Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
AbserdKing
Ra
Level 79
God Stats
1W - 2L
1,328 SR
Queue Stats
118W - 121L
1,415 Elo+
Solo
Artemis
Artemis
BULLET PROOF019
Artemis
Level 145
God Stats
12W - 8L
1,575 SR
Queue Stats
529W - 528L
1,376 Elo+
Solo
Cthulhu
Cthulhu
Drxzzey
Cthulhu
Level 67
God Stats
12W - 7L
1,354 SR
Queue Stats
110W - 92L
1,420 Elo+
Solo
Nemesis
Nemesis
Yayo7200
Nemesis
Level 109
God Stats
7W - 6L
1,523 SR
Queue Stats
258W - 249L
1,406 Elo+
Solo
Team Averages
Level 106
1,456 SR
1,424 Elo+

VS

Team Averages
Level 108
1,419 SR
1,380 Elo+
Scylla
Scylla
Annelise03
Scylla
Level 104
God Stats
6W - 10L
1,483 SR
Queue Stats
243W - 243L
1,360 Elo+
Party 2
Thanatos
Thanatos
DraginPharaoh
Thanatos
Level 120
God Stats
9W - 10L
1,516 SR
Queue Stats
292W - 281L
1,386 Elo+
Party 2
Horus
Horus
KingEJay98
Horus
Level 54
God Stats
10W - 14L
1,336 SR
Queue Stats
35W - 55L
1,333 Elo+
Party 1
Sol
Sol
KingMalik6669
Sol
Level 104
God Stats
3W - 7L
1,258 SR
Queue Stats
17W - 28L
1,346 Elo+
Party 1
Amaterasu
Amaterasu
Nildopitts
Amaterasu
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 122L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
2 / 1 / 5
7,974
570
6,534
4,225
1,315
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 4
6,350
454
7,695
8,622
2,590
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
4 / 2 / 0
7,681
549
7,624
5,261
1,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cthulhu
Drxzzey
Cthulhu
13
4 / 1 / 2
8,107
579
8,870
8,145
6,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
Yayo7200
Nemesis
12
3 / 1 / 4
7,400
529
5,447
8,289
3,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Annelise03
Scylla
10
0 / 4 / 1
5,730
409
2,988
8,316
1,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
DraginPharaoh
Thanatos
10
1 / 4 / 2
5,739
410
3,148
9,550
2,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
12
3 / 0 / 4
7,432
531
4,296
12,003
8,831
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
5 / 2 / 3
7,869
562
6,023
7,943
2,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Amaterasu
Nildopitts
Amaterasu
9
0 / 3 / 2
5,411
387
1,606
13,354
6,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
13
Kills
9
9
Deaths
13
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
1
5
4.5
W
0
4
4
0.5
L
Scylla
Annelise03
Scylla
0
4
1
0.13
W
4
2
0
2
L
Thanatos
DraginPharaoh
Thanatos
1
4
2
0.5
W
Cthulhu
Drxzzey
Cthulhu
4
1
2
5
L
Horus
3
0
4
5
L
5
2
3
3.25
L
Amaterasu
Nildopitts
Amaterasu
0
3
2
0.33
W
Nemesis
Yayo7200
Nemesis
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,170
Damage
18,061
34,542
Taken
51,166
15,049
Mitigated
22,685
6,895
Healing
19,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,534
2,385
0
1,146
4,225
1,315
409
1,437
2,788
47,040
3,790
W
7,695
625
173
2,489
8,622
2,590
0
2,600
6,022
35,303
977
L
Scylla
Annelise03
Scylla
2,988
190
0
1,110
8,316
1,949
144
3,597
4,711
31,916
0
W
7,624
1,789
0
241
5,261
1,665
0
1,323
3,938
0
42,706
L
Thanatos
DraginPharaoh
Thanatos
3,148
713
0
5,736
9,550
2,861
0
3,141
6,269
0
27,364
W
Cthulhu
Drxzzey
Cthulhu
8,870
935
92
1,340
8,145
6,296
0
2,898
5,247
37,204
4,285
L
Horus
4,296
1,984
1,092
5,299
12,003
8,831
0
4,999
6,596
3,258
21,160
L
6,023
1,721
0
3,025
7,943
2,250
0
1,692
6,225
39,972
3,647
L
Amaterasu
Nildopitts
Amaterasu
1,606
695
112
3,444
13,354
6,794
0
7,247
5,176
0
17,635
W
Nemesis
Yayo7200
Nemesis
5,447
1,203
0
1,414
8,289
3,183
0
839
7,450
0
61,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,512
Gold Earned
32,181
378
Minions Killed
260
0
Camps Cleared
0
1,281,819
Distance Traveled
1,280,028
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,974
570
84
6
0
245,995
6
W
Ra
6,350
454
54
4
0
267,772
0
L
Scylla
5,730
409
50
4
0
238,698
0
W
Artemis
7,681
549
75
5
0
239,972
0
L
Thanatos
5,739
410
48
3
0
270,074
0
W
Cthulhu
8,107
579
71
5
0
212,403
0
L
Horus
7,432
531
45
3
0
296,959
0
L
Sol
7,869
562
86
6
0
255,712
1
L
Amaterasu
5,411
387
31
2
0
218,585
0
W
Nemesis
7,400
529
94
7
0
315,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role