Player Matchup

Bellona
Bellona
Destrophy
Bellona
Level 106
God Stats
6W - 4L
1,544 SR
Queue Stats
69W - 65L
1,493 Elo+
Party 3
Izanami
Izanami
DioBurritoo
Izanami
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
259W - 281L
1,542 Elo+
Party 1
Nu Wa
Nu Wa
MuseWolfy
Nu Wa
Level 125
God Stats
2W - 1L
1,555 SR
Queue Stats
170W - 156L
1,549 Elo+
Solo
Da Ji
Da Ji
jsaboe81
Da Ji
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 91L
1,500 Elo+
Party 3
Bacchus
Bacchus
keosan
Bacchus
Level 25
God Stats
5W - 0L
1,943 SR
Queue Stats
51W - 52L
1,525 Elo+
Party 1
Team Averages
Level 92
1,608 SR
1,522 Elo+

VS

Team Averages
Level 113
1,632 SR
1,500 Elo+
Amaterasu
Amaterasu
Kozmic1915
Amaterasu
Level 55
God Stats
17W - 14L
1,514 SR
Queue Stats
249W - 233L
1,504 Elo+
Party 2
Izanami
Izanami
Melmac909
Izanami
Level 164
God Stats
8W - 6L
1,836 SR
Queue Stats
851W - 855L
1,491 Elo+
Solo
Nu Wa
Nu Wa
nighthawk772
Nu Wa
Level 69
God Stats
29W - 25L
1,552 SR
Queue Stats
165W - 180L
1,487 Elo+
Party 2
Yemoja
Yemoja
rosiep714
Yemoja
Level 160
God Stats
7W - 9L
1,510 SR
Queue Stats
213W - 206L
1,516 Elo+
Solo
He Bo
He Bo
Ѕh4rky
He Bo
Level 117
God Stats
5W - 4L
1,746 SR
Queue Stats
357W - 319L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Destrophy
Bellona
13
2 / 0 / 3
7,651
638
7,316
10,094
8,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
DioBurritoo
Izanami
12
1 / 0 / 2
6,517
543
4,190
7,962
2,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
MuseWolfy
Nu Wa
14
3 / 1 / 5
7,683
640
9,435
3,955
1,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
jsaboe81
Da Ji
13
5 / 1 / 3
6,974
581
5,492
10,183
3,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
keosan
Bacchus
11
2 / 1 / 4
5,750
479
6,506
9,286
7,160
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Kozmic1915
Amaterasu
10
1 / 3 / 0
5,646
471
4,723
13,172
7,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Melmac909
Izanami
12
1 / 3 / 0
6,615
551
7,288
9,773
2,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 1
5,608
467
3,711
5,700
1,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
rosiep714
Yemoja
10
0 / 1 / 0
6,113
509
1,760
9,152
4,291
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

He Bo
Ѕh4rky
He Bo
12
1 / 3 / 0
6,282
524
5,468
8,114
1,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
13
Kills
3
3
Deaths
13
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
Destrophy
Bellona
2
0
3
3.5
W
Izanami
DioBurritoo
Izanami
1
0
2
2
L
Amaterasu
Kozmic1915
Amaterasu
1
3
0
0.33
L
Izanami
Melmac909
Izanami
1
3
0
0.33
W
Nu Wa
MuseWolfy
Nu Wa
3
1
5
5.5
W
Da Ji
jsaboe81
Da Ji
5
1
3
6.5
W
Bacchus
keosan
Bacchus
2
1
4
4
L
0
3
1
0.17
L
Yemoja
rosiep714
Yemoja
0
1
0
0
L
He Bo
Ѕh4rky
He Bo
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,939
Damage
22,950
41,480
Taken
45,911
22,562
Mitigated
17,542
16,146
Healing
17,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Destrophy
Bellona
7,316
3,206
0
5,808
10,094
8,170
0
533
9,057
0
53,478
W
Izanami
DioBurritoo
Izanami
4,190
2,173
126
3,708
7,962
2,468
138
544
7,418
0
56,099
L
Amaterasu
Kozmic1915
Amaterasu
4,723
1,702
0
3,934
13,172
7,118
0
708
12,294
0
30,449
L
Izanami
Melmac909
Izanami
7,288
5,765
0
1,911
9,773
2,891
42
3,586
6,017
0
62,507
W
Nu Wa
MuseWolfy
Nu Wa
9,435
1,690
0
1,013
3,955
1,054
0
3,055
900
51,740
2,783
W
Da Ji
jsaboe81
Da Ji
5,492
1,126
0
2,281
10,183
3,710
0
3,694
6,421
0
49,587
W
Bacchus
keosan
Bacchus
6,506
740
0
3,210
9,286
7,160
0
2,990
6,296
11,825
1,430
L
3,711
825
0
547
5,700
1,321
0
3,360
1,987
29,220
0
L
Yemoja
rosiep714
Yemoja
1,760
343
4,124
3,347
9,152
4,291
0
4,073
4,842
20,336
307
L
He Bo
Ѕh4rky
He Bo
5,468
173
0
3,469
8,114
1,921
0
2,691
5,226
53,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,575
Gold Earned
30,264
366
Minions Killed
348
0
Camps Cleared
0
1,282,639
Distance Traveled
1,159,208
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,651
638
81
7
0
226,694
0
W
Izanami
6,517
543
90
8
0
228,236
0
L
Amaterasu
5,646
471
52
4
0
228,366
0
L
Izanami
6,615
551
113
9
0
226,308
2
W
Nu Wa
7,683
640
97
8
0
256,659
2
W
Da Ji
6,974
581
81
7
0
291,015
0
W
Bacchus
5,750
479
17
1
0
280,035
0
L
Nu Wa
5,608
467
55
5
0
231,820
2
L
Yemoja
6,113
509
38
3
0
204,291
7
L
He Bo
6,282
524
90
8
0
268,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role