Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
NuclearTractor
Janus
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 21L
1,360 Elo+
Solo
Medusa
Medusa
antman_games1
Medusa
Level 159
God Stats
45W - 31L
1,641 SR
Queue Stats
150W - 150L
1,498 Elo+
Party 1
Fenrir
Fenrir
dovah_eterna
Fenrir
Level 169
God Stats
3W - 0L
1,700 SR
Queue Stats
56W - 66L
1,478 Elo+
Solo
Anubis
Anubis
dragon7masta45
Anubis
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 131L
1,488 Elo+
Solo
Team Averages
Level 129
1,568 SR
1,465 Elo+

VS

Team Averages
Level 130
1,500 SR
1,503 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
ChicknNoodlSoop
Thor
Level 82
God Stats
1W - 2L
1,514 SR
Queue Stats
97W - 93L
1,492 Elo+
Solo
Anhur
Anhur
Gil9505
Anhur
Level 166
God Stats
3W - 7L
1,408 SR
Queue Stats
524W - 521L
1,491 Elo+
Solo
Ah Puch
Ah Puch
WYLIESAGEOTE
Ah Puch
Level 124
God Stats
0W - 1L
1,599 SR
Queue Stats
181W - 180L
1,506 Elo+
Solo
Chaac
Chaac
sexycortana
Chaac
Level 118
God Stats
5W - 6L
1,476 SR
Queue Stats
67W - 75L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
10
3 / 0 / 5
6,886
689
2,611
7,440
5,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
2 / 1 / 0
6,095
610
726
4,341
1,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 0 / 4
6,724
672
5,192
5,821
1,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Fenrir
10
2 / 0 / 3
5,853
585
3,986
7,029
2,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

11
1 / 1 / 0
6,488
649
3,096
4,296
1,860
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
6
0 / 2 / 0
4,045
405
843
4,554
3,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 3 / 1
5,484
548
4,151
7,413
2,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
Gil9505
Anhur
6
0 / 3 / 0
4,234
423
1,865
4,838
1,099
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
WYLIESAGEOTE
Ah Puch
10
0 / 2 / 0
5,456
546
3,679
4,365
1,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 1 / 0
4,981
498
2,363
6,098
3,478
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
11
Kills
2
2
Deaths
11
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
3
0
5
5.5
L
Kuzenbo
 
Kuzenbo
0
2
0
0
L
1
3
1
0.5
L
Anhur
Gil9505
Anhur
0
3
0
0
W
2
1
0
2
L
Ah Puch
WYLIESAGEOTE
Ah Puch
0
2
0
0
W
3
0
4
5
W
Fenrir
2
0
3
3.5
W
1
1
0
1
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,611
Damage
12,901
28,927
Taken
27,268
12,983
Mitigated
11,828
7,810
Healing
6,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
2,611
606
0
3,079
7,440
5,728
0
1,047
6,280
14,799
0
L
Kuzenbo
 
Kuzenbo
843
241
0
1,069
4,554
3,487
0
984
3,570
5,574
0
L
4,151
1,245
0
886
7,413
2,390
0
1,714
5,659
0
38,479
L
Anhur
Gil9505
Anhur
1,865
1,292
0
480
4,838
1,099
0
590
4,248
0
19,505
W
726
92
0
736
4,341
1,177
0
1,026
3,315
31,659
22
L
Ah Puch
WYLIESAGEOTE
Ah Puch
3,679
45
0
562
4,365
1,374
0
597
3,728
40,658
76
W
5,192
2,356
0
1,144
5,821
1,719
2,432
700
5,060
0
52,485
W
Fenrir
3,986
563
0
1,403
7,029
2,499
0
1,499
5,530
0
30,029
W
3,096
31
0
1,448
4,296
1,860
0
0
4,296
40,102
1,894
L
2,363
432
0
3,436
6,098
3,478
0
2,417
3,681
0
22,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,046
Gold Earned
24,200
313
Minions Killed
227
0
Camps Cleared
0
1,039,680
Distance Traveled
886,853
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
6,886
689
21
2
0
216,957
0
L
Kuzenbo
4,045
405
12
1
0
92,877
0
L
Thor
5,484
548
72
7
0
223,096
0
L
Anhur
4,234
423
33
3
0
172,282
1
W
Janus
6,095
610
69
7
0
194,066
0
L
Ah Puch
5,456
546
71
7
0
200,347
1
W
Medusa
6,724
672
96
10
0
207,094
4
W
Fenrir
5,853
585
55
6
0
240,423
0
W
Anubis
6,488
649
72
7
0
181,140
0
L
Chaac
4,981
498
39
4
0
198,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role