Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Silver V
Bobspizza_hut_09
Ah Muzen Cab
Silver V
Level 82
God Stats
5W - 12L
1,451 SR
Queue Stats
21W - 40L
1,176 MMR
Solo
Thor
Thor
Silver III
Bunkerleader08
Thor
Silver III
Level 93
God Stats
1W - 1L
1,704 SR
Queue Stats
21W - 41L
1,142 MMR
Solo
Athena
Athena
Silver I
GreenWolf8537
Athena
Silver I
Level 93
God Stats
91W - 92L
1,517 SR
Queue Stats
403W - 423L
1,159 MMR
Party 1
Janus
Janus
Gold V
Kinetticz
Janus
Gold V
Level 149
God Stats
3W - 4L
1,500 SR
Queue Stats
201W - 213L
1,210 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
suppisbad
Kumbhakarna
Silver I
Level 141
God Stats
6W - 6L
1,557 SR
Queue Stats
372W - 395L
1,171 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 112
1,546 SR
1,172 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 138
1,548 SR
1,174 MMR
Sol
Sol
Silver I
Naz_NYC
Sol
Silver I
Level 137
God Stats
97W - 87L
1,550 SR
Queue Stats
266W - 281L
1,138 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
RedMario Cruz
Sun Wukong
Silver II
Level 161
God Stats
5W - 3L
1,500 SR
Queue Stats
75W - 84L
1,235 MMR
Party 2
Thanatos
Thanatos
Silver I
Seid98
Thanatos
Silver I
Level 158
God Stats
4W - 3L
1,595 SR
Queue Stats
269W - 278L
1,132 MMR
Party 2
Hera
Hera
Gold V
oldmanpat14
Hera
Gold V
Level 108
God Stats
3W - 1L
1,792 SR
Queue Stats
46W - 51L
1,207 MMR
Solo
Osiris
Osiris
Silver II
terryxd
Osiris
Silver II
Level 128
God Stats
1W - 2L
1,303 SR
Queue Stats
27W - 34L
1,157 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bobspizza_hut_09
Ah Muzen Cab
7
0 / 4 / 0
6,253
368
1,507
5,495
1,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
0 / 3 / 2
7,364
433
3,282
11,012
4,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 2 / 2
7,554
444
4,398
13,493
14,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
Kinetticz
Janus
15
4 / 7 / 1
9,029
531
6,633
10,950
3,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
suppisbad
Kumbhakarna
14
3 / 7 / 1
9,055
533
9,918
22,115
15,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bans
AnubisDiscordiaBacchusFenrir

VS

Bans
MedusaKaliBake KujiraSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
20
4 / 0 / 5
11,750
691
8,976
10,871
3,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
RedMario Cruz
Sun Wukong
17
4 / 2 / 4
11,057
650
11,753
16,576
12,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Thanatos
Seid98
Thanatos
17
8 / 2 / 3
10,899
641
11,113
14,467
5,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

17
4 / 3 / 4
10,824
637
8,197
6,809
2,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
terryxd
Osiris
15
3 / 2 / 6
9,041
532
7,464
14,727
12,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
8
Kills
23
23
Deaths
9
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Bobspizza_hut_09
Ah Muzen Cab
0
4
0
0
L
0
3
2
0.33
L
1
2
2
1
L
Janus
Kinetticz
Janus
4
7
1
0.64
W
Sol
4
0
5
6.5
W
Sun Wukong
RedMario Cruz
Sun Wukong
4
2
4
3
W
Thanatos
Seid98
Thanatos
8
2
3
4.75
W
4
3
4
2
L
Kumbhakarna
suppisbad
Kumbhakarna
3
7
1
0.5
W
Osiris
terryxd
Osiris
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,738
Damage
47,503
63,065
Taken
63,450
38,816
Mitigated
36,194
7,499
Healing
26,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Bobspizza_hut_09
Ah Muzen Cab
1,507
473
0
334
5,495
1,512
0
3,043
2,452
0
19,723
L
3,282
595
0
1,662
11,012
4,798
0
1,682
9,280
0
45,555
L
4,398
1,325
0
2,227
13,493
14,450
0
5,475
7,931
25,847
0
L
Janus
Kinetticz
Janus
6,633
262
0
500
10,950
3,014
16
3,821
6,850
60,096
364
W
Sol
8,976
5,147
0
8,537
10,871
3,688
7,953
1,878
8,894
109,731
6,085
W
Sun Wukong
RedMario Cruz
Sun Wukong
11,753
2,739
0
2,945
16,576
12,098
456
7,453
8,269
0
80,267
W
Thanatos
Seid98
Thanatos
11,113
3,268
0
11,854
14,467
5,820
0
3,666
10,488
0
79,985
W
8,197
2,417
0
395
6,809
2,269
715
3,024
3,584
76,027
0
L
Kumbhakarna
suppisbad
Kumbhakarna
9,918
857
0
2,776
22,115
15,042
0
2,903
19,150
50,210
1,041
W
Osiris
terryxd
Osiris
7,464
1,059
0
3,055
14,727
12,319
268
3,750
10,519
508
44,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,255
Gold Earned
53,571
372
Minions Killed
611
0
Camps Cleared
0
1,550,997
Distance Traveled
1,645,885
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,253
368
35
2
0
154,167
0
L
Thor
7,364
433
69
4
0
342,389
1
L
Athena
7,554
444
38
2
0
389,937
2
L
Janus
9,029
531
138
8
0
333,575
0
W
Sol
11,750
691
174
10
0
324,165
7
W
Sun Wukong
11,057
650
131
8
0
259,748
0
W
Thanatos
10,899
641
107
6
0
380,686
2
W
Hera
10,824
637
140
8
0
330,820
1
L
Kumbhakarna
9,055
533
92
5
0
330,929
2
W
Osiris
9,041
532
59
3
0
350,466
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role