Player Matchup

Scylla
Scylla
Ichor Gear
Scylla
Level 128
God Stats
2W - 0L
1,419 SR
Queue Stats
45W - 43L
1,550 Elo+
Party 1
Nox
Nox
IchorIsopod
Nox
Level 149
God Stats
1W - 2L
1,256 SR
Queue Stats
78W - 67L
1,537 Elo+
Party 1
Pele
Pele
WageTheft
Pele
Level 155
God Stats
1W - 2L
1,156 SR
Queue Stats
57W - 42L
1,584 Elo+
Party 1
Team Averages
Level 144
1,277 SR
1,557 Elo+

VS

Team Averages
Level 85
1,590 SR
1,558 Elo+
Xing Tian
Xing Tian
NotJewish
Xing Tian
Level 83
God Stats
6W - 2L
1,695 SR
Queue Stats
228W - 209L
1,597 Elo+
Party 2
Nox
Nox
YRNBAS
Nox
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,502 Elo+
Solo
Hercules
Hercules
ZaneCReed
Hercules
Level 103
God Stats
35W - 37L
1,574 SR
Queue Stats
611W - 481L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ichor Gear
Scylla
17
2 / 3 / 9
10,080
840
9,871
7,590
2,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

17
4 / 2 / 6
10,396
866
9,940
6,956
2,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
17
8 / 2 / 5
11,286
941
17,660
10,434
3,611
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
NotJewish
Xing Tian
14
0 / 5 / 4
8,532
711
7,262
16,494
12,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Nox
YRNBAS
Nox
16
3 / 7 / 1
10,042
837
3,979
10,253
3,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
ZaneCReed
Hercules
16
4 / 2 / 1
9,600
800
8,047
17,385
16,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
14
Kills
7
7
Deaths
14
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
Ichor Gear
Scylla
2
3
9
2.17
W
4
2
6
3.5
L
Xing Tian
NotJewish
Xing Tian
0
5
4
0.4
W
Pele
8
2
5
5.25
L
Nox
YRNBAS
Nox
3
7
1
0.5
L
Hercules
ZaneCReed
Hercules
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,471
Damage
19,288
24,980
Taken
44,132
8,646
Mitigated
31,817
5,137
Healing
11,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Ichor Gear
Scylla
9,871
1,348
0
809
7,590
2,631
250
2,120
5,268
37,560
0
W
9,940
1,539
0
439
6,956
2,404
0
4,347
2,449
24,925
0
L
Xing Tian
NotJewish
Xing Tian
7,262
462
0
2,532
16,494
12,395
0
5,845
10,030
20,028
0
W
Pele
17,660
2,418
0
3,889
10,434
3,611
0
4,429
5,541
0
50,514
L
Nox
YRNBAS
Nox
3,979
427
0
1,446
10,253
3,036
0
4,576
5,262
25,574
0
L
Hercules
ZaneCReed
Hercules
8,047
1,236
0
7,318
17,385
16,386
0
7,845
8,656
449
31,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,762
Gold Earned
28,174
193
Minions Killed
125
0
Camps Cleared
0
662,834
Distance Traveled
676,868
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,080
840
84
7
0
219,292
0
W
Nox
10,396
866
32
3
0
210,869
0
L
Xing Tian
8,532
711
17
1
0
230,770
8
W
Pele
11,286
941
77
6
0
232,673
0
L
Nox
10,042
837
65
5
0
190,840
0
L
Hercules
9,600
800
43
4
0
255,258
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role