Player Matchup

Ravana
Ravana
Battlehardt
Ravana
Level 240
God Stats
5W - 5L
1,483 SR
Queue Stats
662W - 648L
1,507 Elo+
Party 2
Janus
Janus
K1ngAlexander
Janus
Level 157
God Stats
79W - 77L
1,427 SR
Queue Stats
188W - 211L
1,533 Elo+
Party 1
Heimdallr
Heimdallr
LuigiisGOOD
Heimdallr
Level 193
God Stats
13W - 7L
1,486 SR
Queue Stats
223W - 228L
1,539 Elo+
Party 1
Da Ji
Da Ji
MGKPUSESPLSH
Da Ji
Level 262
God Stats
14W - 16L
1,488 SR
Queue Stats
742W - 726L
1,506 Elo+
Party 2
Jormungandr
Jormungandr
Mastah Nut
Jormungandr
Level 154
God Stats
2W - 5L
1,531 SR
Queue Stats
142W - 156L
1,458 Elo+
Party 2
Team Averages
Level 201
1,483 SR
1,509 Elo+

VS

Team Averages
Level 147
1,469 SR
1,506 Elo+
Janus
Janus
MrPifle
Janus
Level 126
God Stats
1W - 0L
1,266 SR
Queue Stats
22W - 20L
1,509 Elo+
Party 3
Bacchus
Bacchus
Scarebiscuit504
Bacchus
Level 147
God Stats
4W - 1L
1,724 SR
Queue Stats
20W - 24L
1,471 Elo+
Party 3
Sylvanus
Sylvanus
TacoTony
Sylvanus
Level 149
God Stats
79W - 67L
1,572 SR
Queue Stats
425W - 411L
1,527 Elo+
Solo
Chiron
Chiron
Viiole
Chiron
Level 123
God Stats
2W - 1L
1,525 SR
Queue Stats
35W - 29L
1,544 Elo+
Party 3
Serqet
Serqet
iMantequilla
Serqet
Level 190
God Stats
2W - 2L
1,259 SR
Queue Stats
250W - 250L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
16
3 / 3 / 2
9,856
580
11,595
13,340
6,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 4 / 2
8,158
480
5,531
9,634
2,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
LuigiisGOOD
Heimdallr
16
2 / 5 / 0
9,260
545
9,081
16,527
6,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 6 / 0
8,165
480
4,018
15,635
6,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jormungandr
Mastah Nut
Jormungandr
13
1 / 5 / 1
8,343
491
6,665
17,374
11,590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
MrPifle
Janus
15
3 / 3 / 4
9,252
544
10,015
8,344
2,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

12
1 / 3 / 12
8,287
487
7,584
14,039
11,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Sylvanus
TacoTony
Sylvanus
15
1 / 4 / 4
9,444
556
4,841
11,065
5,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
Viiole
Chiron
17
4 / 0 / 5
9,827
578
14,137
12,502
4,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serqet
18
14 / 0 / 6
11,024
648
19,233
11,364
5,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
10
Kills
23
23
Deaths
10
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ravana
3
3
2
1.33
L
1
4
2
0.5
L
Heimdallr
LuigiisGOOD
Heimdallr
2
5
0
0.4
L
3
6
0
0.5
L
Jormungandr
Mastah Nut
Jormungandr
1
5
1
0.3
W
Janus
MrPifle
Janus
3
3
4
1.67
W
1
3
12
2.33
W
Sylvanus
TacoTony
Sylvanus
1
4
4
0.75
W
Chiron
Viiole
Chiron
4
0
5
6.5
W
Serqet
14
0
6
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,890
Damage
55,810
72,510
Taken
57,314
34,583
Mitigated
29,369
21,320
Healing
17,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
11,595
2,783
0
4,614
13,340
6,588
0
4,861
7,941
345
77,313
L
5,531
45
0
1,350
9,634
2,930
0
4,528
4,574
57,716
0
L
Heimdallr
LuigiisGOOD
Heimdallr
9,081
5,206
0
6,535
16,527
6,682
326
3,197
13,272
0
76,783
L
4,018
1,093
0
1,997
15,635
6,793
0
1,666
13,088
0
64,364
L
Jormungandr
Mastah Nut
Jormungandr
6,665
1,488
2,366
4,458
17,374
11,590
0
6,955
9,870
35,182
991
W
Janus
MrPifle
Janus
10,015
762
0
237
8,344
2,744
924
3,998
4,073
68,094
39
W
7,584
1,308
427
4,051
14,039
11,252
166
4,169
9,537
20,755
0
W
Sylvanus
TacoTony
Sylvanus
4,841
1,680
636
3,918
11,065
5,651
361
73
10,502
53,043
11,519
W
Chiron
Viiole
Chiron
14,137
6,070
367
6,476
12,502
4,412
0
1,575
10,878
0
80,777
W
Serqet
19,233
5,614
0
1,815
11,364
5,310
0
1,977
8,996
0
84,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,782
Gold Earned
47,834
544
Minions Killed
511
0
Camps Cleared
0
1,711,883
Distance Traveled
1,869,412
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,856
580
138
8
0
344,456
2
L
Janus
8,158
480
107
6
0
360,485
3
L
Heimdallr
9,260
545
128
8
0
336,657
0
L
Da Ji
8,165
480
95
6
0
325,960
0
L
Jormungandr
8,343
491
76
4
0
344,325
4
W
Janus
9,252
544
132
8
0
401,950
0
W
Bacchus
8,287
487
23
1
0
375,939
6
W
Sylvanus
9,444
556
129
8
0
276,933
2
W
Chiron
9,827
578
124
7
0
357,113
3
W
Serqet
11,024
648
103
6
0
457,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role