Player Matchup

Freya
Freya
DiosAltair
Freya
Level 158
God Stats
4W - 4L
1,618 SR
Queue Stats
40W - 38L
1,546 Elo+
Solo
Arachne
Arachne
Plexly
Arachne
Level 109
God Stats
11W - 7L
1,595 SR
Queue Stats
155W - 144L
1,555 Elo+
Party 1
Bellona
Bellona
kewlofthestory
Bellona
Level 128
God Stats
11W - 9L
1,672 SR
Queue Stats
265W - 247L
1,516 Elo+
Solo
Raijin
Raijin
mythymoop
Raijin
Level 158
God Stats
2W - 0L
1,946 SR
Queue Stats
297W - 259L
1,584 Elo+
Party 1
Yemoja
Yemoja
savashine
Yemoja
Level 123
God Stats
9W - 13L
1,431 SR
Queue Stats
193W - 190L
1,509 Elo+
Solo
Team Averages
Level 135
1,652 SR
1,542 Elo+

VS

Team Averages
Level 146
1,585 SR
1,537 Elo+
Pele
Pele
Glocsmith
Pele
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 47L
1,596 Elo+
Party 2
Maui
Maui
Healer4Sale
Maui
Level 143
God Stats
4W - 2L
1,680 SR
Queue Stats
64W - 74L
1,502 Elo+
Party 2
Medusa
Medusa
IntersteIIarKid
Medusa
Level 146
God Stats
34W - 36L
1,538 SR
Queue Stats
226W - 230L
1,509 Elo+
Party 2
Ao Kuang
Ao Kuang
Observant-_-
Ao Kuang
Level 159
God Stats
14W - 20L
1,501 SR
Queue Stats
455W - 445L
1,539 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
xSudnox
Ah Muzen Cab
Level 155
God Stats
1W - 2L
1,708 SR
Queue Stats
346W - 306L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
9
0 / 1 / 0
4,577
572
2,133
4,439
1,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
Plexly
Arachne
7
2 / 0 / 0
4,477
560
1,719
5,874
2,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

11
5 / 1 / 0
6,140
768
5,236
7,370
3,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Raijin
mythymoop
Raijin
9
0 / 0 / 2
4,990
624
4,099
3,128
719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
savashine
Yemoja
7
0 / 1 / 1
4,425
553
1,254
3,938
1,635
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
8
0 / 4 / 0
4,257
532
2,566
6,351
1,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

7
0 / 0 / 2
4,442
555
1,190
5,942
2,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
2 / 0 / 0
4,976
622
3,648
1,999
659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ao Kuang
Observant-_-
Ao Kuang
9
1 / 2 / 0
4,916
615
3,459
6,545
2,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
xSudnox
Ah Muzen Cab
7
0 / 1 / 0
3,967
496
991
3,672
913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
7
Kills
3
3
Deaths
7
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Freya
0
1
0
0
L
Pele
0
4
0
0
L
0
0
2
1
L
2
0
0
2
L
Ao Kuang
Observant-_-
Ao Kuang
1
2
0
0.5
W
Arachne
Plexly
Arachne
2
0
0
2
W
5
1
0
5
W
Raijin
mythymoop
Raijin
0
0
2
1
W
Yemoja
savashine
Yemoja
0
1
1
0.5
L
Ah Muzen Cab
xSudnox
Ah Muzen Cab
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,441
Damage
11,854
24,749
Taken
24,509
9,359
Mitigated
8,402
11,564
Healing
6,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
2,133
646
0
1,637
4,439
1,256
0
674
3,765
28,315
88
L
Pele
2,566
876
0
1,402
6,351
1,764
0
0
6,351
0
24,337
L
1,190
311
0
1,720
5,942
2,958
0
3,597
2,345
11,001
0
L
3,648
1,280
0
557
1,999
659
0
922
1,077
0
33,533
L
Ao Kuang
Observant-_-
Ao Kuang
3,459
173
0
1,659
6,545
2,108
0
413
6,132
32,947
0
W
Arachne
Plexly
Arachne
1,719
1,095
0
1,819
5,874
2,026
0
1,409
4,465
0
23,566
W
5,236
2,990
0
4,434
7,370
3,723
0
1,076
6,294
0
36,572
W
Raijin
mythymoop
Raijin
4,099
354
0
500
3,128
719
47
974
2,154
36,924
0
W
Yemoja
savashine
Yemoja
1,254
609
1,586
1,588
3,938
1,635
0
516
3,422
12,447
739
L
Ah Muzen Cab
xSudnox
Ah Muzen Cab
991
127
0
695
3,672
913
0
2,466
1,206
0
23,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,609
Gold Earned
22,558
283
Minions Killed
231
0
Camps Cleared
0
823,111
Distance Traveled
749,353
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
4,577
572
60
8
0
152,744
0
L
Pele
4,257
532
41
5
0
162,940
0
L
Maui
4,442
555
23
3
0
162,756
3
L
Medusa
4,976
622
58
7
0
154,577
2
L
Ao Kuang
4,916
615
69
9
0
161,381
0
W
Arachne
4,477
560
46
6
0
194,731
0
W
Bellona
6,140
768
78
10
0
168,874
1
W
Raijin
4,990
624
75
9
0
149,613
0
W
Yemoja
4,425
553
24
3
0
157,149
3
L
Ah Muzen Cab
3,967
496
40
5
0
107,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role