Player Matchup

Awilix
Awilix
 
Awilix
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
FlamerWar
Guan Yu
Level 161
God Stats
9W - 12L
1,556 SR
Queue Stats
433W - 459L
1,540 Elo+
Solo
Zeus
Zeus
agosac71
Zeus
Level 142
God Stats
1W - 1L
1,536 SR
Queue Stats
53W - 63L
1,506 Elo+
Solo
Team Averages
Level 150
1,518 SR
1,509 Elo+

VS

Team Averages
Level 133
1,534 SR
1,473 Elo+
Olorun
Olorun
LordwarZ
Olorun
Level 129
God Stats
2W - 0L
1,720 SR
Queue Stats
58W - 72L
1,410 Elo+
Party 2
Zeus
Zeus
N3SCAU_Maxximo
Zeus
Level 123
God Stats
8W - 4L
1,559 SR
Queue Stats
355W - 357L
1,421 Elo+
Solo
Serqet
Serqet
Prysmø
Serqet
Level 159
God Stats
2W - 0L
1,514 SR
Queue Stats
33W - 21L
1,573 Elo+
Solo
Hercules
Hercules
TartaDeRicota
Hercules
Level 77
God Stats
1W - 1L
1,519 SR
Queue Stats
32W - 35L
1,407 Elo+
Party 2
Bacchus
Bacchus
joaquinGRO
Bacchus
Level 175
God Stats
2W - 3L
1,357 SR
Queue Stats
272W - 239L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
7
1 / 1 / 0
3,453
691
1,217
4,398
1,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
 
Bacchus
4
0 / 2 / 0
2,894
579
873
2,276
1,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Artemis
 
Artemis
3
0 / 1 / 0
2,640
528
1,023
907
189
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
FlamerWar
Guan Yu
6
1 / 0 / 0
3,407
681
1,014
4,505
2,498
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zeus
6
0 / 2 / 1
3,512
702
352
2,399
461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
LordwarZ
Olorun
7
0 / 0 / 1
3,785
757
1,412
2,213
591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
2 / 0 / 1
3,999
800
1,843
874
175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Serqet
Prysmø
Serqet
7
1 / 1 / 3
3,888
778
1,777
3,712
1,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
TartaDeRicota
Hercules
6
1 / 1 / 0
3,475
695
1,655
3,180
1,545
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bacchus
joaquinGRO
Bacchus
8
2 / 0 / 0
4,493
899
1,699
2,526
1,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
2
Kills
6
6
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
1
1
0
1
L
Bacchus
 
Bacchus
0
2
0
0
L
Artemis
 
Artemis
0
1
0
0
L
Guan Yu
FlamerWar
Guan Yu
1
0
0
1
W
Olorun
LordwarZ
Olorun
0
0
1
0.5
W
2
0
1
2.5
W
Serqet
Prysmø
Serqet
1
1
3
2.5
W
Hercules
TartaDeRicota
Hercules
1
1
0
1
L
Zeus
0
2
1
0.25
W
Bacchus
joaquinGRO
Bacchus
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,479
Damage
8,386
14,485
Taken
12,505
5,530
Mitigated
4,743
5,167
Healing
5,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
1,217
510
0
1,185
4,398
1,291
0
1,200
2,940
0
19,023
L
Bacchus
 
Bacchus
873
174
0
452
2,276
1,091
0
1,151
918
5,395
0
L
Artemis
 
Artemis
1,023
418
0
139
907
189
0
138
769
0
5,251
L
Guan Yu
FlamerWar
Guan Yu
1,014
134
40
2,638
4,505
2,498
0
1,211
3,294
0
10,973
W
Olorun
LordwarZ
Olorun
1,412
671
560
1,500
2,213
591
25
0
2,213
22,097
1,838
W
1,843
201
0
553
874
175
0
200
614
18,539
0
W
Serqet
Prysmø
Serqet
1,777
709
0
697
3,712
1,275
0
72
3,620
0
16,975
W
Hercules
TartaDeRicota
Hercules
1,655
780
0
1,008
3,180
1,545
0
0
3,180
0
8,986
L
Zeus
352
0
0
713
2,399
461
0
616
1,618
13,000
0
W
Bacchus
joaquinGRO
Bacchus
1,699
400
0
1,166
2,526
1,157
0
702
1,653
18,879
1,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,906
Gold Earned
19,640
117
Minions Killed
186
0
Camps Cleared
0
436,368
Distance Traveled
557,423
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
3,453
691
35
7
0
134,792
0
L
Bacchus
2,894
579
16
3
0
51,041
0
L
Artemis
2,640
528
11
2
0
43,599
0
L
Guan Yu
3,407
681
13
3
0
110,161
2
W
Olorun
3,785
757
39
8
0
95,527
0
W
Zeus
3,999
800
48
10
0
108,221
3
W
Serqet
3,888
778
32
6
0
130,528
0
W
Hercules
3,475
695
20
4
0
112,116
0
L
Zeus
3,512
702
42
8
0
96,775
0
W
Bacchus
4,493
899
47
9
0
111,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role