Player Matchup

Thanatos
Thanatos
CachazaCR
Thanatos
Level 81
God Stats
2W - 1L
1,768 SR
Queue Stats
5W - 9L
1,422 Elo+
Party 3
Cerberus
Cerberus
Digital1997
Cerberus
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 40L
1,577 Elo+
Party 1
Izanami
Izanami
GiovaJedi
Izanami
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 15L
1,518 Elo+
Party 3
Tyr
Tyr
NotBerms
Tyr
Level 103
God Stats
1W - 2L
1,554 SR
Queue Stats
23W - 23L
1,593 Elo+
Party 3
Anubis
Anubis
tabaarnak
Anubis
Level 103
God Stats
2W - 3L
1,523 SR
Queue Stats
27W - 29L
1,550 Elo+
Party 1
Team Averages
Level 98
1,569 SR
1,532 Elo+

VS

Team Averages
Level 138
1,577 SR
1,509 Elo+
Apollo
Apollo
BiggieBootyBen
Apollo
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 126L
1,470 Elo+
Party 2
Chaac
Chaac
DiabeticBoy
Chaac
Level 157
God Stats
7W - 6L
1,536 SR
Queue Stats
131W - 125L
1,521 Elo+
Party 2
Danzaburou
Danzaburou
Epimedium
Danzaburou
Level 142
God Stats
5W - 1L
1,765 SR
Queue Stats
190W - 195L
1,507 Elo+
Party 2
Bacchus
Bacchus
firetoy465
Bacchus
Level 29
God Stats
1W - 0L
1,431 SR
Queue Stats
20W - 14L
1,579 Elo+
Party 2
Xing Tian
Xing Tian
fisher408
Xing Tian
Level 214
God Stats
24W - 9L
1,652 SR
Queue Stats
576W - 539L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CachazaCR
Thanatos
11
2 / 5 / 2
6,725
480
3,900
11,079
4,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cerberus
Digital1997
Cerberus
14
0 / 1 / 1
7,623
545
6,056
11,785
9,045
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Izanami
GiovaJedi
Izanami
11
1 / 3 / 4
6,820
487
4,996
7,881
2,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
4 / 3 / 2
7,091
507
4,236
15,643
8,441
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
tabaarnak
Anubis
12
0 / 7 / 0
6,832
488
2,650
9,007
2,972
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 3
7,718
551
7,460
6,809
2,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 1 / 3
8,899
636
6,151
7,106
4,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Danzaburou
Epimedium
Danzaburou
16
9 / 0 / 5
9,492
678
13,641
10,123
3,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
firetoy465
Bacchus
11
1 / 4 / 4
6,376
455
4,131
10,972
8,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xing Tian
fisher408
Xing Tian
13
1 / 0 / 2
7,562
540
6,242
9,331
5,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
7
Kills
19
19
Deaths
8
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
3
3
1.83
L
Thanatos
CachazaCR
Thanatos
2
5
2
0.6
W
4
1
3
5.5
L
Cerberus
Digital1997
Cerberus
0
1
1
0.5
W
Danzaburou
Epimedium
Danzaburou
9
0
5
11.5
L
Izanami
GiovaJedi
Izanami
1
3
4
1
L
4
3
2
1.67
W
Bacchus
firetoy465
Bacchus
1
4
4
0.75
W
Xing Tian
fisher408
Xing Tian
1
0
2
2
L
Anubis
tabaarnak
Anubis
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,838
Damage
37,625
55,395
Taken
44,341
26,804
Mitigated
24,396
21,642
Healing
15,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,460
3,973
0
2,035
6,809
2,193
759
0
6,809
0
44,386
L
Thanatos
CachazaCR
Thanatos
3,900
659
0
5,651
11,079
4,070
0
1,025
10,008
0
36,948
W
6,151
537
0
2,114
7,106
4,027
0
2,670
4,436
0
66,944
L
Cerberus
Digital1997
Cerberus
6,056
196
0
5,221
11,785
9,045
0
4,680
6,479
55,702
0
W
Danzaburou
Epimedium
Danzaburou
13,641
5,686
0
6,313
10,123
3,722
0
871
9,252
0
74,188
L
Izanami
GiovaJedi
Izanami
4,996
3,318
0
540
7,881
2,276
405
1,168
6,713
0
49,760
L
4,236
259
2,058
5,800
15,643
8,441
33
2,549
13,010
0
15,082
W
Bacchus
firetoy465
Bacchus
4,131
801
0
2,374
10,972
8,834
29
899
10,073
23,930
0
W
Xing Tian
fisher408
Xing Tian
6,242
217
0
2,678
9,331
5,620
0
4,460
4,871
39,838
3,089
L
Anubis
tabaarnak
Anubis
2,650
279
0
2,372
9,007
2,972
0
0
9,007
45,499
713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,091
Gold Earned
40,047
417
Minions Killed
436
0
Camps Cleared
0
1,364,405
Distance Traveled
1,439,498
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,718
551
80
6
0
280,901
0
L
Thanatos
6,725
480
57
4
0
310,122
1
W
Chaac
8,899
636
134
10
0
306,291
0
L
Cerberus
7,623
545
143
10
0
274,027
2
W
Danzaburou
9,492
678
108
8
0
314,932
0
L
Izanami
6,820
487
103
7
0
243,989
1
L
Tyr
7,091
507
15
1
0
294,147
2
W
Bacchus
6,376
455
33
2
0
271,520
2
W
Xing Tian
7,562
540
81
6
0
265,854
0
L
Anubis
6,832
488
99
7
0
242,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role