Player Matchup

Artio
Artio
TooAmazingg4u
Artio
Level 157
God Stats
3W - 0L
1,900 SR
Queue Stats
14W - 11L
1,618 Elo+
Party 2
Odin
Odin
TrussedAnathema
Odin
Level 157
God Stats
1W - 1L
1,552 SR
Queue Stats
212W - 213L
1,501 Elo+
Solo
Artemis
Artemis
Vhnille
Artemis
Level 81
God Stats
6W - 1L
1,803 SR
Queue Stats
16W - 14L
1,596 Elo+
Party 2
Agni
Agni
ihopgoeshard
Agni
Level 109
God Stats
1W - 0L
1,750 SR
Queue Stats
2W - 0L
1,713 Elo+
Party 2
Bakasura
Bakasura
slackerologist
Bakasura
Level 205
God Stats
6W - 5L
1,561 SR
Queue Stats
392W - 331L
1,587 Elo+
Solo
Team Averages
Level 142
1,713 SR
1,603 Elo+

VS

Team Averages
Level 143
1,616 SR
1,570 Elo+
Zeus
Zeus
Plexly
Zeus
Level 109
God Stats
5W - 5L
1,669 SR
Queue Stats
155W - 144L
1,565 Elo+
Party 1
Charybdis
Charybdis
Stund89
Charybdis
Level 141
God Stats
2W - 5L
1,401 SR
Queue Stats
118W - 115L
1,491 Elo+
Solo
Kuzenbo
Kuzenbo
Tekkie Mwuah
Kuzenbo
Level 183
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 55L
1,668 Elo+
Solo
Gilgamesh
Gilgamesh
bigman7305
Gilgamesh
Level 126
God Stats
3W - 1L
1,811 SR
Queue Stats
275W - 248L
1,533 Elo+
Solo
Cerberus
Cerberus
mythymoop
Cerberus
Level 158
God Stats
1W - 1L
1,700 SR
Queue Stats
297W - 259L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 4
5,289
588
2,749
6,487
3,423
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
0 / 5 / 0
4,841
538
1,964
7,024
3,773
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
Vhnille
Artemis
10
2 / 1 / 2
5,597
622
8,101
5,144
1,434
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

9
0 / 1 / 0
5,056
562
1,989
5,914
1,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
11
3 / 3 / 0
5,886
654
2,522
9,800
3,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Plexly
Zeus
11
4 / 1 / 1
6,109
679
6,002
3,264
875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
Stund89
Charybdis
8
0 / 2 / 0
4,505
501
2,869
7,461
1,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Tekkie Mwuah
Kuzenbo
6
1 / 2 / 0
4,428
492
1,793
6,036
4,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gilgamesh
bigman7305
Gilgamesh
10
3 / 1 / 4
5,798
644
3,887
6,483
2,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
mythymoop
Cerberus
11
2 / 0 / 4
6,004
667
4,403
5,009
3,477
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
6
Kills
10
10
Deaths
6
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zeus
Plexly
Zeus
4
1
1
4.5
L
Charybdis
Stund89
Charybdis
0
2
0
0
L
Kuzenbo
Tekkie Mwuah
Kuzenbo
1
2
0
0.5
W
1
0
4
3
W
0
5
0
0
W
Artemis
Vhnille
Artemis
2
1
2
3
L
Gilgamesh
bigman7305
Gilgamesh
3
1
4
5
W
0
1
0
0
L
Cerberus
mythymoop
Cerberus
2
0
4
4
W
Bakasura
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,325
Damage
18,954
34,369
Taken
28,253
13,793
Mitigated
12,525
11,097
Healing
9,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Plexly
Zeus
6,002
679
0
500
3,264
875
0
1,674
1,565
37,606
439
L
Charybdis
Stund89
Charybdis
2,869
1,756
0
2,399
7,461
1,841
0
767
6,694
0
27,556
L
Kuzenbo
Tekkie Mwuah
Kuzenbo
1,793
729
0
1,005
6,036
4,112
5
1,558
4,478
8,153
1,609
W
2,749
464
473
2,574
6,487
3,423
0
1,471
5,016
13,078
0
W
1,964
385
0
1,610
7,024
3,773
0
4,335
2,689
0
24,387
W
Artemis
Vhnille
Artemis
8,101
4,370
0
2,364
5,144
1,434
0
971
4,173
0
45,576
L
Gilgamesh
bigman7305
Gilgamesh
3,887
1,654
0
2,782
6,483
2,220
0
739
5,664
0
34,161
W
1,989
168
0
1,806
5,914
1,395
0
3,527
2,387
34,900
0
L
Cerberus
mythymoop
Cerberus
4,403
370
0
2,447
5,009
3,477
0
0
4,989
36,788
742
W
Bakasura
2,522
2,007
0
2,270
9,800
3,768
0
1,609
8,191
0
32,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,669
Gold Earned
26,844
281
Minions Killed
292
0
Camps Cleared
0
962,093
Distance Traveled
913,872
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,109
679
73
8
0
209,766
1
L
Charybdis
4,505
501
48
5
0
169,435
0
L
Kuzenbo
4,428
492
14
2
0
111,933
0
W
Artio
5,289
588
29
3
0
208,771
3
W
Odin
4,841
538
39
4
0
185,347
0
W
Artemis
5,597
622
70
8
0
155,342
0
L
Gilgamesh
5,798
644
69
8
0
237,193
0
W
Agni
5,056
562
67
7
0
206,426
0
L
Cerberus
6,004
667
88
10
0
185,545
1
W
Bakasura
5,886
654
76
8
0
206,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role