Player Matchup

Da Ji
Da Ji
EddyGaBe44
Da Ji
Level 140
God Stats
0W - 2L
1,998 SR
Queue Stats
17W - 19L
1,481 Elo+
Solo
Sobek
Sobek
FatDrac
Sobek
Level 130
God Stats
0W - 5L
1,118 SR
Queue Stats
205W - 198L
1,533 Elo+
Party 2
Achilles
Achilles
KingSmasher34
Achilles
Level 107
God Stats
9W - 12L
1,500 SR
Queue Stats
80W - 83L
1,520 Elo+
Party 2
Ra
Ra
Sir loco117
Ra
Level 89
God Stats
11W - 13L
1,549 SR
Queue Stats
162W - 141L
1,484 Elo+
Solo
Hachiman
Hachiman
vKING LOUIEv
Hachiman
Level 112
God Stats
13W - 11L
1,409 SR
Queue Stats
184W - 186L
1,422 Elo+
Solo
Team Averages
Level 116
1,515 SR
1,488 Elo+

VS

Team Averages
Level 81
1,549 SR
1,474 Elo+
Tiamat
Tiamat
 
Tiamat
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
JemStem
Cupid
Level 64
God Stats
27W - 35L
1,572 SR
Queue Stats
43W - 68L
1,378 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Luv4tokee
Cu Chulainn
Level 120
God Stats
25W - 25L
1,549 SR
Queue Stats
408W - 380L
1,555 Elo+
Solo
Mulan
Mulan
Rhondaaa
Mulan
Level 62
God Stats
33W - 34L
1,539 SR
Queue Stats
149W - 167L
1,472 Elo+
Party 1
Bacchus
Bacchus
TurdFergason11
Bacchus
Level 70
God Stats
28W - 25L
1,585 SR
Queue Stats
126W - 142L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
10
1 / 3 / 2
5,476
548
3,303
8,154
2,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sobek
FatDrac
Sobek
8
1 / 2 / 1
5,103
510
2,564
10,090
5,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
KingSmasher34
Achilles
9
0 / 4 / 0
4,814
481
2,359
9,659
6,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

10
1 / 4 / 1
5,634
563
2,868
6,413
1,693
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hachiman
vKING LOUIEv
Hachiman
9
2 / 4 / 0
5,081
508
4,314
7,081
1,845
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
4 / 1 / 1
7,055
706
5,195
4,804
2,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
JemStem
Cupid
10
1 / 2 / 2
5,208
521
4,566
5,407
1,602
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cu Chulainn
Luv4tokee
Cu Chulainn
12
3 / 0 / 1
7,255
726
6,248
6,375
4,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mulan
Rhondaaa
Mulan
11
6 / 2 / 3
6,178
618
6,901
8,149
3,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
2 / 0 / 3
5,480
548
4,782
5,758
3,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
5
Kills
16
17
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
4
1
1
4.5
L
Da Ji
1
3
2
0.67
L
Sobek
FatDrac
Sobek
1
2
1
0.75
W
Cupid
JemStem
Cupid
1
2
2
1
L
Achilles
KingSmasher34
Achilles
0
4
0
0
W
Cu Chulainn
Luv4tokee
Cu Chulainn
3
0
1
3.5
W
Mulan
Rhondaaa
Mulan
6
2
3
3.75
L
1
4
1
0.38
W
2
0
3
3.5
L
Hachiman
vKING LOUIEv
Hachiman
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,408
Damage
27,692
41,397
Taken
30,493
18,061
Mitigated
15,291
9,790
Healing
12,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
5,195
723
0
2,812
4,804
2,275
8
2,372
2,379
51,809
1,375
L
Da Ji
3,303
481
0
640
8,154
2,960
0
910
7,098
0
34,523
L
Sobek
FatDrac
Sobek
2,564
245
202
2,974
10,090
5,512
0
2,830
6,932
11,188
0
W
Cupid
JemStem
Cupid
4,566
2,602
120
2,275
5,407
1,602
0
309
5,098
0
31,782
L
Achilles
KingSmasher34
Achilles
2,359
953
0
2,022
9,659
6,051
0
986
8,673
0
31,594
W
Cu Chulainn
Luv4tokee
Cu Chulainn
6,248
1,281
0
1,772
6,375
4,423
0
0
6,375
7,456
50,153
W
Mulan
Rhondaaa
Mulan
6,901
1,475
0
3,796
8,149
3,401
0
1,735
6,414
0
37,459
L
2,868
62
117
1,708
6,413
1,693
0
3,340
3,073
32,692
0
W
4,782
373
0
1,686
5,758
3,590
0
963
4,795
17,898
1,888
L
Hachiman
vKING LOUIEv
Hachiman
4,314
2,081
0
2,127
7,081
1,845
0
1,943
4,804
0
30,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,108
Gold Earned
31,176
267
Minions Killed
353
0
Camps Cleared
0
975,346
Distance Traveled
1,008,794
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,055
706
92
9
0
195,799
0
L
Da Ji
5,476
548
70
7
0
225,657
2
L
Sobek
5,103
510
14
1
0
189,069
4
W
Cupid
5,208
521
55
6
0
185,056
0
L
Achilles
4,814
481
55
6
0
191,064
0
W
Cu Chulainn
7,255
726
101
10
0
194,174
2
W
Mulan
6,178
618
72
7
0
217,727
0
L
Ra
5,634
563
76
8
0
179,678
0
W
Bacchus
5,480
548
33
3
0
216,038
0
L
Hachiman
5,081
508
52
5
0
189,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role