Player Matchup

Neith
Neith
Silver II
 
Neith
Silver II
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vulcan
Vulcan
Silver II
Hothouselover
Vulcan
Silver II
Level 149
God Stats
0W - 2L
1,335 SR
Queue Stats
12W - 16L
1,221 MMR
Party 1
Geb
Geb
Silver IV
TheKillingPanda
Geb
Silver IV
Level 126
God Stats
1W - 2L
1,615 SR
Queue Stats
20W - 30L
1,183 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 119
1,483 SR
1,301 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 113
1,413 SR
1,169 MMR
Hachiman
Hachiman
Silver V
Studebacker
Hachiman
Silver V
Level 118
God Stats
55W - 75L
1,433 SR
Queue Stats
118W - 143L
1,186 MMR
Solo
Surtr
Surtr
Silver V
ViaticSLICER
Surtr
Silver V
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,161 MMR
Party 2
Scylla
Scylla
Silver V
VinnyTD7416
Scylla
Silver V
Level 108
God Stats
1W - 1L
1,306 SR
Queue Stats
10W - 15L
1,161 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
1 / 5 / 1
8,391
763
6,975
10,543
4,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 1 / 1
6,896
627
571
1,814
375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 1 / 1
7,967
724
8,050
11,982
9,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bans
Nu WaCthulhuJormungandrZhong KuiLancelot

VS

Bans
MedusaHelDiscordiaZeusHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Studebacker
Hachiman
17
6 / 0 / 0
10,026
911
9,709
9,030
3,125
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

15
1 / 1 / 6
9,404
855
7,161
10,115
8,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Scylla
14
0 / 2 / 4
8,867
806
4,832
6,473
2,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
2
Kills
7
7
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
5
1
0.3
L
0
1
1
0.5
W
Hachiman
Studebacker
Hachiman
6
0
0
6
L
1
1
1
1.5
W
1
1
6
4
W
Scylla
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,596
Damage
21,702
24,339
Taken
25,618
13,937
Mitigated
13,596
3,856
Healing
7,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,975
2,008
0
2,268
10,543
4,103
0
2,121
8,236
0
25,844
L
571
0
0
188
1,814
375
0
1,059
724
2,101
0
W
Hachiman
Studebacker
Hachiman
9,709
6,267
0
3,626
9,030
3,125
1,904
2,430
6,261
0
41,044
L
8,050
1,099
0
1,400
11,982
9,459
0
1,899
9,551
22,733
479
W
7,161
2,981
463
2,562
10,115
8,382
606
3,000
6,701
1,325
32,727
W
Scylla
4,832
124
411
542
6,473
2,089
543
1,782
4,443
30,466
674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,254
Gold Earned
28,297
94
Minions Killed
165
0
Camps Cleared
0
422,558
Distance Traveled
598,870
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,391
763
48
4
0
174,550
0
L
Vulcan
6,896
627
5
0
0
42,584
0
W
Hachiman
10,026
911
43
4
0
203,086
0
L
Geb
7,967
724
41
4
0
205,424
3
W
Surtr
9,404
855
47
4
0
199,815
3
W
Scylla
8,867
806
75
7
0
195,969
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role