Player Matchup

Apollo
Apollo
LuckyElement
Apollo
Level 110
God Stats
3W - 2L
1,852 SR
Queue Stats
71W - 60L
1,474 Elo+
Party 1
Merlin
Merlin
cursedking36
Merlin
Level 89
God Stats
3W - 1L
1,747 SR
Queue Stats
120W - 118L
1,407 Elo+
Solo
Cthulhu
Cthulhu
wixzre
Cthulhu
Level 27
God Stats
3W - 2L
1,703 SR
Queue Stats
38W - 39L
1,436 Elo+
Party 1
Team Averages
Level 75
1,768 SR
1,439 Elo+

VS

Team Averages
Level 53
1,513 SR
1,399 Elo+
Janus
Janus
Amazing_Sahr
Janus
Level 81
God Stats
2W - 4L
1,477 SR
Queue Stats
16W - 15L
1,399 Elo+
Party 2
Arachne
Arachne
RetiredLegacy
Arachne
Level 61
God Stats
17W - 15L
1,560 SR
Queue Stats
289W - 317L
1,480 Elo+
Solo
Medusa
Medusa
zexyysmite
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
4 / 0 / 2
8,775
878
5,693
4,001
1,180
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Merlin
13
1 / 2 / 3
8,022
802
1,580
3,287
947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
wixzre
Cthulhu
13
3 / 2 / 1
8,038
804
6,254
9,162
7,826
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 1
8,152
815
4,730
6,044
2,188
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
14
1 / 2 / 3
7,718
772
1,637
4,929
3,076
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Medusa
zexyysmite
Medusa
13
1 / 3 / 1
7,622
762
5,938
7,230
2,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
8
Kills
4
4
Deaths
8
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Apollo
4
0
2
5
L
Arachne
1
2
3
1.25
W
Merlin
1
2
3
1.25
W
Cthulhu
wixzre
Cthulhu
3
2
1
1.75
L
Medusa
zexyysmite
Medusa
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,527
Damage
12,305
16,450
Taken
18,203
9,953
Mitigated
7,778
1,019
Healing
1,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,730
220
0
0
6,044
2,188
48
2,759
3,251
28,183
70
W
Apollo
5,693
3,084
0
462
4,001
1,180
795
1,543
2,458
0
37,559
L
Arachne
1,637
1,329
79
798
4,929
3,076
0
1,234
3,654
0
6,221
W
Merlin
1,580
33
0
205
3,287
947
532
883
2,388
15,536
115
W
Cthulhu
wixzre
Cthulhu
6,254
387
42
310
9,162
7,826
108
2,293
6,848
18,715
1,342
L
Medusa
zexyysmite
Medusa
5,938
2,265
0
845
7,230
2,514
450
3,225
4,005
0
27,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,835
Gold Earned
23,492
138
Minions Killed
113
0
Camps Cleared
0
588,164
Distance Traveled
476,339
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,152
815
49
5
0
168,475
0
W
Apollo
8,775
878
69
7
0
196,080
0
L
Arachne
7,718
772
10
1
0
138,741
1
W
Merlin
8,022
802
35
4
0
178,392
0
W
Cthulhu
8,038
804
34
3
0
213,692
3
L
Medusa
7,622
762
54
5
0
169,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role