873
587
85
9
0
227,990
0
W
Nemesis
6,194
619
66
7
0
259,413
0
W
Ra
5,746
575
61
6
0
202,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role