Player Matchup

Medusa
Medusa
Gold II
 
Medusa
Gold II
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Gold III
EvilBerry676412
The Morrigan
Gold III
Level 202
God Stats
3W - 8L
1,395 SR
Queue Stats
518W - 544L
1,489 MMR
Solo
Cthulhu
Cthulhu
Gold V
Hypothetics
Cthulhu
Gold V
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,537 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 135
1,465 SR
1,509 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 143
1,607 SR
1,512 MMR
Achilles
Achilles
Gold III
Lonewolf3115
Achilles
Gold III
Level 144
God Stats
4W - 1L
1,729 SR
Queue Stats
76W - 69L
1,583 MMR
Solo
Baba Yaga
Baba Yaga
Gold I
Red Ripple
Baba Yaga
Gold I
Level 177
God Stats
31W - 33L
1,565 SR
Queue Stats
377W - 424L
1,502 MMR
Solo
Mercury
Mercury
Gold II
Stanknutt
Mercury
Gold II
Level 108
God Stats
2W - 2L
1,528 SR
Queue Stats
164W - 189L
1,451 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
2 / 5 / 0
7,558
756
6,769
9,793
2,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

The Morrigan
EvilBerry676412
The Morrigan
11
0 / 3 / 1
6,916
692
4,792
4,532
2,106
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
Hypothetics
Cthulhu
14
1 / 2 / 1
7,944
794
7,036
10,135
7,359
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AresDiscordiaVulcanAgniHou Yi

VS

Bans
KuzenboSkadiHeraSobekNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Lonewolf3115
Achilles
14
3 / 0 / 4
8,406
841
7,407
9,496
9,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baba Yaga
Red Ripple
Baba Yaga
15
2 / 1 / 5
8,627
863
6,714
5,385
2,134
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
Stanknutt
Mercury
14
5 / 2 / 3
8,844
884
7,661
9,306
3,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
10
10
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
5
0
0.4
L
The Morrigan
EvilBerry676412
The Morrigan
0
3
1
0.17
L
Cthulhu
Hypothetics
Cthulhu
1
2
1
0.75
W
Achilles
Lonewolf3115
Achilles
3
0
4
5
W
Baba Yaga
Red Ripple
Baba Yaga
2
1
5
4.5
W
Mercury
Stanknutt
Mercury
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,597
Damage
21,782
24,460
Taken
24,187
12,417
Mitigated
14,693
2,714
Healing
4,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,769
2,058
0
520
9,793
2,952
0
2,870
6,363
0
18,659
L
The Morrigan
EvilBerry676412
The Morrigan
4,792
867
55
1,024
4,532
2,106
0
634
3,311
16,436
3,340
L
Cthulhu
Hypothetics
Cthulhu
7,036
145
0
1,115
10,135
7,359
0
2,444
6,766
23,300
0
W
Achilles
Lonewolf3115
Achilles
7,407
740
0
2,425
9,496
9,512
0
4,809
4,687
0
21,129
W
Baba Yaga
Red Ripple
Baba Yaga
6,714
299
0
937
5,385
2,134
960
3,306
2,079
34,724
0
W
Mercury
Stanknutt
Mercury
7,661
1,902
0
680
9,306
3,047
0
2,863
6,443
0
27,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,418
Gold Earned
25,877
103
Minions Killed
140
0
Camps Cleared
0
497,638
Distance Traveled
650,155
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,558
756
40
4
0
171,052
0
L
The Morrigan
6,916
692
33
3
0
132,192
0
L
Cthulhu
7,944
794
30
3
0
194,394
0
W
Achilles
8,406
841
40
4
0
214,011
0
W
Baba Yaga
8,627
863
64
6
0
195,471
0
W
Mercury
8,844
884
36
4
0
240,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role