Player Matchup

Kumbhakarna
Kumbhakarna
MR MOOSEPAW
Kumbhakarna
Level 140
God Stats
2W - 0L
1,705 SR
Queue Stats
29W - 36L
1,489 Elo+
Party 1
Ymir
Ymir
SniffedGlue
Ymir
Level 166
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 146L
1,505 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
bubbaspiering17
Ah Muzen Cab
Level 113
God Stats
5W - 8L
1,355 SR
Queue Stats
171W - 166L
1,473 Elo+
Party 2
Medusa
Medusa
gnarshredder10
Medusa
Level 149
God Stats
3W - 1L
1,669 SR
Queue Stats
209W - 203L
1,507 Elo+
Party 2
Artemis
Artemis
kcarsen03
Artemis
Level 148
God Stats
4W - 3L
1,362 SR
Queue Stats
145W - 137L
1,463 Elo+
Party 1
Team Averages
Level 143
1,518 SR
1,488 Elo+

VS

Team Averages
Level 121
1,476 SR
1,489 Elo+
Ishtar
Ishtar
 
Ishtar
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
DrDreidelberg
Jing Wei
Level 84
God Stats
0W - 1L
1,246 SR
Queue Stats
34W - 22L
1,552 Elo+
Party 3
Merlin
Merlin
Slugman98
Merlin
Level 128
God Stats
1W - 1L
1,666 SR
Queue Stats
37W - 26L
1,515 Elo+
Party 3
Atlas
Atlas
XOdinbornX
Atlas
Level 104
God Stats
2W - 3L
1,468 SR
Queue Stats
103W - 114L
1,438 Elo+
Solo
Sobek
Sobek
nay1d5928
Sobek
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 86L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
MR MOOSEPAW
Kumbhakarna
18
1 / 3 / 19
11,639
776
4,171
23,780
27,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
2 / 6 / 19
10,424
695
8,275
27,765
25,258
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
bubbaspiering17
Ah Muzen Cab
19
6 / 1 / 14
11,474
765
10,136
9,142
4,946
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
8 / 2 / 16
12,938
863
20,117
10,703
5,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
kcarsen03
Artemis
18
11 / 4 / 12
12,302
820
20,293
13,998
6,816
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
16
4 / 8 / 9
9,861
657
13,618
14,487
6,417
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Jing Wei
DrDreidelberg
Jing Wei
20
7 / 4 / 8
12,562
837
13,695
10,169
5,206
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
Slugman98
Merlin
18
1 / 3 / 8
10,205
680
13,016
9,159
4,341
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
18
2 / 5 / 12
10,982
732
11,714
19,495
18,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Sobek
nay1d5928
Sobek
14
1 / 8 / 10
9,379
625
8,314
18,394
18,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
62
28
Kills
15
16
Deaths
28
80
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
4
8
9
1.06
L
Jing Wei
DrDreidelberg
Jing Wei
7
4
8
2.75
W
Kumbhakarna
MR MOOSEPAW
Kumbhakarna
1
3
19
3.5
L
Merlin
Slugman98
Merlin
1
3
8
1.67
W
2
6
19
1.92
L
Atlas
2
5
12
1.6
W
Ah Muzen Cab
bubbaspiering17
Ah Muzen Cab
6
1
14
13
W
8
2
16
8
W
Artemis
kcarsen03
Artemis
11
4
12
4.25
L
Sobek
nay1d5928
Sobek
1
8
10
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,992
Damage
60,357
85,388
Taken
71,704
70,025
Mitigated
52,754
25,648
Healing
14,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
13,618
6,242
1,413
1,266
14,487
6,417
0
3,076
11,411
0
26,287
L
Jing Wei
DrDreidelberg
Jing Wei
13,695
10,353
1,402
941
10,169
5,206
912
1,245
8,924
0
30,586
W
Kumbhakarna
MR MOOSEPAW
Kumbhakarna
4,171
319
515
6,461
23,780
27,273
882
8,753
15,027
19,530
472
L
Merlin
Slugman98
Merlin
13,016
425
2,464
1,328
9,159
4,341
365
2,299
6,860
34,326
0
W
8,275
485
1,029
7,786
27,765
25,258
0
9,065
18,700
11,592
1,970
L
Atlas
11,714
4,136
1,105
2,093
19,495
18,271
210
1,931
17,564
23,780
691
W
Ah Muzen Cab
bubbaspiering17
Ah Muzen Cab
10,136
2,378
1,270
1,369
9,142
4,946
2,322
3,987
5,155
0
20,542
W
20,117
6,486
969
1,024
10,703
5,732
2,967
3,467
7,236
0
67,408
W
Artemis
kcarsen03
Artemis
20,293
8,578
2,147
3,078
13,998
6,816
2,586
6,499
7,499
0
30,241
L
Sobek
nay1d5928
Sobek
8,314
326
535
2,148
18,394
18,519
0
2,626
15,768
12,383
582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,777
Gold Earned
52,989
183
Minions Killed
162
0
Camps Cleared
0
1,221,846
Distance Traveled
1,232,484
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,861
657
38
3
0
234,936
0
L
Jing Wei
12,562
837
42
3
0
218,947
0
W
Kumbhakarna
11,639
776
38
3
0
260,246
0
L
Merlin
10,205
680
46
3
0
269,409
0
W
Ymir
10,424
695
6
0
0
181,197
1
L
Atlas
10,982
732
31
2
0
262,759
0
W
Ah Muzen Cab
11,474
765
28
2
0
259,910
0
W
Medusa
12,938
863
89
6
0
272,824
0
W
Artemis
12,302
820
22
1
0
247,669
0
L
Sobek
9,379
625
5
0
0
246,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role