Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Moxx974
Awilix
Level 112
God Stats
20W - 13L
1,586 SR
Queue Stats
606W - 562L
1,546 Elo+
Solo
Vulcan
Vulcan
Revenge0frock
Vulcan
Level 187
God Stats
13W - 8L
1,811 SR
Queue Stats
94W - 87L
1,525 Elo+
Party 2
Danzaburou
Danzaburou
ShadowDrack512
Danzaburou
Level 152
God Stats
102W - 55L
1,697 SR
Queue Stats
408W - 399L
1,551 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TubbisaurusRex
Kumbhakarna
Level 158
God Stats
6W - 7L
1,514 SR
Queue Stats
118W - 106L
1,497 Elo+
Party 2
Team Averages
Level 151
1,622 SR
1,524 Elo+

VS

Team Averages
Level 159
1,486 SR
1,550 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Ben_O_Verbich_96
Medusa
Level 155
God Stats
79W - 56L
1,607 SR
Queue Stats
153W - 138L
1,576 Elo+
Solo
Janus
Janus
Koyzent
Janus
Level 143
God Stats
3W - 3L
1,489 SR
Queue Stats
19W - 17L
1,573 Elo+
Solo
Charon
Charon
TurntFetuz
Charon
Level 147
God Stats
2W - 1L
1,333 SR
Queue Stats
86W - 66L
1,518 Elo+
Solo
Nike
Nike
isprintpete
Nike
Level 192
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 29L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 4 / 0
5,128
513
3,071
6,403
1,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
Moxx974
Awilix
8
1 / 2 / 0
4,570
457
2,167
6,391
1,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 2 / 1
5,467
547
1,465
4,032
1,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
ShadowDrack512
Danzaburou
11
2 / 1 / 0
6,446
645
3,096
6,297
1,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
TubbisaurusRex
Kumbhakarna
9
0 / 1 / 1
5,281
528
2,089
7,991
5,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 0 / 3
5,616
562
6,668
2,116
516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

10
0 / 1 / 1
5,596
560
2,584
4,995
1,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Koyzent
Janus
12
2 / 0 / 1
6,075
608
3,571
5,571
1,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charon
TurntFetuz
Charon
12
4 / 0 / 0
7,209
721
3,658
5,944
2,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
3 / 2 / 2
6,205
621
4,699
7,605
3,187
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
3
Kills
10
10
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
4
0
0
W
Nu Wa
 
Nu Wa
1
0
3
2.5
W
0
1
1
0.5
W
Janus
Koyzent
Janus
2
0
1
2.5
L
Awilix
Moxx974
Awilix
1
2
0
0.5
L
0
2
1
0.25
L
Danzaburou
ShadowDrack512
Danzaburou
2
1
0
2
L
Kumbhakarna
TubbisaurusRex
Kumbhakarna
0
1
1
0.5
W
Charon
TurntFetuz
Charon
4
0
0
4
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,888
Damage
21,180
31,114
Taken
26,231
11,518
Mitigated
9,013
10,322
Healing
10,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,071
297
0
1,090
6,403
1,752
0
3,727
2,178
29,803
0
W
Nu Wa
 
Nu Wa
6,668
1,090
0
686
2,116
516
17
1,174
942
34,446
1,237
W
2,584
1,090
0
1,809
4,995
1,423
384
152
4,843
0
38,862
W
Janus
Koyzent
Janus
3,571
442
0
3,810
5,571
1,652
0
967
4,604
45,387
0
L
Awilix
Moxx974
Awilix
2,167
563
0
2,662
6,391
1,627
0
2,797
3,394
0
18,436
L
1,465
140
0
794
4,032
1,233
0
1,980
1,772
45,122
0
L
Danzaburou
ShadowDrack512
Danzaburou
3,096
776
0
3,067
6,297
1,832
200
1,246
4,957
0
51,978
L
Kumbhakarna
TubbisaurusRex
Kumbhakarna
2,089
74
0
2,709
7,991
5,074
0
2,460
5,213
12,559
1,840
W
Charon
TurntFetuz
Charon
3,658
409
0
2,629
5,944
2,235
42
2,131
3,813
37,182
4,453
W
4,699
614
0
1,630
7,605
3,187
0
2,375
5,230
0
22,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,892
Gold Earned
30,701
316
Minions Killed
335
0
Camps Cleared
0
999,103
Distance Traveled
1,048,804
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,128
513
57
6
0
193,132
3
W
Nu Wa
5,616
562
73
7
0
212,067
2
W
Medusa
5,596
560
62
6
0
186,271
0
W
Janus
6,075
608
80
8
0
240,169
0
L
Awilix
4,570
457
41
4
0
184,090
0
L
Vulcan
5,467
547
102
10
0
213,729
0
L
Danzaburou
6,446
645
97
10
0
190,148
0
L
Kumbhakarna
5,281
528
19
2
0
218,004
0
W
Charon
7,209
721
83
8
0
195,918
1
W
Nike
6,205
621
37
4
0
214,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role