Player Matchup

Hercules
Hercules
AbyssKingVoid
Hercules
Level 148
God Stats
1W - 1L
1,125 SR
Queue Stats
78W - 54L
1,621 Elo+
Solo
Ra
Ra
Avyvl
Ra
Level 148
God Stats
2W - 2L
1,621 SR
Queue Stats
142W - 131L
1,558 Elo+
Party 2
Chaac
Chaac
Quackmandan
Chaac
Level 203
God Stats
7W - 2L
1,829 SR
Queue Stats
130W - 130L
1,534 Elo+
Party 2
Cernunnos
Cernunnos
lVlarmalade
Cernunnos
Level 217
God Stats
1W - 0L
1,876 SR
Queue Stats
72W - 88L
1,509 Elo+
Party 2
Geb
Geb
xWaffi
Geb
Level 253
God Stats
18W - 9L
1,648 SR
Queue Stats
163W - 168L
1,554 Elo+
Party 2
Team Averages
Level 194
1,620 SR
1,555 Elo+

VS

Team Averages
Level 148
1,394 SR
1,505 Elo+
Geb
Geb
 
Geb
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
JackJ723
Anubis
Level 151
God Stats
2W - 3L
1,517 SR
Queue Stats
148W - 171L
1,532 Elo+
Party 1
Chronos
Chronos
JamDaddyWild
Chronos
Level 155
God Stats
5W - 5L
1,447 SR
Queue Stats
97W - 113L
1,500 Elo+
Party 1
Izanami
Izanami
LitJewBoy
Izanami
Level 156
God Stats
0W - 3L
1,233 SR
Queue Stats
63W - 75L
1,504 Elo+
Party 1
Artio
Artio
UncleRandy67
Artio
Level 135
God Stats
6W - 11L
1,275 SR
Queue Stats
192W - 191L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AbyssKingVoid
Hercules
11
2 / 3 / 1
6,482
589
3,466
9,736
6,813
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ra
13
3 / 1 / 3
7,133
648
4,939
4,639
1,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
7 / 1 / 1
7,209
655
9,875
7,659
3,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cernunnos
lVlarmalade
Cernunnos
13
0 / 1 / 3
6,635
603
6,346
7,002
2,276
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Geb
xWaffi
Geb
10
1 / 0 / 5
6,435
585
4,189
8,755
4,146
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
0 / 3 / 0
5,348
486
2,587
8,604
4,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
JackJ723
Anubis
12
3 / 3 / 0
7,356
669
5,802
6,482
2,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chronos
JamDaddyWild
Chronos
11
1 / 2 / 1
6,400
582
5,763
8,806
2,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Izanami
LitJewBoy
Izanami
11
0 / 1 / 1
6,244
568
5,630
7,614
1,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 4 / 0
5,931
539
3,540
11,390
4,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
13
Kills
6
6
Deaths
13
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
3
0
0
W
Hercules
AbyssKingVoid
Hercules
2
3
1
0.83
W
Ra
3
1
3
4.5
L
Anubis
JackJ723
Anubis
3
3
0
1
L
Chronos
JamDaddyWild
Chronos
1
2
1
0.75
L
Izanami
LitJewBoy
Izanami
0
1
1
0.5
W
7
1
1
7.5
L
2
4
0
0.5
W
Cernunnos
lVlarmalade
Cernunnos
0
1
3
1.5
W
Geb
xWaffi
Geb
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,815
Damage
23,322
37,791
Taken
42,896
18,636
Mitigated
15,660
17,038
Healing
16,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
2,587
254
0
2,172
8,604
4,219
0
2,366
6,238
13,976
99
W
Hercules
AbyssKingVoid
Hercules
3,466
1,590
0
3,274
9,736
6,813
0
5,631
3,599
0
35,922
W
Ra
4,939
725
1,550
2,205
4,639
1,518
0
3,445
1,194
62,074
0
L
Anubis
JackJ723
Anubis
5,802
612
0
1,885
6,482
2,863
302
0
6,482
44,539
1,855
L
Chronos
JamDaddyWild
Chronos
5,763
2,023
0
3,682
8,806
2,500
0
4,207
4,548
44,022
2,657
L
Izanami
LitJewBoy
Izanami
5,630
3,565
0
2,785
7,614
1,895
26
406
7,208
0
50,263
W
9,875
2,712
0
1,289
7,659
3,883
0
3,079
4,537
0
55,137
L
3,540
532
220
5,279
11,390
4,183
0
1,889
9,501
38,580
1,201
W
Cernunnos
lVlarmalade
Cernunnos
6,346
3,021
0
3,782
7,002
2,276
0
1,092
5,910
0
52,362
W
Geb
xWaffi
Geb
4,189
611
1,955
2,983
8,755
4,146
0
3,972
4,783
20,382
3,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,894
Gold Earned
31,279
397
Minions Killed
385
0
Camps Cleared
0
1,221,427
Distance Traveled
1,074,553
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,348
486
18
2
0
180,237
0
W
Hercules
6,482
589
65
6
0
236,643
0
W
Ra
7,133
648
105
10
0
240,182
2
L
Anubis
7,356
669
96
9
0
211,768
0
L
Chronos
6,400
582
79
7
0
213,598
0
L
Izanami
6,244
568
110
10
0
209,710
1
W
Chaac
7,209
655
91
8
0
274,009
0
L
Artio
5,931
539
82
7
0
259,240
1
W
Cernunnos
6,635
603
102
9
0
231,634
0
W
Geb
6,435
585
34
3
0
238,959
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role