Player Matchup

Raijin
Raijin
 
Raijin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
K00M Socks
Agni
Level 159
God Stats
6W - 1L
1,571 SR
Queue Stats
223W - 195L
1,570 Elo+
Party 2
Bacchus
Bacchus
TheLethalLemon
Bacchus
Level 147
God Stats
52W - 40L
1,611 SR
Queue Stats
784W - 755L
1,529 Elo+
Solo
Danzaburou
Danzaburou
WrittenAxe
Danzaburou
Level 184
God Stats
1W - 0L
1,500 SR
Queue Stats
200W - 177L
1,555 Elo+
Party 2
Team Averages
Level 159
1,536 SR
1,531 Elo+

VS

Team Averages
Level 135
1,749 SR
1,584 Elo+
Loki
Loki
Andysupremo
Loki
Level 122
God Stats
48W - 32L
1,742 SR
Queue Stats
77W - 49L
1,666 Elo+
Solo
King Arthur
King Arthur
Gambiinnoo
King Arthur
Level 140
God Stats
12W - 11L
1,632 SR
Queue Stats
374W - 355L
1,551 Elo+
Solo
Zeus
Zeus
Plexly
Zeus
Level 109
God Stats
5W - 5L
1,742 SR
Queue Stats
155W - 144L
1,565 Elo+
Party 1
Sylvanus
Sylvanus
ZarzIy
Sylvanus
Level 147
God Stats
0W - 1L
1,755 SR
Queue Stats
112W - 96L
1,544 Elo+
Solo
Izanami
Izanami
mythymoop
Izanami
Level 158
God Stats
1W - 1L
1,873 SR
Queue Stats
297W - 259L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
7
0 / 0 / 1
4,010
802
506
2,275
560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

King Arthur
 
King Arthur
7
1 / 1 / 0
3,926
785
3,259
4,723
1,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

6
1 / 0 / 1
3,673
735
671
2,591
489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

5
0 / 3 / 0
3,205
641
1,329
4,952
2,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
WrittenAxe
Danzaburou
7
2 / 2 / 0
3,924
785
2,647
3,536
886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
987
197
0
0
0
King Arthur
Gambiinnoo
King Arthur
6
1 / 1 / 0
3,286
657
1,683
5,655
2,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Zeus
Plexly
Zeus
6
0 / 1 / 0
3,267
653
1,567
1,379
305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
ZarzIy
Sylvanus
6
0 / 0 / 5
3,567
713
2,782
4,199
1,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Izanami
mythymoop
Izanami
7
5 / 2 / 0
4,294
859
3,188
3,103
904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
11
4
Kills
6
6
Deaths
4
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
0
0
1
0.5
W
King Arthur
 
King Arthur
1
1
0
1
L
0
0
0
0
L
King Arthur
Gambiinnoo
King Arthur
1
1
0
1
W
1
0
1
1.5
L
Zeus
Plexly
Zeus
0
1
0
0
W
0
3
0
0
W
Danzaburou
WrittenAxe
Danzaburou
2
2
0
1
L
Sylvanus
ZarzIy
Sylvanus
0
0
5
2.5
L
Izanami
mythymoop
Izanami
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,412
Damage
9,220
18,077
Taken
14,336
6,337
Mitigated
5,425
5,711
Healing
4,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
506
129
0
800
2,275
560
0
1,567
708
22,456
160
W
King Arthur
 
King Arthur
3,259
688
0
1,441
4,723
1,868
0
0
4,723
0
21,061
L
0
0
0
0
0
0
0
0
0
0
0
L
King Arthur
Gambiinnoo
King Arthur
1,683
185
0
1,120
5,655
2,356
0
30
5,625
0
12,812
W
671
0
0
1,780
2,591
489
0
0
2,591
16,824
0
L
Zeus
Plexly
Zeus
1,567
0
0
330
1,379
305
0
744
635
15,658
0
W
1,329
550
0
770
4,952
2,534
0
1,549
3,403
6,242
0
W
Danzaburou
WrittenAxe
Danzaburou
2,647
1,291
0
920
3,536
886
0
910
2,626
0
18,861
L
Sylvanus
ZarzIy
Sylvanus
2,782
1,437
240
1,797
4,199
1,860
0
944
3,255
7,981
3,255
L
Izanami
mythymoop
Izanami
3,188
2,683
0
581
3,103
904
0
788
2,315
0
16,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,738
Gold Earned
15,401
159
Minions Killed
95
0
Camps Cleared
0
554,886
Distance Traveled
412,793
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
4,010
802
44
9
0
90,370
0
W
King Arthur
3,926
785
32
6
0
105,185
0
L
Loki
987
197
0
0
0
0
0
L
King Arthur
3,286
657
13
3
0
110,418
1
W
Agni
3,673
735
42
8
0
129,752
0
L
Zeus
3,267
653
36
7
0
104,706
0
W
Bacchus
3,205
641
7
1
0
120,159
0
W
Danzaburou
3,924
785
34
7
0
109,420
0
L
Sylvanus
3,567
713
21
4
0
94,351
1
L
Izanami
4,294
859
25
5
0
103,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role