Player Matchup

Ra
Ra
Gtao6018
Ra
Level 66
God Stats
16W - 21L
1,589 SR
Queue Stats
258W - 271L
1,616 Elo+
Party 1
Gilgamesh
Gilgamesh
Lafresitafria
Gilgamesh
Level 184
God Stats
2W - 3L
1,498 SR
Queue Stats
193W - 222L
1,600 Elo+
Party 1
Medusa
Medusa
Maxitool543
Medusa
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,636 Elo+
Party 1
Anubis
Anubis
Shadowrellik77
Anubis
Level 183
God Stats
24W - 18L
1,555 SR
Queue Stats
433W - 412L
1,624 Elo+
Solo
Cthulhu
Cthulhu
TheLastVP
Cthulhu
Level 148
God Stats
0W - 2L
1,496 SR
Queue Stats
56W - 53L
1,600 Elo+
Party 1
Team Averages
Level 141
1,528 SR
1,615 Elo+

VS

Team Averages
Level 142
1,591 SR
1,561 Elo+
Bake Kujira
Bake Kujira
Lemnonade
Bake Kujira
Level 129
God Stats
13W - 6L
1,671 SR
Queue Stats
170W - 156L
1,490 Elo+
Solo
Hercules
Hercules
RootedBear64757
Hercules
Level 126
God Stats
1W - 1L
1,298 SR
Queue Stats
135W - 124L
1,544 Elo+
Solo
Awilix
Awilix
SuperDuperSumo
Awilix
Level 143
God Stats
5W - 4L
1,787 SR
Queue Stats
126W - 104L
1,554 Elo+
Solo
Hera
Hera
Telshor
Hera
Level 184
God Stats
1W - 0L
1,513 SR
Queue Stats
246W - 223L
1,629 Elo+
Solo
Neith
Neith
zero2600
Neith
Level 129
God Stats
37W - 27L
1,688 SR
Queue Stats
149W - 126L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
5,838
584
2,632
3,495
1,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Lafresitafria
Gilgamesh
11
4 / 0 / 0
6,185
619
3,193
6,761
3,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Medusa
10
2 / 3 / 0
5,561
556
2,325
5,191
1,553
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 3 / 4
4,924
492
2,713
5,768
2,893
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cthulhu
TheLastVP
Cthulhu
11
1 / 3 / 0
6,063
606
3,732
6,180
2,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Lemnonade
Bake Kujira
9
1 / 2 / 2
5,515
552
2,076
5,827
3,078
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
11
1 / 2 / 2
6,063
606
3,890
8,104
4,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
5 / 1 / 1
5,965
597
3,512
6,079
1,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hera
Telshor
Hera
11
0 / 2 / 2
6,135
614
2,797
4,689
1,212
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
zero2600
Neith
12
3 / 1 / 1
6,543
654
4,716
4,941
1,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
18
8
Kills
10
10
Deaths
8
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
Gilgamesh
Lafresitafria
Gilgamesh
4
0
0
4
W
Bake Kujira
Lemnonade
Bake Kujira
1
2
2
1
L
Medusa
2
3
0
0.67
W
Hercules
1
2
2
1
L
0
3
4
0.67
W
5
1
1
5.5
W
Hera
Telshor
Hera
0
2
2
0.5
L
Cthulhu
TheLastVP
Cthulhu
1
3
0
0.33
W
Neith
zero2600
Neith
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,595
Damage
16,991
27,395
Taken
29,640
11,619
Mitigated
12,488
7,806
Healing
9,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,632
216
420
1,319
3,495
1,152
0
1,697
1,798
38,240
0
L
Gilgamesh
Lafresitafria
Gilgamesh
3,193
904
0
1,973
6,761
3,285
0
1,485
5,276
0
38,201
W
Bake Kujira
Lemnonade
Bake Kujira
2,076
1,029
0
1,797
5,827
3,078
0
1,704
4,013
14,426
0
L
Medusa
2,325
768
0
1,467
5,191
1,553
0
195
4,996
0
31,897
W
Hercules
3,890
870
0
2,955
8,104
4,877
0
3,283
4,821
0
36,503
L
2,713
269
0
1,898
5,768
2,893
0
1,384
4,384
13,708
0
W
3,512
1,249
0
692
6,079
1,977
0
1,315
4,702
0
42,471
W
Hera
Telshor
Hera
2,797
588
0
1,899
4,689
1,212
0
1,511
2,903
54,021
2,316
L
Cthulhu
TheLastVP
Cthulhu
3,732
172
0
729
6,180
2,736
0
0
6,180
37,448
1,539
W
Neith
zero2600
Neith
4,716
1,973
0
2,309
4,941
1,344
0
765
4,176
0
49,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,571
Gold Earned
30,221
316
Minions Killed
354
0
Camps Cleared
0
1,068,624
Distance Traveled
1,081,002
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,838
584
85
9
0
211,106
4
L
Gilgamesh
6,185
619
65
7
0
241,571
0
W
Bake Kujira
5,515
552
10
1
0
235,448
4
L
Medusa
5,561
556
67
7
0
212,179
2
W
Hercules
6,063
606
72
7
0
201,045
2
L
Anubis
4,924
492
19
2
0
173,064
5
W
Awilix
5,965
597
69
7
0
260,793
0
W
Hera
6,135
614
108
11
0
186,611
1
L
Cthulhu
6,063
606
80
8
0
230,704
2
W
Neith
6,543
654
95
10
0
197,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role