Player Matchup

Danzaburou
Danzaburou
Platinum II
 
Danzaburou
Platinum II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Platinum V
Konuya
Horus
Platinum V
Level 70
God Stats
4W - 6L
1,516 SR
Queue Stats
27W - 20L
1,904 MMR
Party 1
Freya
Freya
Platinum III
Spikejolteon
Freya
Platinum III
Level 169
God Stats
0W - 1L
1,800 SR
Queue Stats
126W - 117L
1,939 MMR
Solo
Bellona
Bellona
Platinum II
Transitive
Bellona
Platinum II
Level 191
God Stats
0W - 2L
1,358 SR
Queue Stats
251W - 227L
1,930 MMR
Solo
King Arthur
King Arthur
Platinum IV
Zmurfiex
King Arthur
Platinum IV
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 20L
1,950 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 140
1,535 SR
1,845 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 141
1,554 SR
1,870 MMR
Bakasura
Bakasura
Platinum IV
 
Bakasura
Platinum IV
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Amaterasu
Amaterasu
Platinum I
GrumpyMilkshake
Amaterasu
Platinum I
Level 227
God Stats
35W - 22L
1,707 SR
Queue Stats
71W - 56L
1,978 MMR
Solo
Ymir
Ymir
Platinum II
L0RDDEV0UR
Ymir
Platinum II
Level 136
God Stats
2W - 2L
1,293 SR
Queue Stats
249W - 238L
1,922 MMR
Solo
Hachiman
Hachiman
Diamond V
LuluLovesYou
Hachiman
Diamond V
Level 126
God Stats
5W - 1L
1,825 SR
Queue Stats
55W - 49L
2,030 MMR
Party 2
Poseidon
Poseidon
Platinum I
iiEaZeLegion
Poseidon
Platinum I
Level 126
God Stats
2W - 1L
1,443 SR
Queue Stats
110W - 96L
1,923 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
2 / 1 / 1
7,212
601
6,113
5,832
1,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
Konuya
Horus
9
0 / 2 / 0
5,508
459
4,615
9,320
6,475
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 1 / 0
6,034
503
3,615
7,462
2,258
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Bellona
Transitive
Bellona
10
1 / 2 / 0
5,669
472
4,276
8,615
4,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
Zmurfiex
King Arthur
9
0 / 4 / 1
5,305
442
4,615
12,231
8,868
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Bans
Sun WukongCthulhuThorSusano

VS

Bans
BacchusKumbhakarnaJanusAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
5 / 2 / 1
7,214
601
7,038
9,577
3,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
GrumpyMilkshake
Amaterasu
13
3 / 0 / 2
8,419
702
9,730
11,223
6,922
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 0 / 2
6,662
555
3,291
6,593
4,174
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hachiman
LuluLovesYou
Hachiman
12
1 / 1 / 2
6,678
557
6,822
5,898
1,593
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Poseidon
iiEaZeLegion
Poseidon
13
0 / 1 / 2
7,020
585
3,707
5,516
1,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
4
Kills
10
10
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
1
1
2.5
W
Bakasura
 
Bakasura
5
2
1
2.75
W
Amaterasu
GrumpyMilkshake
Amaterasu
3
0
2
4
L
Horus
Konuya
Horus
0
2
0
0
W
1
0
2
2
W
Hachiman
LuluLovesYou
Hachiman
1
1
2
2
L
1
1
0
1
L
Bellona
Transitive
Bellona
1
2
0
0.5
L
King Arthur
Zmurfiex
King Arthur
0
4
1
0.13
W
Poseidon
iiEaZeLegion
Poseidon
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,234
Damage
30,588
43,460
Taken
38,807
23,941
Mitigated
17,358
18,154
Healing
22,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,113
1,226
0
2,248
5,832
1,864
860
1,462
4,212
0
64,207
W
Bakasura
 
Bakasura
7,038
4,760
0
6,328
9,577
3,331
0
0
9,577
0
30,661
W
Amaterasu
GrumpyMilkshake
Amaterasu
9,730
5,217
0
8,003
11,223
6,922
407
0
11,223
0
60,745
L
Horus
Konuya
Horus
4,615
1,942
598
3,876
9,320
6,475
0
2,445
6,595
0
10,235
W
3,291
1,153
0
2,152
6,593
4,174
0
1,488
5,105
17,014
0
W
Hachiman
LuluLovesYou
Hachiman
6,822
4,116
0
3,886
5,898
1,593
1,095
1,657
4,241
0
57,048
L
3,615
1,159
0
3,610
7,462
2,258
0
910
6,177
42,845
2,836
L
Bellona
Transitive
Bellona
4,276
1,194
0
3,724
8,615
4,476
0
2,099
6,266
0
42,876
L
King Arthur
Zmurfiex
King Arthur
4,615
1,667
0
4,098
12,231
8,868
0
82
12,078
0
25,372
W
Poseidon
iiEaZeLegion
Poseidon
3,707
627
0
2,293
5,516
1,338
0
418
5,098
61,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,728
Gold Earned
35,993
348
Minions Killed
424
0
Camps Cleared
0
1,216,437
Distance Traveled
1,274,160
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,212
601
125
10
0
228,080
2
W
Bakasura
7,214
601
70
6
0
285,308
1
W
Amaterasu
8,419
702
109
9
0
253,733
4
L
Horus
5,508
459
12
1
0
251,431
0
W
Ymir
6,662
555
32
3
0
260,334
4
W
Hachiman
6,678
557
92
8
0
215,161
1
L
Freya
6,034
503
93
8
0
219,089
0
L
Bellona
5,669
472
77
6
0
280,394
2
L
King Arthur
5,305
442
41
3
0
237,443
0
W
Poseidon
7,020
585
121
10
0
259,624
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role