Player Matchup

Agni
Agni
Durfenz
Agni
Level 86
God Stats
1W - 3L
1,500 SR
Queue Stats
275W - 280L
1,495 Elo+
Solo
Bacchus
Bacchus
RastaToni
Bacchus
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,366 Elo+
Solo
Jormungandr
Jormungandr
SSKHoratio
Jormungandr
Level 82
God Stats
21W - 28L
1,372 SR
Queue Stats
198W - 190L
1,445 Elo+
Solo
Ao Kuang
Ao Kuang
Tangosaca
Ao Kuang
Level 79
God Stats
4W - 12L
1,323 SR
Queue Stats
48W - 44L
1,487 Elo+
Solo
Xbalanque
Xbalanque
marsot20
Xbalanque
Level 45
God Stats
6W - 7L
1,687 SR
Queue Stats
21W - 24L
1,497 Elo+
Solo
Team Averages
Level 65
1,476 SR
1,458 Elo+

VS

Team Averages
Level 65
1,503 SR
1,385 Elo+
Artemis
Artemis
Copperhead2323
Artemis
Level 109
God Stats
1W - 0L
1,498 SR
Queue Stats
20W - 21L
1,348 Elo+
Party 1
Mulan
Mulan
Drylleth
Mulan
Level 15
God Stats
6W - 3L
1,490 SR
Queue Stats
20W - 22L
1,347 Elo+
Party 1
Nemesis
Nemesis
Ninja_23D
Nemesis
Level 46
God Stats
4W - 3L
1,464 SR
Queue Stats
72W - 89L
1,360 Elo+
Solo
Vulcan
Vulcan
Time4Smash
Vulcan
Level 61
God Stats
62W - 41L
1,560 SR
Queue Stats
154W - 152L
1,382 Elo+
Solo
Cabrakan
Cabrakan
oznaru
Cabrakan
Level 93
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 1L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Durfenz
Agni
13
2 / 1 / 2
8,046
575
4,454
6,897
2,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
RastaToni
Bacchus
10
0 / 5 / 1
6,388
456
2,805
9,957
7,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Jormungandr
SSKHoratio
Jormungandr
12
3 / 4 / 1
7,626
545
8,165
14,182
6,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ao Kuang
Tangosaca
Ao Kuang
11
4 / 3 / 1
6,693
478
3,900
9,456
3,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xbalanque
marsot20
Xbalanque
9
0 / 4 / 2
5,896
421
3,185
8,608
2,394
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 2
9,058
647
8,924
4,779
1,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
Drylleth
Mulan
13
5 / 3 / 1
8,134
581
12,216
12,428
10,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Ninja_23D
Nemesis
12
1 / 3 / 4
6,905
493
4,147
9,753
2,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Time4Smash
Vulcan
14
0 / 3 / 0
7,803
557
3,996
4,717
1,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
oznaru
Cabrakan
12
2 / 0 / 7
7,646
546
4,087
6,845
6,137
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
9
Kills
16
17
Deaths
9
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
8
0
2
9
W
Mulan
Drylleth
Mulan
5
3
1
1.83
L
Agni
Durfenz
Agni
2
1
2
3
W
Nemesis
Ninja_23D
Nemesis
1
3
4
1
L
Bacchus
RastaToni
Bacchus
0
5
1
0.1
L
Jormungandr
SSKHoratio
Jormungandr
3
4
1
0.88
L
Ao Kuang
Tangosaca
Ao Kuang
4
3
1
1.5
W
Vulcan
Time4Smash
Vulcan
0
3
0
0
L
Xbalanque
marsot20
Xbalanque
0
4
2
0.25
W
Cabrakan
oznaru
Cabrakan
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,509
Damage
33,370
49,100
Taken
38,522
22,238
Mitigated
22,572
9,882
Healing
9,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,924
3,652
0
1,248
4,779
1,480
2,969
2,083
2,642
0
66,921
W
Mulan
Drylleth
Mulan
12,216
1,987
0
3,897
12,428
10,724
110
6,987
5,401
0
50,742
L
Agni
Durfenz
Agni
4,454
703
0
329
6,897
2,038
454
4,019
2,878
42,477
1,446
W
Nemesis
Ninja_23D
Nemesis
4,147
1,370
0
2,032
9,753
2,958
375
3,950
5,627
0
28,759
L
Bacchus
RastaToni
Bacchus
2,805
342
0
1,666
9,957
7,866
0
1,726
8,231
16,654
0
L
Jormungandr
SSKHoratio
Jormungandr
8,165
2,896
0
4,368
14,182
6,534
0
0
14,182
44,718
1,468
L
Ao Kuang
Tangosaca
Ao Kuang
3,900
1,484
0
394
9,456
3,406
0
1,139
8,317
40,591
0
W
Vulcan
Time4Smash
Vulcan
3,996
78
0
480
4,717
1,273
0
2,590
1,799
58,701
1,592
L
Xbalanque
marsot20
Xbalanque
3,185
1,100
187
2,938
8,608
2,394
0
1,017
7,591
0
33,601
W
Cabrakan
oznaru
Cabrakan
4,087
321
302
1,341
6,845
6,137
478
2,524
4,308
18,271
696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,649
Gold Earned
39,546
329
Minions Killed
403
0
Camps Cleared
0
1,243,586
Distance Traveled
1,361,974
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,058
647
117
8
0
253,961
2
W
Mulan
8,134
581
90
6
0
248,494
0
L
Agni
8,046
575
107
8
0
286,877
0
W
Nemesis
6,905
493
50
4
0
321,165
0
L
Bacchus
6,388
456
35
3
0
258,051
0
L
Jormungandr
7,626
545
77
6
0
215,252
0
L
Ao Kuang
6,693
478
58
4
0
299,945
0
W
Vulcan
7,803
557
112
8
0
277,109
0
L
Xbalanque
5,896
421
52
4
0
183,461
0
W
Cabrakan
7,646
546
34
2
0
261,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role