Player Matchup

Anubis
Anubis
Gold V
KyySoulo
Anubis
Gold V
Level 236
God Stats
15W - 10L
1,546 SR
Queue Stats
42W - 42L
1,435 MMR
Solo
Surtr
Surtr
Gold II
anddy2000
Surtr
Gold II
Level 163
God Stats
11W - 12L
1,531 SR
Queue Stats
210W - 225L
1,482 MMR
Party 1
Neith
Neith
Gold IV
jordanjan
Neith
Gold IV
Level 108
God Stats
74W - 89L
1,548 SR
Queue Stats
94W - 108L
1,429 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 169
1,542 SR
1,448 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 98
1,492 SR
1,443 MMR
Heimdallr
Heimdallr
Bronze III
HimothyFR
Heimdallr
Bronze III
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,452 MMR
Party 2
Bacchus
Bacchus
Bronze III
YHNQuell
Bacchus
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,411 MMR
Party 2
Discordia
Discordia
Gold V
amanegoatV2
Discordia
Gold V
Level 68
God Stats
1W - 1L
1,477 SR
Queue Stats
14W - 21L
1,465 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
KyySoulo
Anubis
16
2 / 1 / 8
9,874
823
7,797
7,691
3,712
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Surtr
anddy2000
Surtr
17
6 / 0 / 6
10,305
859
10,909
14,233
13,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
jordanjan
Neith
16
4 / 1 / 5
10,352
863
9,497
8,332
2,805
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
AchillesAthenaCthulhuGilgameshNe Zha

VS

Bans
KumbhakarnaGebMulanKuzenboChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HimothyFR
Heimdallr
14
0 / 5 / 2
8,591
716
6,615
10,431
3,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
YHNQuell
Bacchus
13
1 / 5 / 0
8,224
685
4,889
13,714
15,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
amanegoatV2
Discordia
15
1 / 2 / 0
8,532
711
10,022
8,635
3,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
12
Kills
2
2
Deaths
12
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
HimothyFR
Heimdallr
0
5
2
0.2
W
Anubis
KyySoulo
Anubis
2
1
8
6
L
Bacchus
YHNQuell
Bacchus
1
5
0
0.2
L
Discordia
amanegoatV2
Discordia
1
2
0
0.5
W
Surtr
anddy2000
Surtr
6
0
6
9
W
Neith
jordanjan
Neith
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,203
Damage
21,526
30,256
Taken
32,780
20,383
Mitigated
22,157
8,386
Healing
3,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
HimothyFR
Heimdallr
6,615
2,944
0
1,402
10,431
3,448
0
3,245
6,671
0
27,465
W
Anubis
KyySoulo
Anubis
7,797
156
0
2,852
7,691
3,712
326
2,980
4,282
37,069
3,248
L
Bacchus
YHNQuell
Bacchus
4,889
307
0
920
13,714
15,453
0
2,881
10,119
17,465
110
L
Discordia
amanegoatV2
Discordia
10,022
83
0
1,494
8,635
3,256
0
1,358
6,747
39,348
0
W
Surtr
anddy2000
Surtr
10,909
2,879
0
2,151
14,233
13,866
524
5,212
8,102
669
25,558
W
Neith
jordanjan
Neith
9,497
3,309
226
3,157
8,332
2,805
933
4,653
3,028
0
38,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,531
Gold Earned
25,347
173
Minions Killed
154
0
Camps Cleared
0
677,722
Distance Traveled
609,222
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,591
716
59
5
0
181,290
1
W
Anubis
9,874
823
76
6
0
233,513
3
L
Bacchus
8,224
685
34
3
0
194,687
0
L
Discordia
8,532
711
61
5
0
233,245
4
W
Surtr
10,305
859
26
2
0
238,185
0
W
Neith
10,352
863
71
6
0
206,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role