Player Matchup

Amaterasu
Amaterasu
BlooSiren
Amaterasu
Level 21
God Stats
7W - 6L
1,478 SR
Queue Stats
13W - 22L
1,324 Elo+
Party 3
Nu Wa
Nu Wa
SLIMEY_223_LNF
Nu Wa
Level 109
God Stats
17W - 14L
1,494 SR
Queue Stats
568W - 594L
1,483 Elo+
Party 1
Loki
Loki
doctorevil123456
Loki
Level 51
God Stats
3W - 0L
1,744 SR
Queue Stats
105W - 107L
1,465 Elo+
Party 1
Terra
Terra
hawaiianpunch047
Terra
Level 57
God Stats
6W - 7L
1,500 SR
Queue Stats
50W - 52L
1,428 Elo+
Party 3
Sol
Sol
sebastian_delta
Sol
Level 109
God Stats
2W - 0L
1,702 SR
Queue Stats
55W - 54L
1,399 Elo+
Party 3
Team Averages
Level 69
1,584 SR
1,420 Elo+

VS

Team Averages
Level 59
1,402 SR
1,438 Elo+
Cthulhu
Cthulhu
FatP33NGod
Cthulhu
Level 50
God Stats
43W - 42L
1,584 SR
Queue Stats
121W - 131L
1,445 Elo+
Party 2
Poseidon
Poseidon
SlaveOfTheSouth
Poseidon
Level 65
God Stats
10W - 13L
1,438 SR
Queue Stats
113W - 121L
1,424 Elo+
Party 2
Sobek
Sobek
TheComp-_-
Sobek
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,521 Elo+
Solo
Pele
Pele
WyvernS95
Pele
Level 29
God Stats
0W - 6L
1,124 SR
Queue Stats
21W - 36L
1,340 Elo+
Party 2
Chiron
Chiron
tantaras24
Chiron
Level 95
God Stats
19W - 24L
1,363 SR
Queue Stats
314W - 295L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BlooSiren
Amaterasu
9
0 / 3 / 0
4,760
433
1,821
8,677
4,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

11
3 / 2 / 0
5,812
528
5,604
4,891
1,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 2 / 2
5,652
514
3,520
8,665
2,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

9
0 / 0 / 5
5,715
520
3,739
9,504
5,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
4 / 5 / 1
6,252
568
7,317
8,796
2,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FatP33NGod
Cthulhu
12
2 / 0 / 1
7,152
650
4,708
6,375
2,744
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Poseidon
11
2 / 2 / 3
6,738
613
6,448
6,980
1,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sobek
8
1 / 3 / 2
5,247
477
1,987
8,463
5,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
8
3 / 0 / 3
5,562
506
3,432
5,180
1,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chiron
tantaras24
Chiron
11
3 / 4 / 4
6,441
586
7,629
8,179
2,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
24
9
Kills
11
12
Deaths
9
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BlooSiren
Amaterasu
0
3
0
0
L
Cthulhu
FatP33NGod
Cthulhu
2
0
1
2.5
W
3
2
0
1.5
L
Poseidon
2
2
3
1.75
L
Sobek
1
3
2
0.67
L
Pele
3
0
3
4.5
W
2
2
2
1.5
W
0
0
5
2.5
W
4
5
1
0.9
L
Chiron
tantaras24
Chiron
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,001
Damage
24,204
40,533
Taken
35,177
15,431
Mitigated
13,653
17,126
Healing
12,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BlooSiren
Amaterasu
1,821
882
0
2,148
8,677
4,053
0
4,452
4,225
0
18,126
L
Cthulhu
FatP33NGod
Cthulhu
4,708
1,275
50
2,730
6,375
2,744
0
563
5,812
48,824
2,687
W
5,604
1,827
0
2,027
4,891
1,280
0
2,182
2,365
31,579
828
L
Poseidon
6,448
1,175
0
3,457
6,980
1,595
312
3,455
3,525
45,551
848
L
Sobek
1,987
336
0
2,309
8,463
5,139
0
5,885
2,578
7,973
1,157
L
Pele
3,432
1,132
0
922
5,180
1,570
0
1,248
3,932
0
21,711
W
3,520
970
0
5,607
8,665
2,420
0
2,679
5,780
0
47,273
W
3,739
330
266
3,671
9,504
5,428
0
1,491
7,967
14,069
0
W
7,317
2,533
0
3,407
8,796
2,250
0
1,280
7,502
43,116
0
L
Chiron
tantaras24
Chiron
7,629
1,853
471
2,076
8,179
2,605
132
5,509
2,670
0
38,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,191
Gold Earned
31,140
237
Minions Killed
280
0
Camps Cleared
0
1,140,215
Distance Traveled
1,134,436
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
4,760
433
32
3
0
222,333
0
L
Cthulhu
7,152
650
88
8
0
231,190
1
W
Nu Wa
5,812
528
55
5
0
210,078
0
L
Poseidon
6,738
613
89
8
0
211,219
0
L
Sobek
5,247
477
11
1
0
230,309
0
L
Pele
5,562
506
28
3
0
264,295
0
W
Loki
5,652
514
76
7
0
268,716
0
W
Terra
5,715
520
16
1
0
241,213
1
W
Sol
6,252
568
58
5
0
197,875
0
L
Chiron
6,441
586
64
6
0
197,423
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role