Player Matchup

Pele
Pele
SteezyTravi7
Pele
Level 44
God Stats
12W - 15L
1,398 SR
Queue Stats
39W - 62L
1,334 Elo+
Solo
Charybdis
Charybdis
StonerDreaming
Charybdis
Level 122
God Stats
74W - 90L
1,494 SR
Queue Stats
358W - 376L
1,467 Elo+
Party 2
Ares
Ares
UnknownDeathszz
Ares
Level 108
God Stats
4W - 1L
1,803 SR
Queue Stats
87W - 86L
1,498 Elo+
Party 1
Surtr
Surtr
l3lighted
Surtr
Level 119
God Stats
1W - 1L
1,731 SR
Queue Stats
50W - 45L
1,456 Elo+
Party 1
Anubis
Anubis
poolsy
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,659 Elo+
Party 2
Team Averages
Level 80
1,585 SR
1,483 Elo+

VS

Team Averages
Level 141
1,541 SR
1,503 Elo+
Cabrakan
Cabrakan
JairLC
Cabrakan
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 61L
1,460 Elo+
Party 3
Shiva
Shiva
RedDemonCrazy
Shiva
Level 121
God Stats
4W - 0L
1,724 SR
Queue Stats
127W - 126L
1,600 Elo+
Solo
Neith
Neith
guidel123
Neith
Level 139
God Stats
1W - 0L
1,438 SR
Queue Stats
161W - 155L
1,493 Elo+
Party 3
Arachne
Arachne
playbari707
Arachne
Level 143
God Stats
7W - 3L
1,519 SR
Queue Stats
63W - 111L
1,445 Elo+
Solo
Eset
Eset
xXxMARVITZxXx
Eset
Level 153
God Stats
12W - 12L
1,526 SR
Queue Stats
569W - 540L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
4,853
485
821
6,965
2,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charybdis
StonerDreaming
Charybdis
10
5 / 2 / 1
5,904
590
6,005
7,626
2,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

10
2 / 2 / 3
6,206
621
2,956
9,387
6,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Surtr
l3lighted
Surtr
5
0 / 3 / 0
4,035
404
1,358
3,425
838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anubis
poolsy
Anubis
9
0 / 6 / 1
4,787
479
1,880
6,882
2,730
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
JairLC
Cabrakan
8
0 / 4 / 4
5,098
510
3,544
7,558
4,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
5 / 1 / 0
7,514
751
4,621
6,730
3,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Neith
guidel123
Neith
10
3 / 1 / 1
6,177
618
6,990
5,641
1,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
playbari707
Arachne
10
4 / 1 / 2
6,172
617
4,256
6,600
2,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

13
5 / 0 / 1
7,238
724
3,501
4,261
1,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
7
Kills
17
17
Deaths
7
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
JairLC
Cabrakan
0
4
4
0.5
W
5
1
0
5
L
0
4
2
0.25
L
Charybdis
StonerDreaming
Charybdis
5
2
1
2.75
L
2
2
3
1.75
W
Neith
guidel123
Neith
3
1
1
3.5
L
Surtr
l3lighted
Surtr
0
3
0
0
W
Arachne
playbari707
Arachne
4
1
2
5
L
Anubis
poolsy
Anubis
0
6
1
0.08
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,020
Damage
22,912
34,285
Taken
30,790
14,516
Mitigated
13,456
9,437
Healing
10,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
JairLC
Cabrakan
3,544
446
254
1,551
7,558
4,684
0
1,383
6,175
17,193
0
W
4,621
1,390
0
2,276
6,730
3,848
299
602
6,128
0
49,412
L
821
80
0
1,090
6,965
2,172
0
843
6,122
0
27,511
L
Charybdis
StonerDreaming
Charybdis
6,005
2,960
0
3,527
7,626
2,253
0
1,525
6,101
0
50,178
L
2,956
366
0
2,639
9,387
6,523
0
1,531
7,771
14,023
0
W
Neith
guidel123
Neith
6,990
2,533
0
1,701
5,641
1,607
551
1,195
4,446
0
40,565
L
Surtr
l3lighted
Surtr
1,358
609
0
1,062
3,425
838
0
0
3,212
247
9,541
W
Arachne
playbari707
Arachne
4,256
2,737
0
3,083
6,600
2,275
84
725
5,875
0
31,216
L
Anubis
poolsy
Anubis
1,880
148
0
1,119
6,882
2,730
0
3,146
3,736
22,541
210
W
3,501
0
0
1,796
4,261
1,042
0
917
3,344
54,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,785
Gold Earned
32,199
219
Minions Killed
347
0
Camps Cleared
0
785,001
Distance Traveled
1,005,784
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
5,098
510
27
3
0
173,954
0
W
Shiva
7,514
751
107
11
0
168,222
0
L
Pele
4,853
485
57
6
0
182,042
0
L
Charybdis
5,904
590
94
9
0
158,063
0
L
Ares
6,206
621
15
2
0
185,957
0
W
Neith
6,177
618
64
6
0
195,706
3
L
Surtr
4,035
404
15
2
0
78,244
0
W
Arachne
6,172
617
54
5
0
258,795
0
L
Anubis
4,787
479
38
4
0
180,695
0
W
Eset
7,238
724
95
10
0
209,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role