Player Matchup

Maui
Maui
Platinum III
 
Maui
Platinum III
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Gold II
DAxB3ASTx1
Medusa
Gold II
Level 157
God Stats
1W - 1L
1,302 SR
Queue Stats
41W - 36L
1,630 MMR
Party 1
Janus
Janus
Platinum III
rusty-noodles92
Janus
Platinum III
Level 47
God Stats
3W - 4L
1,391 SR
Queue Stats
112W - 99L
1,819 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 134
1,398 SR
1,650 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 93
1,645 SR
1,741 MMR
Osiris
Osiris
Gold III
OldBotch
Osiris
Gold III
Level 87
God Stats
93W - 74L
1,589 SR
Queue Stats
220W - 255L
1,710 MMR
Solo
Discordia
Discordia
Silver I
PandemicSubset
Discordia
Silver I
Level 154
God Stats
1W - 1L
1,524 SR
Queue Stats
12W - 13L
1,694 MMR
Party 2
Bacchus
Bacchus
Gold IV
Ted Jones2341
Bacchus
Gold IV
Level 39
God Stats
1W - 1L
1,822 SR
Queue Stats
12W - 11L
1,818 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
16
0 / 0 / 15
9,599
960
6,975
7,192
7,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Medusa
DAxB3ASTx1
Medusa
15
8 / 1 / 3
10,475
1,048
8,234
7,984
3,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
7 / 0 / 6
10,106
1,011
9,481
6,097
2,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AchillesNe ZhaThothAtlasCthulhu

VS

Bans
HerculesAgniChaacIx ChelMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
OldBotch
Osiris
13
1 / 6 / 0
8,050
805
5,458
13,337
8,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Discordia
PandemicSubset
Discordia
13
0 / 6 / 1
7,776
778
5,009
9,285
2,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bacchus
11
0 / 3 / 1
7,088
709
4,692
8,930
6,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
15
Kills
1
1
Deaths
15
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
0
0
15
7.5
W
Medusa
DAxB3ASTx1
Medusa
8
1
3
9.5
L
Osiris
OldBotch
Osiris
1
6
0
0.17
L
Discordia
PandemicSubset
Discordia
0
6
1
0.08
L
Bacchus
0
3
1
0.17
W
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,690
Damage
15,159
21,273
Taken
31,552
12,932
Mitigated
18,302
5,512
Healing
2,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
6,975
1,434
0
2,454
7,192
7,405
644
2,427
4,067
20,293
907
W
Medusa
DAxB3ASTx1
Medusa
8,234
2,759
0
917
7,984
3,208
2,910
3,516
4,145
0
41,028
L
Osiris
OldBotch
Osiris
5,458
2,372
0
952
13,337
8,614
0
5,225
7,445
0
18,682
L
Discordia
PandemicSubset
Discordia
5,009
69
18
536
9,285
2,706
0
4,330
4,482
32,944
0
L
Bacchus
4,692
638
48
1,269
8,930
6,982
0
5,152
3,041
10,221
240
W
9,481
172
0
2,141
6,097
2,319
552
2,684
3,011
37,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,180
Gold Earned
22,914
148
Minions Killed
95
0
Camps Cleared
0
637,336
Distance Traveled
509,796
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
9,599
960
28
3
0
196,463
0
W
Medusa
10,475
1,048
48
5
0
209,661
0
L
Osiris
8,050
805
27
3
0
177,338
0
L
Discordia
7,776
778
59
6
0
158,210
0
L
Bacchus
7,088
709
9
1
0
174,248
0
W
Janus
10,106
1,011
72
7
0
231,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role