Player Matchup

Discordia
Discordia
Darth Bane5457
Discordia
Level 108
God Stats
1W - 3L
1,738 SR
Queue Stats
155W - 138L
1,530 Elo+
Party 2
Izanami
Izanami
Krazhy
Izanami
Level 129
God Stats
2W - 5L
1,289 SR
Queue Stats
88W - 86L
1,474 Elo+
Party 1
Charon
Charon
Qxyst
Charon
Level 111
God Stats
4W - 1L
1,917 SR
Queue Stats
76W - 79L
1,465 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Unoriginal12
Tsukuyomi
Level 143
God Stats
4W - 2L
1,722 SR
Queue Stats
345W - 338L
1,490 Elo+
Party 2
Achilles
Achilles
flackoNF
Achilles
Level 106
God Stats
5W - 4L
1,696 SR
Queue Stats
64W - 54L
1,510 Elo+
Party 1
Team Averages
Level 119
1,672 SR
1,494 Elo+

VS

Team Averages
Level 102
1,531 SR
1,525 Elo+
Ymir
Ymir
Agguss
Ymir
Level 120
God Stats
8W - 9L
1,233 SR
Queue Stats
72W - 71L
1,547 Elo+
Party 3
Anhur
Anhur
UmberTrousers
Anhur
Level 74
God Stats
4W - 2L
1,619 SR
Queue Stats
59W - 48L
1,493 Elo+
Solo
Bake Kujira
Bake Kujira
hipbluedog
Bake Kujira
Level 128
God Stats
28W - 24L
1,636 SR
Queue Stats
147W - 128L
1,519 Elo+
Solo
Ao Kuang
Ao Kuang
tDOVAKINGt
Ao Kuang
Level 125
God Stats
21W - 11L
1,541 SR
Queue Stats
262W - 257L
1,513 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
weluvgrey
Morgan Le Fay
Level 61
God Stats
20W - 12L
1,625 SR
Queue Stats
142W - 115L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Darth Bane5457
Discordia
15
5 / 5 / 3
9,710
539
11,403
9,311
2,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Krazhy
Izanami
18
3 / 5 / 3
11,234
624
8,172
12,774
5,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
Qxyst
Charon
14
1 / 5 / 7
8,470
471
8,261
15,865
15,261
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Tsukuyomi
Unoriginal12
Tsukuyomi
16
8 / 8 / 7
9,936
552
17,216
18,876
6,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
flackoNF
Achilles
14
0 / 4 / 1
8,391
466
7,379
18,330
18,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Agguss
Ymir
15
1 / 2 / 12
9,260
514
5,451
13,014
11,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 4 / 10
9,389
522
5,921
11,592
3,300
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bake Kujira
hipbluedog
Bake Kujira
19
4 / 1 / 9
11,570
643
16,414
15,623
18,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
tDOVAKINGt
Ao Kuang
18
16 / 4 / 6
12,253
681
17,418
20,502
6,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Morgan Le Fay
weluvgrey
Morgan Le Fay
17
2 / 6 / 8
9,943
552
8,762
14,786
5,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
72
17
Kills
27
27
Deaths
17
21
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Ymir
Agguss
Ymir
1
2
12
3.5
L
Discordia
Darth Bane5457
Discordia
5
5
3
1.3
L
Izanami
Krazhy
Izanami
3
5
3
0.9
L
Charon
Qxyst
Charon
1
5
7
0.9
W
4
4
10
2.25
L
Tsukuyomi
Unoriginal12
Tsukuyomi
8
8
7
1.44
L
Achilles
flackoNF
Achilles
0
4
1
0.13
W
Bake Kujira
hipbluedog
Bake Kujira
4
1
9
8.5
W
Ao Kuang
tDOVAKINGt
Ao Kuang
16
4
6
4.75
W
Morgan Le Fay
weluvgrey
Morgan Le Fay
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,431
Damage
53,966
75,156
Taken
75,517
47,932
Mitigated
44,600
10,373
Healing
19,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Agguss
Ymir
5,451
635
0
1,323
13,014
11,128
142
3,219
9,745
47,546
0
L
Discordia
Darth Bane5457
Discordia
11,403
285
0
1,487
9,311
2,693
0
6,921
2,390
53,018
1,238
L
Izanami
Krazhy
Izanami
8,172
4,772
0
2,925
12,774
5,455
3,524
7,993
4,781
0
97,869
L
Charon
Qxyst
Charon
8,261
1,301
0
1,787
15,865
15,261
514
9,428
6,437
27,945
3,186
W
5,921
1,319
0
2,576
11,592
3,300
776
1,144
10,408
0
46,084
L
Tsukuyomi
Unoriginal12
Tsukuyomi
17,216
2,200
0
1,055
18,876
6,372
0
10,875
8,001
0
65,228
L
Achilles
flackoNF
Achilles
7,379
1,408
0
3,119
18,330
18,151
308
10,240
8,090
0
55,397
W
Bake Kujira
hipbluedog
Bake Kujira
16,414
7,043
0
1,732
15,623
18,213
1,089
2,763
12,856
89,784
11,910
W
Ao Kuang
tDOVAKINGt
Ao Kuang
17,418
4,068
0
11,800
20,502
6,904
1,195
5,167
15,112
62,762
10,413
W
Morgan Le Fay
weluvgrey
Morgan Le Fay
8,762
842
0
1,757
14,786
5,055
1,008
6,193
8,038
59,260
1,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,741
Gold Earned
52,415
501
Minions Killed
498
0
Camps Cleared
0
1,663,535
Distance Traveled
1,729,902
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,260
514
58
3
0
336,346
0
L
Discordia
9,710
539
99
6
0
335,403
0
L
Izanami
11,234
624
184
10
0
318,081
7
L
Charon
8,470
471
36
2
0
322,700
0
W
Anhur
9,389
522
59
3
0
347,428
9
L
Tsukuyomi
9,936
552
85
5
0
386,263
0
L
Achilles
8,391
466
97
5
0
301,088
0
W
Bake Kujira
11,570
643
181
10
0
336,653
2
W
Ao Kuang
12,253
681
89
5
0
424,372
0
W
Morgan Le Fay
9,943
552
111
6
0
285,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role