Player Matchup

Chang'e
Chang'e
IcyCorbone23
Chang'e
Level 144
God Stats
2W - 1L
1,334 SR
Queue Stats
15W - 38L
1,371 Elo+
Party 1
Sun Wukong
Sun Wukong
IcyDelirious
Sun Wukong
Level 50
God Stats
5W - 3L
1,500 SR
Queue Stats
20W - 42L
1,430 Elo+
Party 1
Hachiman
Hachiman
IcySnootie23
Hachiman
Level 156
God Stats
2W - 3L
1,557 SR
Queue Stats
25W - 45L
1,419 Elo+
Party 1
Maui
Maui
thewalkingfish0
Maui
Level 126
God Stats
3W - 3L
1,620 SR
Queue Stats
21W - 30L
1,470 Elo+
Party 1
Nox
Nox
xXNancyGilXx
Nox
Level 106
God Stats
4W - 7L
1,309 SR
Queue Stats
15W - 22L
1,500 Elo+
Party 1
Team Averages
Level 116
1,464 SR
1,438 Elo+

VS

Team Averages
Level 125
1,397 SR
1,480 Elo+
Chiron
Chiron
ACE 123 MLG
Chiron
Level 123
God Stats
2W - 4L
1,436 SR
Queue Stats
169W - 141L
1,483 Elo+
Party 2
Medusa
Medusa
Dhany Valentine
Medusa
Level 215
God Stats
30W - 36L
1,472 SR
Queue Stats
369W - 343L
1,508 Elo+
Solo
Surtr
Surtr
GodSlayer1418
Surtr
Level 68
God Stats
0W - 2L
1,362 SR
Queue Stats
9W - 8L
1,446 Elo+
Solo
Ao Kuang
Ao Kuang
II Zoar II
Ao Kuang
Level 108
God Stats
2W - 4L
1,408 SR
Queue Stats
204W - 190L
1,423 Elo+
Party 2
Jormungandr
Jormungandr
chupacabras72
Jormungandr
Level 109
God Stats
47W - 55L
1,307 SR
Queue Stats
525W - 473L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
IcyCorbone23
Chang'e
10
2 / 2 / 1
5,853
585
2,536
6,285
1,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
IcyDelirious
Sun Wukong
10
1 / 1 / 1
5,797
580
3,514
7,715
3,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
IcySnootie23
Hachiman
11
4 / 1 / 2
6,257
626
7,159
5,166
1,443
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

9
2 / 0 / 4
5,891
589
2,697
6,309
3,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
2 / 1 / 3
5,397
540
4,074
4,770
1,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
5
0 / 3 / 0
3,875
388
2,089
3,564
864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 1 / 0
6,052
605
4,064
4,618
1,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

10
0 / 1 / 0
5,490
549
5,297
7,798
4,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
II Zoar II
Ao Kuang
8
1 / 4 / 3
4,947
495
2,968
7,845
2,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
chupacabras72
Jormungandr
8
1 / 2 / 0
4,976
498
4,177
8,251
5,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
11
Kills
5
5
Deaths
11
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chiron
0
3
0
0
L
3
1
0
3
L
0
1
0
0
L
Ao Kuang
II Zoar II
Ao Kuang
1
4
3
0.63
W
Chang'e
IcyCorbone23
Chang'e
2
2
1
1.25
W
Sun Wukong
IcyDelirious
Sun Wukong
1
1
1
1.5
W
Hachiman
IcySnootie23
Hachiman
4
1
2
5
L
Jormungandr
chupacabras72
Jormungandr
1
2
0
0.5
W
2
0
4
4
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,980
Damage
18,595
30,245
Taken
32,076
11,843
Mitigated
14,645
9,978
Healing
7,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
2,089
861
130
424
3,564
864
0
1,024
2,540
0
10,492
L
4,064
1,111
0
1,462
4,618
1,161
0
2,432
1,990
0
39,463
L
5,297
1,871
0
1,240
7,798
4,530
35
951
6,847
1,194
35,013
L
Ao Kuang
II Zoar II
Ao Kuang
2,968
1,076
0
1,202
7,845
2,442
0
3,620
4,133
23,511
0
W
Chang'e
IcyCorbone23
Chang'e
2,536
108
80
1,651
6,285
1,743
96
429
5,856
27,637
535
W
Sun Wukong
IcyDelirious
Sun Wukong
3,514
1,003
0
1,000
7,715
3,979
0
623
6,627
0
35,867
W
Hachiman
IcySnootie23
Hachiman
7,159
5,003
0
3,099
5,166
1,443
686
2,552
2,398
0
41,803
L
Jormungandr
chupacabras72
Jormungandr
4,177
841
77
2,725
8,251
5,648
0
880
7,371
27,444
344
W
2,697
1,015
0
2,412
6,309
3,192
0
2,597
3,460
17,259
0
W
4,074
180
0
1,736
4,770
1,486
0
747
3,955
28,063
1,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,195
Gold Earned
25,340
287
Minions Killed
229
0
Camps Cleared
0
1,013,763
Distance Traveled
878,378
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
3,875
388
14
1
0
96,820
0
L
Medusa
6,052
605
64
6
0
207,022
1
L
Surtr
5,490
549
62
6
0
201,408
0
L
Ao Kuang
4,947
495
39
4
0
201,966
0
W
Chang'e
5,853
585
58
6
0
223,208
0
W
Sun Wukong
5,797
580
73
7
0
171,183
0
W
Hachiman
6,257
626
84
8
0
183,633
1
L
Jormungandr
4,976
498
50
5
0
171,162
0
W
Maui
5,891
589
19
2
0
211,020
0
W
Nox
5,397
540
53
5
0
224,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role