Player Matchup

Gilgamesh
Gilgamesh
Gold IV
 
Gilgamesh
Gold IV
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Silver II
 
Charybdis
Silver II
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Eset
Eset
Platinum II
Frèn
Eset
Platinum II
Level 152
God Stats
13W - 7L
1,616 SR
Queue Stats
94W - 80L
1,741 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze IV
PUMPER12
Sun Wukong
Bronze IV
Level 76
God Stats
1W - 2L
1,629 SR
Queue Stats
4W - 11L
1,150 MMR
Party 2
Bakasura
Bakasura
Gold III
PornStarMgee
Bakasura
Gold III
Level 128
God Stats
4W - 6L
1,479 SR
Queue Stats
148W - 145L
1,283 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 111
1,545 SR
1,435 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 141
1,594 SR
1,430 MMR
Nike
Nike
Gold III
DreastCovid
Nike
Gold III
Level 106
God Stats
62W - 55L
1,567 SR
Queue Stats
200W - 198L
1,472 MMR
Solo
Nu Wa
Nu Wa
Platinum V
Ladytoots69
Nu Wa
Platinum V
Level 174
God Stats
23W - 12L
1,740 SR
Queue Stats
296W - 289L
1,475 MMR
Solo
Nut
Nut
Gold II
MexicanGio13
Nut
Gold II
Level 158
God Stats
82W - 83L
1,604 SR
Queue Stats
192W - 194L
1,494 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
Spi_1r
Kuzenbo
Bronze III
Level 108
God Stats
0W - 3L
1,557 SR
Queue Stats
5W - 11L
1,408 MMR
Solo
Mercury
Mercury
Silver II
criiiiiii
Mercury
Silver II
Level 157
God Stats
3W - 7L
1,503 SR
Queue Stats
39W - 51L
1,303 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
3 / 0 / 2
6,307
631
6,543
9,361
5,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
 
Charybdis
12
2 / 0 / 0
6,158
616
3,809
2,814
822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
Frèn
Eset
11
1 / 1 / 2
6,152
615
2,279
4,107
1,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
PUMPER12
Sun Wukong
10
0 / 0 / 2
5,560
556
1,893
5,359
3,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
PornStarMgee
Bakasura
12
7 / 1 / 2
6,772
677
5,472
8,440
2,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
Ao KuangGebKaliCthulhu

VS

Bans
Jing WeiMedusaThanatosCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
4,868
487
5,147
9,322
4,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 3 / 0
6,360
636
6,753
4,254
869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 3 / 0
4,166
417
1,130
4,762
1,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kuzenbo
Spi_1r
Kuzenbo
9
0 / 0 / 0
4,485
449
812
4,442
3,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
criiiiiii
Mercury
8
0 / 3 / 1
4,634
463
1,372
6,815
1,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
13
Kills
2
2
Deaths
13
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
0
2
4
W
Charybdis
 
Charybdis
2
0
0
2
L
0
4
0
0
W
Eset
Frèn
Eset
1
1
2
2
L
2
3
0
0.67
L
0
3
0
0
W
Sun Wukong
PUMPER12
Sun Wukong
0
0
2
1
W
Bakasura
PornStarMgee
Bakasura
7
1
2
8
L
Kuzenbo
Spi_1r
Kuzenbo
0
0
0
0
L
Mercury
criiiiiii
Mercury
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,996
Damage
15,214
30,081
Taken
29,595
13,331
Mitigated
12,069
12,742
Healing
4,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,543
2,016
0
3,198
9,361
5,664
0
375
8,363
5,514
33,769
W
Charybdis
 
Charybdis
3,809
2,487
0
2,140
2,814
822
680
620
2,144
0
55,626
L
5,147
760
0
3,184
9,322
4,356
0
575
8,291
0
28,638
W
Eset
Frèn
Eset
2,279
85
90
720
4,107
1,117
0
2,184
1,756
47,378
0
L
6,753
2,212
0
376
4,254
869
0
863
3,138
40,279
1,715
L
1,130
289
0
550
4,762
1,080
0
0
4,677
0
19,290
W
Sun Wukong
PUMPER12
Sun Wukong
1,893
248
0
1,264
5,359
3,153
87
1,756
3,341
0
21,577
W
Bakasura
PornStarMgee
Bakasura
5,472
3,766
0
5,330
8,440
2,575
0
1,789
6,510
0
27,461
L
Kuzenbo
Spi_1r
Kuzenbo
812
375
0
470
4,442
3,813
0
0
4,442
15,561
326
L
Mercury
criiiiiii
Mercury
1,372
887
0
230
6,815
1,951
0
1,429
4,961
0
26,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,949
Gold Earned
24,513
397
Minions Killed
252
0
Camps Cleared
0
1,037,863
Distance Traveled
895,246
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,307
631
58
6
0
198,424
0
W
Charybdis
6,158
616
120
12
0
184,211
0
L
Nike
4,868
487
45
5
0
175,137
1
W
Eset
6,152
615
100
10
0
199,337
0
L
Nu Wa
6,360
636
83
8
0
200,393
0
L
Nut
4,166
417
35
4
0
109,230
0
W
Sun Wukong
5,560
556
44
4
0
227,512
0
W
Bakasura
6,772
677
75
8
0
228,379
1
L
Kuzenbo
4,485
449
38
4
0
174,543
0
L
Mercury
4,634
463
51
5
0
235,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role