Player Matchup

Fenrir
Fenrir
DukiPF
Fenrir
Level 31
God Stats
1W - 3L
1,509 SR
Queue Stats
29W - 27L
1,474 Elo+
Party 2
Maui
Maui
EIBarbas
Maui
Level 129
God Stats
1W - 3L
1,617 SR
Queue Stats
32W - 66L
1,393 Elo+
Party 2
Baron Samedi
Baron Samedi
TheGudge88
Baron Samedi
Level 154
God Stats
1W - 3L
1,270 SR
Queue Stats
4W - 7L
1,384 Elo+
Solo
Discordia
Discordia
brenpf
Discordia
Level 159
God Stats
3W - 2L
1,704 SR
Queue Stats
82W - 60L
1,611 Elo+
Party 2
Thor
Thor
paladintmplr
Thor
Level 149
God Stats
2W - 1L
1,891 SR
Queue Stats
24W - 25L
1,525 Elo+
Solo
Team Averages
Level 124
1,598 SR
1,477 Elo+

VS

Team Averages
Level 117
1,662 SR
1,570 Elo+
Chaac
Chaac
Brex82869
Chaac
Level 146
God Stats
1W - 0L
1,842 SR
Queue Stats
28W - 19L
1,550 Elo+
Party 1
Anubis
Anubis
DemonJacks
Anubis
Level 86
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 3L
1,591 Elo+
Solo
Achilles
Achilles
Fuderu98
Achilles
Level 124
God Stats
16W - 16L
1,632 SR
Queue Stats
85W - 76L
1,602 Elo+
Party 1
Vulcan
Vulcan
NiagraBalls
Vulcan
Level 158
God Stats
85W - 79L
1,596 SR
Queue Stats
310W - 255L
1,528 Elo+
Solo
Ymir
Ymir
zulubar
Ymir
Level 70
God Stats
10W - 3L
1,740 SR
Queue Stats
184W - 155L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DukiPF
Fenrir
12
1 / 6 / 4
7,234
1,206
5,081
11,305
4,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Maui
12
1 / 4 / 4
7,953
1,326
4,113
10,746
8,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
TheGudge88
Baron Samedi
12
2 / 5 / 2
7,353
1,226
2,596
8,654
4,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
brenpf
Discordia
12
1 / 0 / 4
7,363
1,227
10,723
2,461
597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
0 / 2 / 3
6,498
1,083
1,679
4,853
1,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

248

VS

Team 2 Tickets

355

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Brex82869
Chaac
13
5 / 2 / 6
8,417
1,403
5,273
6,686
4,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
DemonJacks
Anubis
13
4 / 2 / 8
8,391
1,399
6,703
5,220
2,711
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Fuderu98
Achilles
13
4 / 0 / 13
8,442
1,407
5,990
3,573
2,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
13
3 / 0 / 8
7,833
1,306
12,570
2,880
1,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
zulubar
Ymir
13
1 / 1 / 14
8,229
1,372
4,786
9,445
9,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
66
5
Kills
17
17
Deaths
5
17
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Chaac
Brex82869
Chaac
5
2
6
4
W
Anubis
DemonJacks
Anubis
4
2
8
4
L
Fenrir
DukiPF
Fenrir
1
6
4
0.5
L
Maui
1
4
4
0.75
W
Achilles
Fuderu98
Achilles
4
0
13
10.5
W
Vulcan
3
0
8
7
L
Baron Samedi
TheGudge88
Baron Samedi
2
5
2
0.6
L
Discordia
brenpf
Discordia
1
0
4
3
L
0
2
3
0.75
W
Ymir
zulubar
Ymir
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,192
Damage
35,322
38,019
Taken
27,804
19,260
Mitigated
20,938
5,465
Healing
6,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Brex82869
Chaac
5,273
456
0
1,659
6,686
4,244
0
3,816
2,870
0
19,078
W
Anubis
DemonJacks
Anubis
6,703
494
0
836
5,220
2,711
0
3,580
1,640
23,844
0
L
Fenrir
DukiPF
Fenrir
5,081
1,078
46
1,446
11,305
4,301
0
5,681
5,177
20
12,389
L
Maui
4,113
685
0
1,701
10,746
8,857
0
6,103
4,208
6,951
0
W
Achilles
Fuderu98
Achilles
5,990
326
0
1,220
3,573
2,922
0
2,395
1,178
0
10,522
W
Vulcan
12,570
236
0
220
2,880
1,091
0
2,092
788
25,404
0
L
Baron Samedi
TheGudge88
Baron Samedi
2,596
127
535
592
8,654
4,161
0
5,426
3,036
14,413
0
L
Discordia
brenpf
Discordia
10,723
513
0
1,020
2,461
597
0
1,648
738
36,079
0
L
1,679
107
0
125
4,853
1,344
0
3,292
1,377
0
3,029
W
Ymir
zulubar
Ymir
4,786
1,116
0
2,730
9,445
9,970
0
5,569
3,876
4,256
1,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,401
Gold Earned
41,312
119
Minions Killed
133
4
Camps Cleared
5
657,873
Distance Traveled
713,333
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,417
1,403
43
7
1
135,200
0
W
Anubis
8,391
1,399
37
6
0
112,268
0
L
Fenrir
7,234
1,206
24
4
1
136,559
0
L
Maui
7,953
1,326
8
1
0
137,946
0
W
Achilles
8,442
1,407
12
2
1
161,477
0
W
Vulcan
7,833
1,306
39
7
2
170,797
0
L
Baron Samedi
7,353
1,226
26
4
0
129,707
1
L
Discordia
7,363
1,227
55
9
1
161,943
0
L
Thor
6,498
1,083
6
1
2
91,718
0
W
Ymir
8,229
1,372
2
0
1
133,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role