Player Matchup

Tyr
Tyr
SimpleMemes8808
Tyr
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
303W - 313L
1,492 Elo+
Party 2
Apollo
Apollo
TED21
Apollo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,540 Elo+
Solo
Neith
Neith
iTz-Serpi
Neith
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,484 Elo+
Party 2
Zeus
Zeus
q-riminal
Zeus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 82L
1,334 Elo+
Solo
Tsukuyomi
Tsukuyomi
xbinsxx
Tsukuyomi
Level 63
God Stats
0W - 1L
1,255 SR
Queue Stats
24W - 29L
1,469 Elo+
Solo
Team Averages
Level 48
1,451 SR
1,464 Elo+

VS

Team Averages
Level 95
1,551 SR
1,442 Elo+
He Bo
He Bo
Durk8432
He Bo
Level 117
God Stats
1W - 1L
1,281 SR
Queue Stats
50W - 46L
1,578 Elo+
Solo
Gilgamesh
Gilgamesh
Mecanicor
Gilgamesh
Level 41
God Stats
4W - 3L
1,730 SR
Queue Stats
73W - 79L
1,519 Elo+
Party 1
Charybdis
Charybdis
Pekenos
Charybdis
Level 111
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 111L
1,508 Elo+
Party 1
Anubis
Anubis
SuperSeuzjr666
Anubis
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,148 Elo+
Solo
Danzaburou
Danzaburou
WildwoodsWitch
Danzaburou
Level 107
God Stats
2W - 1L
1,742 SR
Queue Stats
595W - 616L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 5
8,192
819
4,894
10,638
12,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
TED21
Apollo
13
2 / 6 / 3
7,405
741
6,212
8,418
2,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Neith
iTz-Serpi
Neith
13
2 / 3 / 4
7,199
720
8,167
8,144
2,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
13
0 / 7 / 3
7,212
721
4,437
9,097
1,994
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
xbinsxx
Tsukuyomi
14
2 / 7 / 5
7,578
758
11,387
10,521
2,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Durk8432
He Bo
14
4 / 3 / 11
8,456
846
5,486
5,250
1,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Mecanicor
Gilgamesh
14
3 / 3 / 13
8,561
856
6,737
14,021
7,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
Pekenos
Charybdis
17
5 / 1 / 13
9,708
971
10,267
7,671
3,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

18
14 / 3 / 11
11,041
1,104
16,653
12,835
6,248
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
WildwoodsWitch
Danzaburou
14
2 / 1 / 18
8,917
892
3,608
7,278
2,734
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
94
9
Kills
28
28
Deaths
11
20
Assists
66
Player
Kills
Deaths
Assists
KDA
W
He Bo
Durk8432
He Bo
4
3
11
3.17
W
Gilgamesh
Mecanicor
Gilgamesh
3
3
13
3.17
W
Charybdis
Pekenos
Charybdis
5
1
13
11.5
L
3
5
5
1.1
W
14
3
11
6.5
L
Apollo
TED21
Apollo
2
6
3
0.58
W
Danzaburou
WildwoodsWitch
Danzaburou
2
1
18
11
L
Neith
iTz-Serpi
Neith
2
3
4
1.33
L
Zeus
0
7
3
0.21
L
Tsukuyomi
xbinsxx
Tsukuyomi
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,097
Damage
42,751
46,818
Taken
47,055
22,435
Mitigated
21,085
6,861
Healing
21,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Durk8432
He Bo
5,486
123
793
384
5,250
1,534
803
331
4,919
8,104
0
W
Gilgamesh
Mecanicor
Gilgamesh
6,737
1,192
3,246
2,401
14,021
7,548
359
1,131
12,890
0
11,178
W
Charybdis
Pekenos
Charybdis
10,267
4,276
785
2,011
7,671
3,021
2,180
1,042
6,629
0
27,556
L
4,894
159
584
1,190
10,638
12,307
0
4,437
5,975
0
8,924
W
16,653
168
359
6,660
12,835
6,248
1,854
1,452
11,383
36,153
0
L
Apollo
TED21
Apollo
6,212
3,314
57
638
8,418
2,619
0
3,579
4,741
0
13,686
W
Danzaburou
WildwoodsWitch
Danzaburou
3,608
1,168
2,124
2,845
7,278
2,734
599
481
6,797
0
11,122
L
Neith
iTz-Serpi
Neith
8,167
2,470
498
1,791
8,144
2,560
0
2,736
5,348
0
15,875
L
Zeus
4,437
392
287
685
9,097
1,994
0
5,746
3,311
18,316
0
L
Tsukuyomi
xbinsxx
Tsukuyomi
11,387
2,414
737
394
10,521
2,955
0
5,053
5,304
0
18,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,586
Gold Earned
46,683
87
Minions Killed
125
0
Camps Cleared
0
845,142
Distance Traveled
944,000
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,456
846
12
1
0
189,143
0
W
Gilgamesh
8,561
856
10
1
0
184,453
0
W
Charybdis
9,708
971
49
5
0
183,132
0
L
Tyr
8,192
819
11
1
0
182,897
0
W
Anubis
11,041
1,104
41
4
0
184,945
0
L
Apollo
7,405
741
20
2
0
154,458
0
W
Danzaburou
8,917
892
13
1
0
202,327
0
L
Neith
7,199
720
13
1
0
186,722
0
L
Zeus
7,212
721
24
2
0
154,870
0
L
Tsukuyomi
7,578
758
19
2
0
166,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role