Player Matchup

Cupid
Cupid
EatingApple8
Cupid
Level 146
God Stats
7W - 1L
1,830 SR
Queue Stats
206W - 201L
1,576 Elo+
Party 1
Shiva
Shiva
Game_of_Thorness
Shiva
Level 148
God Stats
7W - 3L
1,687 SR
Queue Stats
139W - 150L
1,511 Elo+
Party 1
Zhong Kui
Zhong Kui
TheLightskinKai
Zhong Kui
Level 126
God Stats
11W - 7L
1,647 SR
Queue Stats
111W - 123L
1,537 Elo+
Party 1
Ymir
Ymir
toromax0406
Ymir
Level 139
God Stats
8W - 6L
1,483 SR
Queue Stats
231W - 199L
1,623 Elo+
Solo
Loki
Loki
xDko
Loki
Level 177
God Stats
15W - 7L
1,616 SR
Queue Stats
208W - 154L
1,677 Elo+
Solo
Team Averages
Level 147
1,653 SR
1,585 Elo+

VS

Team Averages
Level 130
1,504 SR
1,549 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Catman_Cumeth
Hel
Level 53
God Stats
167W - 164L
1,524 SR
Queue Stats
178W - 176L
1,482 Elo+
Solo
Cthulhu
Cthulhu
FireballWhisky_
Cthulhu
Level 128
God Stats
13W - 6L
1,665 SR
Queue Stats
228W - 205L
1,611 Elo+
Solo
Susano
Susano
ScribbleBozz
Susano
Level 158
God Stats
1W - 4L
1,187 SR
Queue Stats
303W - 290L
1,520 Elo+
Solo
Hades
Hades
ShadowGamer-__-
Hades
Level 181
God Stats
7W - 3L
1,641 SR
Queue Stats
127W - 128L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 3
6,713
671
4,573
4,739
1,630
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 0 / 0
7,432
743
3,644
6,174
3,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Zhong Kui
TheLightskinKai
Zhong Kui
9
0 / 0 / 2
5,191
519
2,805
4,103
2,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

8
2 / 1 / 3
5,389
539
3,558
6,969
4,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Loki
xDko
Loki
12
5 / 1 / 0
6,020
602
4,654
6,032
1,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
9
0 / 2 / 0
4,802
480
2,993
6,124
1,614
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 3 / 0
5,106
511
1,641
6,055
2,073
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 1 / 1
5,215
522
3,300
5,826
3,062
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Susano
9
2 / 2 / 0
5,070
507
3,474
6,921
1,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 4 / 0
4,433
443
1,730
5,870
1,709
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
12
Kills
2
2
Deaths
12
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
2
0
0
L
0
3
0
0
W
2
0
3
3.5
L
0
1
1
0.5
W
3
0
0
3
L
Susano
2
2
0
1
L
0
4
0
0
W
Zhong Kui
TheLightskinKai
Zhong Kui
0
0
2
1
W
2
1
3
3.5
W
Loki
xDko
Loki
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,234
Damage
13,138
28,017
Taken
30,796
13,837
Mitigated
10,424
10,283
Healing
10,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
2,993
286
263
1,897
6,124
1,614
0
1,970
3,976
36,496
0
L
1,641
147
0
3,363
6,055
2,073
0
96
5,630
32,779
693
W
4,573
3,441
216
3,026
4,739
1,630
209
1,869
2,870
0
54,102
L
3,300
489
0
1,626
5,826
3,062
0
1,335
4,475
23,596
0
W
3,644
1,021
0
2,854
6,174
3,129
0
1,641
4,533
324
49,771
L
Susano
3,474
701
0
1,095
6,921
1,966
0
1,033
5,856
0
32,187
L
1,730
287
210
1,760
5,870
1,709
0
1,759
4,071
18,791
0
W
Zhong Kui
TheLightskinKai
Zhong Kui
2,805
413
0
1,485
4,103
2,946
0
1,890
2,213
23,742
0
W
3,558
1,509
0
1,628
6,969
4,463
0
3,085
3,884
12,973
0
W
Loki
xDko
Loki
4,654
1,111
0
1,074
6,032
1,669
0
1,179
4,853
0
42,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,745
Gold Earned
24,626
346
Minions Killed
272
0
Camps Cleared
0
1,035,104
Distance Traveled
984,035
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
4,802
480
58
6
0
187,401
2
L
Hel
5,106
511
68
7
0
189,762
0
W
Cupid
6,713
671
105
11
0
194,766
2
L
Cthulhu
5,215
522
30
3
0
204,730
0
W
Shiva
7,432
743
91
9
0
213,768
2
L
Susano
5,070
507
63
6
0
214,938
0
L
Hades
4,433
443
53
5
0
187,204
0
W
Zhong Kui
5,191
519
65
7
0
190,016
4
W
Ymir
5,389
539
13
1
0
196,104
1
W
Loki
6,020
602
72
7
0
240,450
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role