Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
DirpyVortex
Hera
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 47L
1,540 Elo+
Party 1
Baron Samedi
Baron Samedi
Hazdabudman
Baron Samedi
Level 98
God Stats
5W - 6L
1,795 SR
Queue Stats
27W - 38L
1,430 Elo+
Party 1
Hou Yi
Hou Yi
SherpaEh
Hou Yi
Level 154
God Stats
4W - 2L
1,499 SR
Queue Stats
86W - 71L
1,563 Elo+
Solo
Arachne
Arachne
VoidedLegend
Arachne
Level 119
God Stats
1W - 2L
1,419 SR
Queue Stats
45W - 48L
1,522 Elo+
Party 1
Team Averages
Level 134
1,543 SR
1,511 Elo+

VS

Team Averages
Level 124
1,449 SR
1,434 Elo+
Sol
Sol
InfectiousClouds
Sol
Level 95
God Stats
2W - 1L
1,333 SR
Queue Stats
98W - 95L
1,415 Elo+
Solo
Maui
Maui
JumGud21
Maui
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
35W - 48L
1,414 Elo+
Party 2
Nemesis
Nemesis
RedactedReject
Nemesis
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 90L
1,449 Elo+
Party 2
Danzaburou
Danzaburou
SweetColt611661
Danzaburou
Level 141
God Stats
6W - 4L
1,610 SR
Queue Stats
44W - 57L
1,433 Elo+
Party 2
Erlang Shen
Erlang Shen
TheJum
Erlang Shen
Level 147
God Stats
1W - 1L
1,305 SR
Queue Stats
31W - 35L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
6
0 / 0 / 0
3,826
425
640
1,402
446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 0
5,024
558
3,960
4,915
1,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Hazdabudman
Baron Samedi
7
0 / 2 / 0
3,946
438
1,759
3,648
2,479
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hou Yi
SherpaEh
Hou Yi
10
0 / 0 / 0
4,898
544
1,971
4,496
1,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
VoidedLegend
Arachne
8
0 / 1 / 0
4,365
485
3,015
7,103
2,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 3
5,788
643
4,108
5,646
1,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Maui
8
0 / 0 / 4
5,074
564
1,799
6,249
3,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

9
2 / 0 / 3
5,119
569
2,953
5,504
1,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
SweetColt611661
Danzaburou
10
1 / 0 / 0
6,208
690
1,638
3,116
1,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
TheJum
Erlang Shen
10
1 / 0 / 1
6,133
681
1,734
3,461
1,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
17
0
Kills
6
6
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
0
0
0
L
0
3
0
0
L
Baron Samedi
Hazdabudman
Baron Samedi
0
2
0
0
W
2
0
3
3.5
W
Maui
0
0
4
2
W
2
0
3
3.5
L
Hou Yi
SherpaEh
Hou Yi
0
0
0
0
W
Danzaburou
SweetColt611661
Danzaburou
1
0
0
1
W
Erlang Shen
TheJum
Erlang Shen
1
0
1
1.5
L
Arachne
VoidedLegend
Arachne
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,345
Damage
12,232
21,564
Taken
23,976
7,906
Mitigated
9,736
7,158
Healing
9,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
640
101
0
837
1,402
446
0
0
1,402
0
7,654
L
3,960
904
0
1,027
4,915
1,568
0
2,310
2,605
33,771
0
L
Baron Samedi
Hazdabudman
Baron Samedi
1,759
285
99
688
3,648
2,479
0
1,332
2,316
11,087
0
W
4,108
801
0
3,247
5,646
1,591
0
3,020
2,626
35,057
4,710
W
Maui
1,799
371
0
995
6,249
3,338
332
1,429
4,820
9,926
1,266
W
2,953
831
0
790
5,504
1,917
0
658
4,846
0
29,432
L
Hou Yi
SherpaEh
Hou Yi
1,971
732
0
2,345
4,496
1,171
0
271
4,225
0
42,005
W
Danzaburou
SweetColt611661
Danzaburou
1,638
568
0
2,011
3,116
1,108
0
561
2,555
0
44,413
W
Erlang Shen
TheJum
Erlang Shen
1,734
598
0
2,189
3,461
1,782
0
51
3,324
0
37,958
L
Arachne
VoidedLegend
Arachne
3,015
1,436
0
2,162
7,103
2,242
0
1,689
5,414
0
26,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,059
Gold Earned
28,322
223
Minions Killed
323
0
Camps Cleared
0
797,763
Distance Traveled
880,066
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
3,826
425
21
2
0
71,688
0
L
Hera
5,024
558
68
8
0
187,846
0
L
Baron Samedi
3,946
438
17
2
0
157,189
0
W
Sol
5,788
643
91
10
0
181,394
0
W
Maui
5,074
564
16
2
0
169,550
1
W
Nemesis
5,119
569
57
6
0
215,328
0
L
Hou Yi
4,898
544
73
8
0
176,793
1
W
Danzaburou
6,208
690
90
10
0
165,933
4
W
Erlang Shen
6,133
681
69
8
0
147,861
0
L
Arachne
4,365
485
44
5
0
204,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role