Player Matchup

Nu Wa
Nu Wa
Bèèlll
Nu Wa
Level 116
God Stats
30W - 14L
1,644 SR
Queue Stats
204W - 188L
1,530 Elo+
Party 2
King Arthur
King Arthur
FluffyMarsh
King Arthur
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,433 Elo+
Party 2
Cernunnos
Cernunnos
SkyGuardian111
Cernunnos
Level 133
God Stats
0W - 3L
1,362 SR
Queue Stats
141W - 160L
1,578 Elo+
Party 2
Kali
Kali
VaporeonBud
Kali
Level 147
God Stats
2W - 1L
1,527 SR
Queue Stats
229W - 209L
1,528 Elo+
Party 2
Hel
Hel
romanexile2640
Hel
Level 129
God Stats
1W - 1L
1,866 SR
Queue Stats
6W - 9L
1,490 Elo+
Party 2
Team Averages
Level 112
1,580 SR
1,512 Elo+

VS

Team Averages
Level 97
1,547 SR
1,485 Elo+
Anhur
Anhur
 
Anhur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Danzabooobooo
Ao Kuang
Level 28
God Stats
4W - 2L
1,588 SR
Queue Stats
42W - 37L
1,512 Elo+
Party 1
Chang'e
Chang'e
EddyGaBe44
Chang'e
Level 140
God Stats
6W - 2L
1,694 SR
Queue Stats
17W - 19L
1,449 Elo+
Solo
Bellona
Bellona
Phone History
Bellona
Level 127
God Stats
1W - 0L
1,438 SR
Queue Stats
115W - 118L
1,512 Elo+
Party 1
Kumbhakarna
Kumbhakarna
RonkedSmot
Kumbhakarna
Level 60
God Stats
11W - 7L
1,515 SR
Queue Stats
100W - 125L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bèèlll
Nu Wa
13
1 / 4 / 1
7,645
588
9,735
7,745
2,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
FluffyMarsh
King Arthur
9
0 / 7 / 0
5,624
433
3,239
16,701
6,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cernunnos
SkyGuardian111
Cernunnos
13
1 / 1 / 2
7,180
552
4,560
6,530
1,823
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 4 / 1
6,435
495
6,085
12,460
4,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
2 / 5 / 2
6,542
503
5,192
8,854
3,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
0 / 1 / 1
7,800
600
2,720
7,719
2,279
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Danzabooobooo
Ao Kuang
15
13 / 1 / 2
8,999
692
12,295
11,588
4,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
EddyGaBe44
Chang'e
13
1 / 0 / 3
7,805
600
4,152
7,758
2,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
15
6 / 0 / 6
9,110
701
12,675
11,410
11,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kumbhakarna
RonkedSmot
Kumbhakarna
12
1 / 3 / 10
7,354
566
3,722
10,802
7,688
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
5
Kills
21
21
Deaths
5
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
0
1
1
0.5
L
Nu Wa
Bèèlll
Nu Wa
1
4
1
0.38
W
Ao Kuang
Danzabooobooo
Ao Kuang
13
1
2
14
W
Chang'e
EddyGaBe44
Chang'e
1
0
3
2.5
L
King Arthur
FluffyMarsh
King Arthur
0
7
0
0
W
Bellona
6
0
6
9
W
Kumbhakarna
RonkedSmot
Kumbhakarna
1
3
10
2
L
Cernunnos
SkyGuardian111
Cernunnos
1
1
2
2
L
1
4
1
0.38
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,811
Damage
35,564
52,290
Taken
49,277
18,200
Mitigated
27,804
13,777
Healing
23,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
2,720
385
0
3,443
7,719
2,279
0
2,552
4,775
0
59,560
L
Nu Wa
Bèèlll
Nu Wa
9,735
1,854
0
568
7,745
2,273
0
6,219
1,526
49,233
0
W
Ao Kuang
Danzabooobooo
Ao Kuang
12,295
2,840
0
6,632
11,588
4,043
0
3,937
7,292
69,678
0
W
Chang'e
EddyGaBe44
Chang'e
4,152
258
2,454
5,159
7,758
2,040
758
3,101
4,369
59,691
2,841
L
King Arthur
FluffyMarsh
King Arthur
3,239
899
0
2,632
16,701
6,363
0
3,575
12,556
0
23,051
W
Bellona
12,675
4,921
0
4,358
11,410
11,754
24
1,367
9,765
0
64,002
W
Kumbhakarna
RonkedSmot
Kumbhakarna
3,722
484
0
1,553
10,802
7,688
520
2,208
8,149
15,676
2,362
L
Cernunnos
SkyGuardian111
Cernunnos
4,560
1,837
0
2,224
6,530
1,823
246
1,830
4,655
0
56,443
L
6,085
2,291
0
5,062
12,460
4,018
0
3,575
8,675
0
39,126
L
5,192
153
1,335
1,956
8,854
3,723
261
4,011
4,798
29,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,426
Gold Earned
41,068
367
Minions Killed
499
0
Camps Cleared
0
1,395,698
Distance Traveled
1,377,332
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,800
600
122
9
0
265,225
0
L
Nu Wa
7,645
588
104
8
0
264,216
0
W
Ao Kuang
8,999
692
122
9
0
332,626
2
W
Chang'e
7,805
600
112
9
0
273,331
0
L
King Arthur
5,624
433
37
3
0
240,942
0
W
Bellona
9,110
701
113
9
0
239,687
2
W
Kumbhakarna
7,354
566
30
2
0
266,463
2
L
Cernunnos
7,180
552
101
8
0
312,905
3
L
Kali
6,435
495
71
5
0
307,218
0
L
Hel
6,542
503
54
4
0
270,417
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role